Team Slayer: Difference between revisions

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'''Team Slayer''' is the same game mode as [[Slayer]], except the players are divided into teams of 4 or 3.  Team Slayer is also a [[Social Slayer|social]] and [[Team Slayer (playlist)|ranked matchmaking playlist]] in [[Halo 3]], and plays with the same rules and variants as Team Slayer. In Team Slayer, players start out with an [[Assault Rifle]]. Frist team to get 50 kills wins. Team Slayer is from Halo Combat Evolved, Halo 2, and Halo 3.
'''Team Slayer''' is the same game mode as [[Slayer]], except the players are divided into teams of 4 or 3.  Team Slayer is also a [[Social Slayer|social]] and [[Team Slayer (playlist)|ranked matchmaking playlist]] in [[Halo 3]], and plays with the same rules and variants as Team Slayer. In Team Slayer, players start out with an [[Assault Rifle]]. Frist team to get 50 kills wins. Team Slayer is from Halo Combat Evolved, Halo 2, and Halo 3.


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====Team SWAT====
====Team SWAT====
Players start with a Battle Riffle (secondary magnum), or magnum, no shields, grenades, no weapons or equipment on maps except the Bubble Shield and and kills are obtained like normal Team Slayer.
Players start with a Battle Riffle (secondary magnum), or magnum, no shields, grenades, no weapons or equipment on maps except the Bubble Shield and kills are obtained like normal Team Slayer.

Revision as of 11:32, April 5, 2008

Team Slayer is the same game mode as Slayer, except the players are divided into teams of 4 or 3. Team Slayer is also a social and ranked matchmaking playlist in Halo 3, and plays with the same rules and variants as Team Slayer. In Team Slayer, players start out with an Assault Rifle. Frist team to get 50 kills wins. Team Slayer is from Halo Combat Evolved, Halo 2, and Halo 3.

In Custom Games, there are actually eight possible teams a player can be on, divided into colors: Red, Blue, Orange, Green, Brown, White, Grey, Purple. Other rules can also dictate the win conditions (by default, first to 50 kills for one team - this can be changed, as well as other variations such as making each player on a team get a minimum number of kills for the team to win).

Variations

Shotty Snipers

Players start out with a Sniper Rifle and a Shotgun. There are no weapons on map except Grenades and equipment. You keep your motion sensor and kills are obtained like normal Team Slayer.

Team Snipers

Players start out with a Sniper Rifle and a Magnum. There are no weapons on map except Grenades. and equipment. You keep your motion sensor and kills are obtained like normal Team Slayer.

Team BRs

Players start out with a Battle Rifle and an Assault Rifle. Everything else is normal.

Team Rockets

Players start out with a Rocket Launcher that has unlimited ammo. There are no weapons on map. This variation is only played in Social Slayer. and equipment. You keep your motion sensor and kills are obtained like normal Team Slayer.

Team Duals

Players start out with an SMG, all weapons are replaced with dual-wieldable weapons. You keep your motion sensor and kills are obtained like normal Team Slayer.

Team SWAT

Players start with a Battle Riffle (secondary magnum), or magnum, no shields, grenades, no weapons or equipment on maps except the Bubble Shield and kills are obtained like normal Team Slayer.