Plasma Grenade: Difference between revisions

From Halopedia, the Halo wiki

(replace profile with image/remove stub)
Line 1: Line 1:
==Summary==
==Summary==
<div style="float: right; margin: 0 0 0em 0em; width: 15em; text-align: right; font-size: 0.86em; font-family: lucida grande, sans-serif; line-height: normal;"><!-- start of floated right section -->
[[Image:Plasma Grenade.jpg|right]]
<div style="border: 1px solid #ccd2d9; background: #f0f6fa; text-align: left; padding: 0.5em 1em; text-align: center;"><!-- start of slate grey box -->
 
<big>'''Plasma Grenade'''</big>
<p style="margin: 0.5em 0;">http://www.yesalbum.com/v001/thepretenders22/plasma_grenade.jpg<br></p>
 
<table style="background: transparent; text-align: left; table-layout: auto; border-collapse: collapse; padding: 0; font-size: 100%;" cellspacing="0" cellpadding="0">
<tr>
</td>
</tr>
</table>
 
</div><!-- end of slate grey box -->
</div><!-- end of floated right section; article starts here -->
This [[Covenant]] weapon is similar to the [[UNSC|human]] [[Frag Grenade|hand grenade]] in that it is a thrown anti-infantry and anti-vehicle weapon. It sticks to targets by coating itself in a thin layer of plasma which, when in contact with a target, fuses to the target and is impossible to release. It has some kind of internal mechanism that allows it to distinguish between targets and background. For example, it will stick to a soldier or vehicle, but not a tree or wall. It has a three-second fuse that is activated after it sticks to a target or otherwise comes to a rest.  
This [[Covenant]] weapon is similar to the [[UNSC|human]] [[Frag Grenade|hand grenade]] in that it is a thrown anti-infantry and anti-vehicle weapon. It sticks to targets by coating itself in a thin layer of plasma which, when in contact with a target, fuses to the target and is impossible to release. It has some kind of internal mechanism that allows it to distinguish between targets and background. For example, it will stick to a soldier or vehicle, but not a tree or wall. It has a three-second fuse that is activated after it sticks to a target or otherwise comes to a rest.  


Line 19: Line 6:


It should be noted that prolonged exposure to the radiation emited by plasma grenades can cause a deviation in the neural electric pathways of the user--a disorder called Boren Syndrome.
It should be noted that prolonged exposure to the radiation emited by plasma grenades can cause a deviation in the neural electric pathways of the user--a disorder called Boren Syndrome.
{{stub}}
== Image ==
http://img181.exs.cx/img181/4052/plasmanade6ly.jpg


[[Category:Weapons]]
[[Category:Weapons]]
[[Category:The Covenant]]
[[Category:The Covenant]]

Revision as of 20:19, October 5, 2005

Summary

This Covenant weapon is similar to the human hand grenade in that it is a thrown anti-infantry and anti-vehicle weapon. It sticks to targets by coating itself in a thin layer of plasma which, when in contact with a target, fuses to the target and is impossible to release. It has some kind of internal mechanism that allows it to distinguish between targets and background. For example, it will stick to a soldier or vehicle, but not a tree or wall. It has a three-second fuse that is activated after it sticks to a target or otherwise comes to a rest.

If one plasma grenade sticks to another plasma grenade, the explosive cores fuse and generate a larger explosion.

It should be noted that prolonged exposure to the radiation emited by plasma grenades can cause a deviation in the neural electric pathways of the user--a disorder called Boren Syndrome.