Team SWAT: Difference between revisions

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{{era|H2}}
{{era|H2}}
'''Team SWAT''' is a [[Halo 2]] and a [[Halo 3]] unranked [[Matchmaking]] gametype. The player has no [[shields]], and spawns with a headshot [[weapon]]. Common starting weapons are the [[Battle Rifle]], [[Covenant Carbine]], or the [[M6C Magnum]]. Players do not spawn with [[grenades]], and there are usually no weapons or grenades found on the map. Its inclusion in Halo 3 matchmaking includes grenades, however the player is given 200% health so grenades do not feature an instant kill. In Halo 3 matchmaking players either play Team SWAT featuring Battle Rifles and Magnums, or SWAT Magnums only featuring Magnums, and Mongooses can be found on maps such as [[Snowbound (Level)|Snowbound]], and [[Isolation (Level)|Isolation]].  
'''Team SWAT''' is a [[Halo 2]] and a [[Halo 3]] unranked [[Matchmaking]] gametype. The player has no [[shields]], no [[motion tracker]] and spawns with a headshot [[weapon]]. Common starting weapons are the [[Battle Rifle]], [[Covenant Carbine]], or the [[M6C Magnum]]. Players do not spawn with [[grenades]], and there are usually no weapons or grenades found on the map. Its inclusion in Halo 3 matchmaking includes grenades, however the player is given 200% health so grenades do not feature an instant kill. In Halo 3 matchmaking, Team SWAT features either Battle Rifles and Magnums, or just Magnums. Mongooses can be found on maps such as [[Snowbound (Level)|Snowbound]], and [[Isolation (Level)|Isolation]], as well.


The lack of shields significantly increases the speed of the game due to almost instantaneous kills, though there is a tendency for people to be more cautious due to their vulnerability. Headshots are usually crucial, as they can take down a person in one round or burst, compared to shooting the body, where it can take up to two or three.
The lack of shields significantly increases the speed of the game due to almost instantaneous kills, though there is a tendency for people to be more cautious due to their vulnerability. Headshots are usually crucial, as they can take down a person in one round or burst, compared to shooting the body, where it can take up to two or three.
==SWAT on Halo 2==
==SWAT on Halo 2==
SWAT game playlist has mostly slayer gametypes although it has also some objective games on it like CTF
SWAT game playlist has mostly slayer gametypes although it has also some objective games on it like CTF.
Preferred maps:
Preferred maps:
*Battle Creek
*Battle Creek
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==SWAT on Halo 3==   
==SWAT on Halo 3==   
[[Image:SWAT Guardian.jpg|thumb|Two Elites trying to get headshots on each other on Team SWAT in Guardian.]]
[[Image:SWAT Guardian.jpg|thumb|Two Elites trying to get headshots on each other on Team SWAT in Guardian.]]
SWAT is played as DoubleXP Weekend Playlist, and it had only Team SWAT and SWAT Magnums gametypes. It didnt have anything else other than slayer games as SWAT was originally intended.
SWAT is played as DoubleXP Weekend Playlist, and it had only the Team SWAT and SWAT Magnums gametypes. It didn't have anything else other than slayer games, per the original design of Team SWAT.


Map Rotation:  
Map Rotation:  
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*Hardcore [[Snowbound]]
*Hardcore [[Snowbound]]


 
Team SWAT will be returning as a ranked playlist in May 2008.
Team SWAT will be returning as a ranked playlist in May 2008


==Tips and Strategy==
==Tips and Strategy==
*Many players prefer [[Sangheili]] [[Combat Harness]] or other [[Elite]] armor harness in this gametype due that fact that Elite is nearly impossible to headshot directly behind. Assault and Ascetic are most used helmets for their small headshot area. It has its weaknesses like large headshot area when shooting from side. Although it is still possible to get a headshot from behind by either shooting the small portion of the head that 'bobs' up as the player is walking, or their is now a spot between the 'shoulder blades' that some people claim results in a double kill.
*Many players prefer [[Sangheili]] [[Combat Harness]] or other [[Elite]] armor harness in this gametype due that fact that Elite is nearly impossible to headshot from behind. Assault and Ascetic are the most used helmets for their small headshot area. They have their weaknesses, however, like large headshot area when shooting from the side. It is still possible, though, to get a headshot from behind by either shooting the small portion of the head that 'bobs' up as the player is walking, or a spot between the 'shoulder blades' that some people claim results in a double kill{{Verify_source}}.


*The triple experience weekend playlist for Team SWAT took place on March 20th and to the night of the 23rd, due to a unknown reason the playlist was stopped short by two days.  To compensate for this error, the playlist was put up again the following weekend.
*This playlist, more or less, comes down to finding viewpoints and angles, quick reactions, getting ready for an opponent at every turn, checking angles, and being outright paranoid.


*This playlist more or less is down to finding viewpoints and angles, plus quick reactions, getting ready for an opponent at every turn, checking angles, and being outright paranoid is the way to survive and get the kills.
*All that is needed for a kill is one shot to the head. Extreme long-range shooting is always worth an attempt here, unlike other game types.
 
*Remember that it now takes hardly any shots in the head to kill someone in this game type. Extreme long range shooting is always worth an attempt here, unlike other game types.


==Trivia==
*The double experience weekend playlist for Team SWAT took place from March 20th through 23rd, but due to a unknown reason was stopped short by two days.  To compensate for this error, the playlist was put up again the following weekend.
*SWAT on [[Blackout]] will be one of the main focus points of it's return in May 2008, due to the intensity and excitement of playing SWAT on [[Lockout]] in [[Halo 2]]
*Many people get mad when they go up against very good people, due to their tendency to kill you before you know what hit you.
*Many people get mad when they go up against very good people, due to their tendency to kill you before you know what hit you.
*SWAT on [[Blackout]] will be one of the main focus points of it's return in May 2008, due to the intensity and excitement of playing SWAT on [[Lockout]] in [[Halo 2]]


==Related Pages==
==Related Pages==

Revision as of 14:26, April 26, 2008

Team SWAT is a Halo 2 and a Halo 3 unranked Matchmaking gametype. The player has no shields, no motion tracker and spawns with a headshot weapon. Common starting weapons are the Battle Rifle, Covenant Carbine, or the M6C Magnum. Players do not spawn with grenades, and there are usually no weapons or grenades found on the map. Its inclusion in Halo 3 matchmaking includes grenades, however the player is given 200% health so grenades do not feature an instant kill. In Halo 3 matchmaking, Team SWAT features either Battle Rifles and Magnums, or just Magnums. Mongooses can be found on maps such as Snowbound, and Isolation, as well.

The lack of shields significantly increases the speed of the game due to almost instantaneous kills, though there is a tendency for people to be more cautious due to their vulnerability. Headshots are usually crucial, as they can take down a person in one round or burst, compared to shooting the body, where it can take up to two or three.

SWAT on Halo 2

SWAT game playlist has mostly slayer gametypes although it has also some objective games on it like CTF. Preferred maps:

  • Battle Creek
  • Elongation
  • Midship

SWAT on Halo 3

File:SWAT Guardian.jpg
Two Elites trying to get headshots on each other on Team SWAT in Guardian.

SWAT is played as DoubleXP Weekend Playlist, and it had only the Team SWAT and SWAT Magnums gametypes. It didn't have anything else other than slayer games, per the original design of Team SWAT.

Map Rotation:

Team SWAT will be returning as a ranked playlist in May 2008.

Tips and Strategy

  • Many players prefer Sangheili Combat Harness or other Elite armor harness in this gametype due that fact that Elite is nearly impossible to headshot from behind. Assault and Ascetic are the most used helmets for their small headshot area. They have their weaknesses, however, like large headshot area when shooting from the side. It is still possible, though, to get a headshot from behind by either shooting the small portion of the head that 'bobs' up as the player is walking, or a spot between the 'shoulder blades' that some people claim results in a double kill[verification needed].
  • This playlist, more or less, comes down to finding viewpoints and angles, quick reactions, getting ready for an opponent at every turn, checking angles, and being outright paranoid.
  • All that is needed for a kill is one shot to the head. Extreme long-range shooting is always worth an attempt here, unlike other game types.

Trivia

  • The double experience weekend playlist for Team SWAT took place from March 20th through 23rd, but due to a unknown reason was stopped short by two days. To compensate for this error, the playlist was put up again the following weekend.
  • SWAT on Blackout will be one of the main focus points of it's return in May 2008, due to the intensity and excitement of playing SWAT on Lockout in Halo 2
  • Many people get mad when they go up against very good people, due to their tendency to kill you before you know what hit you.

Related Pages