Trip Mine Glitches: Difference between revisions

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m (Reverted edits by 77.103.228.234 (talk) to last version by 168.169.113.120)
(It doesn't matter where on the map you put the trip mines- it will overload everything anyway. I just changed it so that there was no confusion.)
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1. Select any map you wish to use this on in Forge.
1. Select any map you wish to use this on in Forge.


2. Spawn 4 Trip Mines and set them to respawn in 0 seconds. (Do this by setting your run-time minimum and maximum to 4)
2. Spawn at least 1 trip mine (it will go faster if you spawn more)  and set them to respawn in 0 seconds. (Do this by setting your run-time minimum and maximum to the number of trip mines you spawns)


3. Make sure you have a secondary weapon of any type.
3. Simply throw mines until the level can't take anymore ( you will know when this happens when the first ones you put down start dissapearing.)


4. Stand on the pile, look were you want the mines, and press X and Y at the same time.
It may take time to get used to it, but X and Y do need to be pressed at the same time for this to work. Try doing the sequence at a steady pace, it does not need to be pressed in a fast manner.


== Overload Snowbound Glitch==
== Overload Snowbound Glitch==
This glitch can be preformed on [[Snowbound]]. This glitch will turn the power on the entire level off, so the [[guardians]] won't shoot at you when you leave the level. First go to the room were the shotgun respawns and throw the trip mines where it respawnsThrow them until the big blue gate infront of you vanishes.
This glitch can be preformed on [[Snowbound]]. If you overload snowbound, the [[guardians]] won't shoot at you when you leave the level, and the sheild doors will be inactivatedThe guardians will dissapear at first, then respawn later, but not shoot you.


== Overload Elephant/Guardians Glitch==
== Overload Elephant/Guardians Glitch==
This is performed on [[Sandtrap]]. Do the following instructions above, except place the mines NEAR the [[Elephant]], not on it. Once you are ready, keep throwing mines near the Elephant. Once you throw enough, the Elephant will overload and vanish, as well as the [[guardians]] for the minefield. Note- Once the mines detonate, the Elephant will reappear, but the guardians are still overloaded for that match. Note- You may also filp the Elephant using about 30 mines(35 to 40 usually makes the Elephant vanish) if you wish, just be sure to be far away and place them close enough to affect it. Once you have done that, shoot the pile when you are ready.
This is performed on [[Sandtrap]]. Simply throw down trip mines until the map overloads, and the Elephant will overload and vanish, as well as the [[guardians]] for the minefield. Note- Once the mines detonate, the Elephant will reappear, but the mines are still overloaded for that match and won't blow you up anymore. Note- You may also filp the Elephant using about 30 mines(35 to 40 usually makes the Elephant vanish) if you wish, just be sure to be far away and place them close enough to affect it. Once you have done that, shoot the pile when you are ready.


==Overload Gravity Lift Glitch==
==Overload Gravity Lift Glitch==
Can be performed on any map that has a Gravity Lift, for example [[Construct]]. Do the Basic Mine Glitch, and once you are ready start throwing mines near or in the grav lift, it does not matter. Once you have throw enough, the lift will overload and vanish. This applies for all the lifts on any map. This can be useful for deactivating them in say a game like [[Infection]]. Note- With this glitch performed in Construct, it is possible to get under the map once the lifts are gone. Just go to one of the purple lifts and spawn a [[Teleporter]] under it to achieve this. You can also overload other things in a level, such as the shield barriers in [[Snowbound]]
Can be performed on any map that has a Gravity Lift, for example [[Construct]]. Simply overload any map that has a grav lift, and it will overload and vanish. This applies for all the lifts on any map. This can be useful for deactivating them in say a game like [[Infection]]. Note- With this glitch performed in Construct, it is possible to get under the map once the lifts are gone. Just go to one of the purple lifts and spawn a [[Teleporter]] under it to achieve this.[[Snowbound]]


==Other Uses==
==Other Uses==

Revision as of 23:38, February 4, 2008

There are few glitches in Halo 3, but in those that do exist, many of them are triggered by the Trip Mine. Note- Almost all of these Glitches are to be performed in Forge. However, if you save you map with the following instructions for the Basic Mine Glitch, you can still use the glitches in custom games.

Basic Mine Glitch

This is how it was all started. The following can be used to makes walls of mines, piles, and to be used on the below glitches.

1. Select any map you wish to use this on in Forge.

2. Spawn at least 1 trip mine (it will go faster if you spawn more) and set them to respawn in 0 seconds. (Do this by setting your run-time minimum and maximum to the number of trip mines you spawns)

3. Simply throw mines until the level can't take anymore ( you will know when this happens when the first ones you put down start dissapearing.)


Overload Snowbound Glitch

This glitch can be preformed on Snowbound. If you overload snowbound, the guardians won't shoot at you when you leave the level, and the sheild doors will be inactivated. The guardians will dissapear at first, then respawn later, but not shoot you.

Overload Elephant/Guardians Glitch

This is performed on Sandtrap. Simply throw down trip mines until the map overloads, and the Elephant will overload and vanish, as well as the guardians for the minefield. Note- Once the mines detonate, the Elephant will reappear, but the mines are still overloaded for that match and won't blow you up anymore. Note- You may also filp the Elephant using about 30 mines(35 to 40 usually makes the Elephant vanish) if you wish, just be sure to be far away and place them close enough to affect it. Once you have done that, shoot the pile when you are ready.

Overload Gravity Lift Glitch

Can be performed on any map that has a Gravity Lift, for example Construct. Simply overload any map that has a grav lift, and it will overload and vanish. This applies for all the lifts on any map. This can be useful for deactivating them in say a game like Infection. Note- With this glitch performed in Construct, it is possible to get under the map once the lifts are gone. Just go to one of the purple lifts and spawn a Teleporter under it to achieve this.Snowbound

Other Uses

This glitch can be used in custom games, just be sure to save a map that has the mines placed somewhere. During a game you can make a wall of mines, disable lifts to make a game harder, or just die in a spectacular fashion. Whatever you can come up with with this glitch is probably possible.