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{{Ratings}}
[[Image:192808-10-2.jpg|thumb|A UNSC Military base, during the [[Halo Wars|early years]] of the [[Human-Covenant War]].]]
[[Image:192808-10-2.jpg|thumb|A UNSC Military base, during the [[Halo Wars|early years]] of the [[Human-Covenant War]].]]
[[UNSC]] Bases are flexible, using various designs, terrain, and functions in their setup, allowing their occupants the best degree of flexibility possible. Incorporating existing and specialty equipment, ranging from [[UNSC Halo 3 Base|old 20th Century bunkers]] to [[Alpha Base|Forerunner mesas]], to areas [[Firebase|built from the ground up]] by the UNSC, there are many different types.
'''[[UNSC]] Bases''' are flexible, using various designs, terrain, and functions in their setup, allowing their occupants the best degree of flexibility possible. Incorporating existing and specialty equipment, ranging from [[Crow's Nest (Base)|old 20th Century bunkers]]<ref>'''[[Halo 3]]''' level ''{{Levelname|Crow's Nest}}''</ref> to [[Alpha Base (Installation 04)|Forerunner mesas]],<ref>'''[[Halo: The Flood]]'''</ref> to [[Station|repurposed]] [[Colony Starter]] units,<ref>'''[[Halo Wars]]'''</ref> there are many different types.
 


== Structure ==
== Structure ==
[[Image:Unsc basecamp 1900.jpg|200 px|left|thumb|A UNSC Firebase at Harvest, viewed from the air.]]
Typically, UNSC Bases incorporate facilities for storage of weapons, ammunition and equipment, as well as barrack facilities for the personnel that staff it. They are often equipped with heavy defenses, such as autocannons to fend off assaults from Covenant air and ground forces. Normally, arrangements are made for the storage of vehicles for transport and combat, such as Warthogs, allowing fast transport to and from the base.
Typically, UNSC Bases incorporate facilities for storage of weapons, ammunition and equipment, as well as barrack facilities for the personnel that staff it. They are often equipped with heavy defenses, such as autocannons to fend off assaults from Covenant air and ground forces. Normally, arrangements are made for the storage of vehicles for transport and combat, such as Warthogs, in a "parking lot"<ref>http://www.halowars.com/forums/thread/130503.aspx Halo Wars December update.</ref>, allowing fast transport to and from the base.
[[Image:UNSCBase.jpg|200px|right|thumb]]


Facilities for aircraft, such as [[Pelican]] dropships and [[Sparrowhawk]] gunships, are standard and, indeed, vital for the bases survival, allowing response to aerial threats, such as Banshee's.
Facilities for aircraft, such as [[Pelican]] dropships and [[Sparrowhawk]] gunships, are standard and, indeed, vital for the bases survival, allowing response to aerial threats, such as [[Banshee]]s.


Since at least November, 2552, the UNSC has used energy shields, reverse-engineered from Covenant technology, to protect their bases, such as [[Crow's Nest (Base)]]<ref>[[Halo 3]], [[Crow's Nest (Level)]]; tech: "Shielding failed. They're down and charging"</ref>
Since at least November, 2552, the UNSC has used [[Energy Shields]], reverse-engineered from [[Covenant Empire|Covenant]] technology, to protect their bases, such as [[Crow's Nest (Base)|Crow's Nest]].<ref>'''[[Halo 3]]''' level {{Levelname|Crow's Nest}}: ''"Shielding failed. They're down and charging"''</ref>


==Hazards==
==Hazards==
[[Image:GruntEncounter.jpg|200px|right|thumb| Covenant forces prepare to begin their attack.]]
Because of their stationary nature, the fact that UNSC bases do not move means that they make a promising option for Covenant assault by either ground or air forces, as well as making an easy target for Wraith artillery and orbital bombardment. Usually, if things reach this stage, there is little that can be done to defend the base, as the Covenant's overwhelming firepower wipes the area out in a very short amount of time.
Because of their stationary nature, the fact that UNSC bases do not move means that they make a promising option for Covenant assault by either ground or air forces, as well as making an easy target for Wraith artillery and orbital bombardment. Usually, if things reach this stage, there is little that can be done to defend the base, as the Covenant's overwhelming firepower wipes the area out in a very short amount of time.


==Known Bases==
==Known Bases==
*[[Firebase Bravo]]<ref>Halo: The Fall of Reach</ref> Destroyed by Covenant [[Hunters]] on [[Sigma Octanus]].
{| class="wikitable"
*[[Camp Hathcock]]<ref>Halo:The Fall of Reach</ref> Overrun by infantry on [[Reach]]
|-
*[[Camp Independence]]<ref>Halo:First Strike</ref>
! Name
*[[Alpha Base]]<ref>Halo:The Flood</ref> Installation 04. Abandoned by UNSC in favor of total assault and occupation of enemy cruiser [[Truth and Reconciliation]].
! Location
*[[Chawla Base]]<ref>[[I Love Bees]]</ref> Boston, [[United Republic of North America]], Status Unknown.
! Status
*[[Diego Garcia]]<ref>Halo 2</ref> Status Unknown.
|-
*[[Base Segundo Terra|Segundo Terra]]<ref>Halo:Ghosts of Onyx</ref> Status Unknown.
| [[Firebase Bravo]]  
*[[Camp Currahee]]<ref>Halo:Ghosts of Onyx</ref> Planet [[Onyx]], destroyed with planet.
| [[Sigma Octanus IV]]
*[[Outpost C9]]<ref>Halo 2</ref>
| Destroyed by Covenant [[Hunters]]
*[[Crow's Nest (Base)|Crow's Nest]]<ref>Halo 3</ref> Destroyed by Covenant Loyalist assault, many of its occupants butchered by Brutes.
|-
*[[Rat's Nest]] Operational.
| [[Camp Hathcock]]
| [[Reach]]
| Overrun by Covenant infantry
|-
| [[Camp Independence]]
| Reach
| Abandoned by UNSC forces
|-
| [[Alpha Base (Installation 04)|Alpha Base]]
| [[Installation 04]]
| Abandoned by UNSC, destroyed along with the installation.
|-
| [[Chawla Base]]
| [[Boston]], [[United Republic of North America|URNA]], [[Earth]]
| Unknown
|-
| [[Diego Garcia]]
| [[Diego Garcia]], Earth
| Unknown
|-
| [[Base Segundo Terra|Segundo Terra]]
| [[Mexico City]], [[Mexico]], Earth
| Unknown
|-
| [[Camp Currahee]]
| [[Onyx]]
| Destroyed with the planet
|-
| [[Outpost C9]]
| [[Kenya]]n coast, Earth
| Unknown
|-
| [[Crow's Nest (Base)|Crow's Nest]]
| Kenya, Earth near [[Voi]]
| Destroyed by Covenant Loyalist assault
|-
| [[Rat's Nest]]
| [[Kenya]], Earth
| Unknown
|-
| [[Sword Base]]
| Reach
| Likely destroyed in the [[Fall of Reach]]
|-
| [[Unnamed Sabre Launch Facility]]
| Reach
| Likely destroyed in the Fall of Reach
|}
 
==Gallery==
<gallery>
File:UNSCDF Operations Center - Crow's Nest.jpg|The command center of the UNSC base "Crow's Nest".
File:Halo- Reach - Saber Launching.jpg|[[Sabre]]s launching from a base on Reach.
File:Unsc basecamp 1900.jpg|Concept art of a UNSC base in ''Halo Wars''.
File:UNSCBase.jpg|An early design of a UNSC base from ''Halo Wars''.
</gallery>


==Sources==
==Sources==
<references/>
<references/>
[[Category:UNSC]]
[[Category:UNSC]]
[[Category:Halo Wars]]
[[Category: Military Bases]]
[[Category: Military Bases]]

Revision as of 06:21, June 17, 2010

Template:Ratings

A UNSC Military base, during the early years of the Human-Covenant War.

UNSC Bases are flexible, using various designs, terrain, and functions in their setup, allowing their occupants the best degree of flexibility possible. Incorporating existing and specialty equipment, ranging from old 20th Century bunkers[1] to Forerunner mesas,[2] to repurposed Colony Starter units,[3] there are many different types.

Structure

Typically, UNSC Bases incorporate facilities for storage of weapons, ammunition and equipment, as well as barrack facilities for the personnel that staff it. They are often equipped with heavy defenses, such as autocannons to fend off assaults from Covenant air and ground forces. Normally, arrangements are made for the storage of vehicles for transport and combat, such as Warthogs, allowing fast transport to and from the base.

Facilities for aircraft, such as Pelican dropships and Sparrowhawk gunships, are standard and, indeed, vital for the bases survival, allowing response to aerial threats, such as Banshees.

Since at least November, 2552, the UNSC has used Energy Shields, reverse-engineered from Covenant technology, to protect their bases, such as Crow's Nest.[4]

Hazards

Because of their stationary nature, the fact that UNSC bases do not move means that they make a promising option for Covenant assault by either ground or air forces, as well as making an easy target for Wraith artillery and orbital bombardment. Usually, if things reach this stage, there is little that can be done to defend the base, as the Covenant's overwhelming firepower wipes the area out in a very short amount of time.

Known Bases

Name Location Status
Firebase Bravo Sigma Octanus IV Destroyed by Covenant Hunters
Camp Hathcock Reach Overrun by Covenant infantry
Camp Independence Reach Abandoned by UNSC forces
Alpha Base Installation 04 Abandoned by UNSC, destroyed along with the installation.
Chawla Base Boston, URNA, Earth Unknown
Diego Garcia Diego Garcia, Earth Unknown
Segundo Terra Mexico City, Mexico, Earth Unknown
Camp Currahee Onyx Destroyed with the planet
Outpost C9 Kenyan coast, Earth Unknown
Crow's Nest Kenya, Earth near Voi Destroyed by Covenant Loyalist assault
Rat's Nest Kenya, Earth Unknown
Sword Base Reach Likely destroyed in the Fall of Reach
Unnamed Sabre Launch Facility Reach Likely destroyed in the Fall of Reach

Gallery

Sources

  1. ^ Halo 3 level Template:Levelname
  2. ^ Halo: The Flood
  3. ^ Halo Wars
  4. ^ Halo 3 level Template:Levelname: "Shielding failed. They're down and charging"