Military base: Difference between revisions
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== Structure == | == Structure == | ||
[[Image:Unsc basecamp 1900.jpg|200 px|left|thumb|A UNSC Firebase at Harvest, viewed from the air.]] | |||
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Typically, UNSC Bases incorporate facilities for storage of weapons, ammunition and equipment, as well as barrack facilities for the personnel that staff it. They are often equipped with heavy defences, such as autocannons to fend off assaults from Covenant air and ground forces. Normally, arrangements are made for the storage of vehicles for transport and combat, such as Warthogs, in a "parking lot"<ref>http://www.halowars.com/forums/thread/130503.aspx Halo Wars December update.</ref>, allowing fast transport to and from the base. | Typically, UNSC Bases incorporate facilities for storage of weapons, ammunition and equipment, as well as barrack facilities for the personnel that staff it. They are often equipped with heavy defences, such as autocannons to fend off assaults from Covenant air and ground forces. Normally, arrangements are made for the storage of vehicles for transport and combat, such as Warthogs, in a "parking lot"<ref>http://www.halowars.com/forums/thread/130503.aspx Halo Wars December update.</ref>, allowing fast transport to and from the base. | ||
Revision as of 23:03, December 23, 2007
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UNSC Bases are flexible, using various designs, terrain, and functions in their setup, allowing their occupants the best degree of flexibility possible. Incorporating existing and specialty equipment, ranging from old 20th Century bunkers to Forerunner mesas, to areas built from the ground up by the UNSC, there are many different types.
Structure
Typically, UNSC Bases incorporate facilities for storage of weapons, ammunition and equipment, as well as barrack facilities for the personnel that staff it. They are often equipped with heavy defences, such as autocannons to fend off assaults from Covenant air and ground forces. Normally, arrangements are made for the storage of vehicles for transport and combat, such as Warthogs, in a "parking lot"[1], allowing fast transport to and from the base.
Facilities for aircraft, such as Pelican dropships and Sparrowhawk gunships, are standard and, indeed, vital for the bases survival, allowing response to aerial threats, such as Banshee's.
Hazards
Because of their stationary nature, the fact that UNSC bases do not move means that they make a promising option for Covenant assault by either ground or air forces, as well as making an easy target for Wraith artillery and orbital bombardment. Usually, if things reach this stage, there is little that can be done to defend the base, as the Covenant's overwhelming firepower wipes the area out.
Known Bases
- Firebase Bravo[2] Destroyed by Covenant Hunters on Sigma Octanus.
- Camp Hathcock[3] Overrun by infantry on Reach
- Camp Independence[4]
- Alpha Base[5] Installation 04. Abandoned by UNSC infavour of total assault and occupation of enemy cruiser Truth and Reconciliation.
- Chawla Base[6] Boston, United Republic of North America, Status Unknown.
- Diego Garcia[7] Status Unknown.
- Segundo Terra[8] Status Unknown.
- Camp Currahee[9] planet Onyx, destroyed with planet.
- Outpost C9[10]
- Crows Nest[11] Destroyed by Covenant Loyalist assault, many of its occupants butchered by Brutes.
- Rat's Nest Operational.