Ghost Town: Difference between revisions
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Almost nothing is known except that it is asymmetrical and it is a small map. It had its lighting "changed considerably" to better fit the "death-at-sunset feel." The level has been described as a bridge between nature and failed human civilization.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13135</ref> It is reported to have many multi level, open air cat walks with sights down to semi protected alleys where you can "rain death from above". | Almost nothing is known except that it is asymmetrical and it is a small map. It had its lighting "changed considerably" to better fit the "death-at-sunset feel." The level has been described as a bridge between nature and failed human civilization.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13135</ref> It is reported to have many multi level, open air cat walks with sights down to semi protected alleys where you can "rain death from above". |
Revision as of 12:32, January 27, 2008
Template:Multiplayer Map Infobox
Almost nothing is known except that it is asymmetrical and it is a small map. It had its lighting "changed considerably" to better fit the "death-at-sunset feel." The level has been described as a bridge between nature and failed human civilization.[1] It is reported to have many multi level, open air cat walks with sights down to semi protected alleys where you can "rain death from above".
This may be a reference to the Gunfight at the O.K. Corral, hinting the name. Its set in a canyon like environment. Much like Bungie said perfect for medium and close range battles. Combining this with the fact of the catwalks, it may be a remake of the Halo 2 Multiplayer maps Turf or Tombstone as both featured catwalks, second stories and several alleys.