Lone Wolves: Difference between revisions
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====Maps Played In Lone Wolves==== | ====Maps Played In Lone Wolves==== | ||
''Note: All maps have an equal chance of being selected'' | ''Note: All maps have an equal chance of being selected'' | ||
* [[ | * [[Assembly (Level)|Assembly]]{{fact}} | ||
* [[Blackout]] | |||
* [[Construct (Level)|Construct]] | * [[Construct (Level)|Construct]] | ||
* [[Epilogue (Level)|Epitaph]] | * [[Epilogue (Level)|Epitaph]], [[Epilogue (Level)|Epilogue]] | ||
* [[Foundry|Anvil]] ( | * [[Foundry (Level)|Foundry]], [[Foundry|Anvil]] (Foundry variant for asymmetrical gameplay.) | ||
* [[Guardian (Level)|Guardian]] | * [[Guardian (Level)|Guardian]] | ||
* [[High Ground (Level)|High Ground]] | * [[High Ground (Level)|High Ground]] | ||
* [[Isolation (Level)|Isolation]] | * [[Isolation (Level)|Isolation]] | ||
* [[Narrows (Level)|Narrows]] | * [[Narrows (Level)|Narrows]] | ||
* [[ | * [[Snowbound]], [[Boundless (Level)|Boundless]] | ||
* [[The Pit|Pit | * [[The Pit (Level)|The Pit]], [[Pit Stop (Level)|Pit Stop]], [[The Pit (Level)|SWAT Stop]] (The Pit variant with no weapons on the map) | ||
====Gametypes Played In Lone Wolves==== | ====Gametypes Played In Lone Wolves==== | ||
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* [[Crazy King]] (10.1%) - Stand in the hill to earn points. First player to 100 points wins. Hill traits: Moves to a random location every 30 seconds. 10 minute match time limit. | * [[Crazy King]] (10.1%) - Stand in the hill to earn points. First player to 100 points wins. Hill traits: Moves to a random location every 30 seconds. 10 minute match time limit. | ||
* [[Swords]] (3.5%) - First player to 25 kills wins. Players spawn with Energy Swords and no secondary weapon. Player traits: Infinite ammo, cannot pick up weapons or drive/ride in vehicles. 10 minute match time limit. | * [[Swords]] (3.5%) - First player to 25 kills wins. Players spawn with Energy Swords and no secondary weapon. Player traits: Infinite ammo, cannot pick up weapons or drive/ride in vehicles. 10 minute match time limit. | ||
==Sources== | ==Sources== | ||
<references/> | |||
==Related Pages== | ==Related Pages== | ||
{{Games}} | {{Games}} | ||
[[Category:Halo 3 ranked playlists]] | [[Category:Halo 3 ranked playlists]] |
Revision as of 07:41, June 11, 2009
- "A mix of Slayer and other Free For All games. Here, you must stand on your own."
- — In-game description for Halo 3's ranked Lone Wolf playlist
Description
Lone Wolves, is a Ranked, free-for-all playlist in Halo 3. It's a considerable counterpart of Rumble Pit, which is a non-ranked free-for-all playlist. Lone Wolves matches contain six players.
Players typically advance in level by consistently placing in the top three, and drop in level by placing in the bottom three. However, several other factors also affect this, including comparison of the player's level compared to the others in the game (although usually the players have similar levels), what specific place the player came in (1st place will level a player up faster than 3rd), and their Kill/Death spread (for slayer games). Originally the games had five players, but was soon increased to six. On September 16th 2008 Lone Wolves player count increased from six players to eight players. In the February 2009 Matchmaking Update, Lone Wolves was reduced back down to 6 players, as 8 players on a small map like Epitaph would deem players' K/D spread as low.
Maps Played In Lone Wolves
Note: All maps have an equal chance of being selected
- AssemblyTemplate:Fact
- Blackout
- Construct
- Epitaph, Epilogue
- Foundry, Anvil (Foundry variant for asymmetrical gameplay.)
- Guardian
- High Ground
- Isolation
- Narrows
- Snowbound, Boundless
- The Pit, Pit Stop, SWAT Stop (The Pit variant with no weapons on the map)
Gametypes Played In Lone Wolves
- Slayer (45% chance of being selected) - First player to 25 kills wins. 10 minute match time limit.
- Slayer BRs (28.3%) - First player to 25 kills wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 10 minute match time limit.
- Oddball (13.1%) - Hold the skull to earn points. First player to 50 points wins. 10 minute match time limit.
- Crazy King (10.1%) - Stand in the hill to earn points. First player to 100 points wins. Hill traits: Moves to a random location every 30 seconds. 10 minute match time limit.
- Swords (3.5%) - First player to 25 kills wins. Players spawn with Energy Swords and no secondary weapon. Player traits: Infinite ammo, cannot pick up weapons or drive/ride in vehicles. 10 minute match time limit.