Arcadia: Difference between revisions
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===Human-Covenant War=== | ===Human-Covenant War=== | ||
A "tropical paradise", Arcadia was a popular destination for tourists<ref>''[[Halo: Contact Harvest]]''</ref> and received many shipments from [[Harvest]].<ref name = "Gamepro">Gamepro, July Edition</ref> | A "tropical paradise", Arcadia was a popular destination for tourists<ref>''[[Halo: Contact Harvest]]''</ref> and received many shipments from [[Harvest]]. It was a largely unexplored planet, <ref name = "Gamepro">Gamepro, July Edition</ref> and was also home to the [[Deep Space Research Array]].<ref>''[[Halo Wars]]'' timeline</ref> By [[2531]], it had a population of approximately three million. However, it became a [[First Battle of Arcadia|site of conflict]] in [[2531]], caught up in the [[Human-Covenant War]], after a Forerunner [[Relic (Structure)|stellar map]] on [[Harvest]] pointed the [[Arbiter (Rank)|Arbiter]] [[Ripa 'Moramee]] towards the colony. Eventually, the Covenant were pushed off by the efforts of the crew of the {{UNSCShip|Spirit of Fire}}, allowing much of its civilian populace to be evacuated. The capital city of [[Pirth]] would soon become overtaken by nature. Meanwhile, the remaining colonists formed the farming community of [[Abaskun]] on the continent of [[Mu]]. It would remain a mostly lawless region, but continued to supply the UNSC with food. The Covenant would return to Arcadia later in the war, [[Second Battle of Arcadia|destroying it]]. | ||
==Locations== | ==Locations== |
Revision as of 02:11, December 3, 2009
Template:Planet Arcadia is a United Nations Space Command colony located in the Procyon System.[1]
History
The Forerunners
The Forerunners apparently had a presence on Arcadia before the Forerunner-Flood War, leaving behind a building complex that later became a site of conflict in 2531.
Human-Covenant War
A "tropical paradise", Arcadia was a popular destination for tourists[2] and received many shipments from Harvest. It was a largely unexplored planet, [3] and was also home to the Deep Space Research Array.[4] By 2531, it had a population of approximately three million. However, it became a site of conflict in 2531, caught up in the Human-Covenant War, after a Forerunner stellar map on Harvest pointed the Arbiter Ripa 'Moramee towards the colony. Eventually, the Covenant were pushed off by the efforts of the crew of the UNSC Spirit of Fire, allowing much of its civilian populace to be evacuated. The capital city of Pirth would soon become overtaken by nature. Meanwhile, the remaining colonists formed the farming community of Abaskun on the continent of Mu. It would remain a mostly lawless region, but continued to supply the UNSC with food. The Covenant would return to Arcadia later in the war, destroying it.
Locations
- Pirth City - The capital city of Arcadia.
- Deep Space Research Array - A research facility on Arcadia.
- ONI Base - Curiously enough, there was a secret ONI airbase in Arcadia's jungles.[5]
- Forerunner ruins - Arcadia had some Forerunner ruins deep in its jungles.[6]
- Mu, a continent on Arcadia.
- Abaskun, a settlement on Mu.
Trivia
- It may have been named after the actual Arcadia, a region and city south of Greece in the Peloponnesus.[7]
- Arcadia is also a name for a paradise in Greek mythology, as well as in later fiction.[8]
- The Arcadian Patrol was the main law enforcement force on the planet.
- The original idea for Arcadia was pitched to Joseph Staten by Graeme Devine. Staten liked the idea so much, that he mentioned it in his novel Halo: Contact Harvest. This was explained by Devine in a Halo Wars video.
Sources
- ^ Halo Wars, level Arcadia City
- ^ Halo: Contact Harvest
- ^ Gamepro, July Edition
- ^ Halo Wars timeline
- ^ Halo Wars, Dome of Light (Level)
- ^ Halo Wars, Scarab (Level)
- ^ Wikipedia
- ^ Wikipedia