Assembly: Difference between revisions

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<center>{{Article Quote|"The Covenant war machine continues its march to conquest; even with its head severed it is still dangerous"}}</center>
<center>{{Article Quote|"The Covenant war machine continues its march to conquest; even with its head severed it is still dangerous"}}</center>


'''Assembly''' (formerly known as '''Purple Reign''' and even previously known internally as '''Descent''') is a ''[[Halo 3]]'' multiplayer map which is part of the [[Mythic Map Pack]] which additionally includes [[Orbital (Level)|Orbital]], and [[Sandbox (Level)|Sandbox]]. It was originally planned to be in the [[Heroic Map Pack]], then the [[Legendary Map Pack]], but was replaced due to the fear that it wouldn't be finished on time. This map, Assembly along with Sandbox and Orbital was released February 27- March 3, 2009, depending on world region, with ''[[Halo Wars: Limited Edition|Halo Wars Limited Edition ]]'' LCE<ref>http://kotaku.com/5126557/ces-09-whoops-halo-wars-release-date-still-march-3</ref>. It was released to the Xbox Live Marketplace on April 9th, 2009 with Sandbox and Orbital.
'''Assembly''' (formerly known as '''Purple Reign''' and even previously known internally as '''Descent''') is a ''[[Halo 3]]'' multiplayer map which is part of the [[Mythic Map Pack]] which additionally includes [[Orbital (Level)|Orbital]], and [[Sandbox (Level)|Sandbox]]. It was originally planned to be in the [[Heroic Map Pack]], then the [[Legendary Map Pack]], but was replaced due to the fear that it wouldn't be finished on time. This map, Assembly along with Sandbox and Orbital was released February 27- March 3, 2009, depending on world region, with ''[[Halo Wars: Limited Edition|Halo Wars Limited Edition ]]''<ref>http://kotaku.com/5126557/ces-09-whoops-halo-wars-release-date-still-march-3</ref>. It was released to the Xbox Live Marketplace on April 9th, 2009 with Sandbox and Orbital.


==Design==
==Design==
[[Image:reign.png|250px|left|thumb|An overview of the map, made by [http://blog.ascendantjustice.com AscendantJustice.com]. It's titled both as its old name, Purple Reign, and its official name, Assembly.]]
[[Image:reign.png|250px|left|thumb|An overview of the map, made by [http://blog.ascendantjustice.com AscendantJustice.com]. It's titled both as its old name, Purple Reign, and its official name, Assembly.]]
The map is based inside a Covenant Scarab factory. When looking overhead, legless Scarabs can be seen moving by some kind of automated gravity beam. As such, the area outside the level is immense.
The map is based inside a [[Covenant]] [[Scarab]] factory. When looking overhead, legless Scarabs can be seen moving by some kind of automated gravity beam. As such, the area outside the level is immense.


The map itself is bowl shaped, sloping toward the center. This bottom floor is dotted with pillars and walls for cover. It has an outer rim with four bridges, that connect to the two-story center structure, and has small structures on the rim intended as high ground. The bases are symmetrical, but the level actually has two distinct sides, with a lift on one side and what we refer to as the "''dugout''" on the other, making side differentiation that much better. Line of sight is generally open, with mid-range combat being optimal when on the second level. However, within the center structure and around the pillars that dot the bottom level, close combat is possible.
The map itself is bowl shaped, sloping toward the center. This bottom floor is dotted with pillars and walls for cover. It has an outer rim with four bridges, that connect to the two-story center structure, and has small structures on the rim intended as high ground. The bases are symmetrical, but the level actually has two distinct sides, with a lift on one side and what is referred to as the "''dugout''" on the other, making side differentiation better. Line of sight is generally open, with mid-range combat being optimal when on the second level. However, within the center structure and around the pillars that dot the bottom level, close combat is possible.


The map is focused on competitive playing, as it is a multi-story arena-style map. It features two "somewhat enclosed" bases, with one-way mirrors on the second floor (like those in interrogation rooms), where players will be able to look out, but players outside will be unable to see in<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13174
The map is focused on competitive playing, as it is a multi-story arena-style map. It features two "somewhat enclosed" bases, with one-way mirrors on the second floor (like those in interrogation rooms), where players are able to look out, but players outside are unable to see in<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13174
</ref>.  
</ref>.  


===Mystery===
===Mystery===
Before Assembly was removed from the [[Legendary Map Pack]], it was stated that one of the maps would expand upon the Scarab-Hunter mystery. In a recent Weekly Update<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13824</ref>, it was stated that, "One base of this open-air arena could end up getting called 'Energy side' and another call-out could end up 'Hunter side'", so it's possible that this was the map they were referring to. The two sides are named as such as one side has tubes containing hunter worms and the other contains electrical cables. The tubes presumably are fed into the scarabs, filling the empty husks with the two.
Before Assembly was removed from the [[Legendary Map Pack]], it was stated that one of the maps would expand upon the "Scarab-Hunter mystery". In a [[Bungie Weekly Update]]<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13824</ref>, it was stated that, "One base of this open-air arena could end up getting called 'Energy side' and another call-out could end up 'Hunter side'", so it's possible that this was the map they were referring to. The two sides are named as such as one side has tubes containing [[Lekgolo]] worms and the other contains electrical cables. The tubes presumably are fed into the Scarabs, filling the empty husks with the two.


Adding to this mystery, Luke Smith posted on a thread on the [[Bungie]] forums that "the name Assembly is ''extremely'' appropriate."<ref>http://www.bungie.net/Forums/posts.aspx?postID=25304372</ref> It would be found that this comment, came after the release of the name of the map in the Weekly Update on the same day.  His comment would refer the fact that Scarabs are assembled within the facility. The Scarabs are carried along an assembly line, with the playable area of the map being one of the machines that constructs the Scarabs.
Adding to this mystery, [[Luke Smith]] posted on a thread on the [[Bungie]] forums that "the name Assembly is ''extremely'' appropriate."<ref>http://www.bungie.net/Forums/posts.aspx?postID=25304372</ref> It would be found that this comment, came after the release of the name of the map in the Weekly Update on the same day.  His comment would refer the fact that Scarabs are assembled within the facility. The Scarabs are carried along an assembly line, with the playable area of the map being one of the machines that constructs the Scarabs.


It was revealed that like the Hunters are made of many Lekgolo Worms joined together, a Scarab tank is a whole colony joined together.
It was revealed that like the Hunters are made of many Lekgolo Worms joined together, a Scarab tank is a whole colony joined together, as had been theorized by Halo fans. This was confirmed by an article in the magazine ''Game Informer''.


===Assembly Line===
===Assembly Line===
As is obvious from the level's name and enviroment, the level takes place on a facility as part of a massive scarab production line.
As is obvious from the level's name and environment, the level takes place on a facility as part of a massive Scarab production line.


Above one's head is a large gravity line-type conveyor belt, which transports husks of Scarab Torsos, without inner workings, legs, or armaments. The husks still appear energized.
Above one's head is a large gravity line-type conveyor belt, which transports husks of Scarab torsos, without inner workings, legs, or armaments. The husks still appear energized.


The husks come out of a large orange hole of some kind on one end of the map, with the movement of machinery and releasing of steam. When the device halts above the facility the players play upon, which has a large energy beam that leads up to a large ring around the husk. The exact function is unknown, but the device gives off a large electric field and the husk shakes wildly.
The husks come out of a large orange hole of some kind on one end of the map, with the movement of machinery and releasing of steam. The device halts above the facility the players play upon, which has a large energy beam that leads up to a large ring around the husk. The exact function of it is unknown, but the device gives off a large electric field and the husk shakes wildly.


The husks then continue along their way in the same manner as they came into vision, though entering a blue hole, once again with machinery and steam releases.
The husks then continue along their way in the same manner as they came into vision, exiting through a blue hole, once again with the movement of machinery and releases of steam.


The production line appears to take place in a lake of green, or something of the light. This is possibly water appearing green in the poor lighting, used to power the machinery, possibly with a hydro processing plant somewhere out of vision. It is also possible that it is a large basin of coolant (like the green liquid dripping from the large holes in the [[Truth and Reconciliation]] on Installation 04) used in the production machinery, and possibly in the scarabs themselves (As in [[Halo 2]] when the Scarab's main gun drips a green liquid when firing).
The production line appears to take place in a lake of green liquid. Although this is possibly water appearing green in the poor lighting, water could be used to power the machinery, possibly with a [[Hydro-Processing Center|hydro processing plant]] somewhere out of vision. It is also possible that it is a large basin of coolant (like the green liquid dripping from the large holes in the [[Truth and Reconciliation]] on [[Installation 04]]) used in the production machinery, and possibly in the Scarabs themselves (It can be seen in [[Halo 2]] that the Scarab's main gun drips a green liquid when firing).


The station the player plays on appears to be like an island, isolated, with several devices appearing to repeat covenant numericals. It possibly processes the lake for energy, as it has a large energy beam running through the center shaft.
The station the player plays on appears to be like an island, isolated, with several devices appearing to repeat covenant numericals. It possibly processes the lake for energy, as it has a large energy beam running through the center shaft.
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==Trivia==
==Trivia==
[[Image:News H3 MP Assembly-3p03.jpg|300px|thumb|right|The [[Mauler]] and [[M41 SSR MAV/AW|Rocket Launcher]] make appearances in '''Assembly''' as seen in this image.]]
[[Image:News H3 MP Assembly-3p03.jpg|300px|thumb|right|The [[Mauler]] and [[M41 SSR MAV/AW|Rocket Launcher]] make appearances in '''Assembly''' as seen in this image.]]
*In the images, fog can be seen in the distance if you are far enough away from a structure. Similar fog can be seen on the ''[[Halo 2]]'' level [[High Charity]] near in the parts with Flood though with likely different origins from one another.
*In the images, fog can be seen in the distance if you are far enough away from a structure. Similar fog can be seen on the ''[[Halo 2]]'' level [[High Charity]], around the areas with [[Flood]], though the fog on Assembly likely has a different origin.
*The map may have been after the [[Flood]] took [[High Charity]], but it does not show that the [[Flood]] took over this place.
*The map may be set on [[High Charity]] after the flood took it over, however there is no evidence of Flood on the map to support this.
*The codename name of the map, Purple Reign, could have been a homonym with the TNT firework "Purple Rain", or it could also be linked as a tongue in cheek reference to the song ''"Purple Rain"'' from the artist Prince.
*The codename name of the map, Purple Reign, could have been a homonym with the TNT firework "Purple Rain", or it could also be linked as a tongue in cheek reference to the song ''"Purple Rain"'' from the artist Prince.
*Although not a true screen shot, a pen rendering of the map was featured in the [[Bungie]] Weekly Update on July 25, 2008.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=14920</ref>
*Although not a true screen shot, a pen rendering of the map was featured in the [[Bungie]] Weekly Update on July 25, 2008.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=14920</ref>
*A Bungie Weekly Update has released several screenshots for those who are unable to reach PAX 2008.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=15366</ref>
*One Bungie Weekly Update featured screenshots of the map from its showing at PAX 2008.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=15366</ref>
*You can get the [[Hammer Time]] Achievement for getting 5 [[Gravity Hammer|Hammer]] kills on this map.
*You can get the [[Hammer Time]] Achievement for getting 5 [[Gravity Hammer]] kills on this map.
*It has been confirmed by ''Game Informer'' that the pilots of the [[Scarabs]] are the Lekgolo worms which make up the [[Hunters]].
*The blue lines beneath where the Gravity Hammer spawns appear to make up the [[Marathon (Video Game Series)|Marathon]] symbol. Also, another Marathon symbol appears in the blue lines inside the tubes at the top of either base.
*In one of the bases, individual Lekgolo worms can be seen in tubes filled with a yellow liquid.
*The blue lines beneath where the Gravity Hammer spawns appear to make up the Marathon symbol. Also, another Marathon symbol appears in the blue lines inside the tubes at the top of either base.
*Assembly currently is the map with the smallest play area in Halo 3, despite it being labeled as for "2-8 players".
*Assembly currently is the map with the smallest play area in Halo 3, despite it being labeled as for "2-8 players".
*If you overload this map the skull will disapear and the grav lifts will stop working, but the animation for the rocket tower is still there.
*If you overload this map the skull will disappear and the [[Gravity Lift|Grav Lifts]] will stop working, but the animation for the rocket tower is still there.
*Assembly is one of the three maps in the Halo Trilogy to not have a sniper of any sort or a [[Shotgun]].
*Assembly is one of the three maps in the Halo Trilogy to not have a [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]] of any sort or a [[Shotgun]].


==Sources==
==Sources==
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<gallery>
<gallery>
Image:News H3 MP Assembly-1p02.jpg
Image:News H3 MP Assembly-1p02.jpg|One player attacks another with a [[Needler]] on the map.
Image:News H3 MP AssemblyEnv01.jpg
Image:News H3 MP AssemblyEnv01.jpg|One corner of the map.
Image:News H3 MP AssemblyEnv02.jpg
Image:News H3 MP AssemblyEnv02.jpg|One of Assembly's bases.
Image:H3_MP_Assembly_ENV-03-1-.jpg
Image:H3_MP_Assembly_ENV-03-1-.jpg|A view of the assembly line and power shaft.
Image:H3_MP_Assembly_ENV-02-1-.jpg
Image:H3_MP_Assembly_ENV-02-1-.jpg|A view of the map from above.
Image:H3_MP_Assembly_ENV-01-1-.jpg
Image:H3_MP_Assembly_ENV-01-1-.jpg|The center room of the map.
Image:H3_MP_Assembly_3p-05-1-.jpg
Image:H3_MP_Assembly_3p-05-1-.jpg|A small fight on Assembly.
Image:H3_MP_Assembly_3p-04-1-.jpg
Image:H3_MP_Assembly_3p-04-1-.jpg|A two player face-off on the map
Image:AssemblyHeatMap.jpg|Assembly Heatmap.
Image:AssemblyHeatMap.jpg|The Assembly [[Heatmap]].
Image:Purpleinline2.jpg|A sketch up of Assembly by Lukems.
Image:Purpleinline2.jpg|A sketch up of Assembly by Lukems.
Image:Assembly-ScarabLine.jpg|A look at the scarab Assembly line above the map.
Image:Assembly-ScarabLine.jpg|A look at the Scarab assembly line above the map.
Image:Assembly_2.jpg|Assembly in a full view.
Image:Assembly_2.jpg|Assembly in a full view.
Image:Assembly_Scarab..jpg|Another look at the Scarab.
Image:Assembly_Scarab..jpg|Another look at the Scarab.
Image:Assembled_Fire.jpg|A view of Scarab assembly line with Bungie Employee
Image:Assembled_Fire.jpg|A view of Scarab assembly line and a Bungie Employee.
</gallery>
</gallery>



Revision as of 07:56, April 16, 2009

Template:Ratings Template:Multiplayer Map Infobox

Template:Article Quote

Assembly (formerly known as Purple Reign and even previously known internally as Descent) is a Halo 3 multiplayer map which is part of the Mythic Map Pack which additionally includes Orbital, and Sandbox. It was originally planned to be in the Heroic Map Pack, then the Legendary Map Pack, but was replaced due to the fear that it wouldn't be finished on time. This map, Assembly along with Sandbox and Orbital was released February 27- March 3, 2009, depending on world region, with Halo Wars Limited Edition [1]. It was released to the Xbox Live Marketplace on April 9th, 2009 with Sandbox and Orbital.

Design

An overview of the map, made by AscendantJustice.com. It's titled both as its old name, Purple Reign, and its official name, Assembly.

The map is based inside a Covenant Scarab factory. When looking overhead, legless Scarabs can be seen moving by some kind of automated gravity beam. As such, the area outside the level is immense.

The map itself is bowl shaped, sloping toward the center. This bottom floor is dotted with pillars and walls for cover. It has an outer rim with four bridges, that connect to the two-story center structure, and has small structures on the rim intended as high ground. The bases are symmetrical, but the level actually has two distinct sides, with a lift on one side and what is referred to as the "dugout" on the other, making side differentiation better. Line of sight is generally open, with mid-range combat being optimal when on the second level. However, within the center structure and around the pillars that dot the bottom level, close combat is possible.

The map is focused on competitive playing, as it is a multi-story arena-style map. It features two "somewhat enclosed" bases, with one-way mirrors on the second floor (like those in interrogation rooms), where players are able to look out, but players outside are unable to see in[2].

Mystery

Before Assembly was removed from the Legendary Map Pack, it was stated that one of the maps would expand upon the "Scarab-Hunter mystery". In a Bungie Weekly Update[3], it was stated that, "One base of this open-air arena could end up getting called 'Energy side' and another call-out could end up 'Hunter side'", so it's possible that this was the map they were referring to. The two sides are named as such as one side has tubes containing Lekgolo worms and the other contains electrical cables. The tubes presumably are fed into the Scarabs, filling the empty husks with the two.

Adding to this mystery, Luke Smith posted on a thread on the Bungie forums that "the name Assembly is extremely appropriate."[4] It would be found that this comment, came after the release of the name of the map in the Weekly Update on the same day. His comment would refer the fact that Scarabs are assembled within the facility. The Scarabs are carried along an assembly line, with the playable area of the map being one of the machines that constructs the Scarabs.

It was revealed that like the Hunters are made of many Lekgolo Worms joined together, a Scarab tank is a whole colony joined together, as had been theorized by Halo fans. This was confirmed by an article in the magazine Game Informer.

Assembly Line

As is obvious from the level's name and environment, the level takes place on a facility as part of a massive Scarab production line.

Above one's head is a large gravity line-type conveyor belt, which transports husks of Scarab torsos, without inner workings, legs, or armaments. The husks still appear energized.

The husks come out of a large orange hole of some kind on one end of the map, with the movement of machinery and releasing of steam. The device halts above the facility the players play upon, which has a large energy beam that leads up to a large ring around the husk. The exact function of it is unknown, but the device gives off a large electric field and the husk shakes wildly.

The husks then continue along their way in the same manner as they came into vision, exiting through a blue hole, once again with the movement of machinery and releases of steam.

The production line appears to take place in a lake of green liquid. Although this is possibly water appearing green in the poor lighting, water could be used to power the machinery, possibly with a hydro processing plant somewhere out of vision. It is also possible that it is a large basin of coolant (like the green liquid dripping from the large holes in the Truth and Reconciliation on Installation 04) used in the production machinery, and possibly in the Scarabs themselves (It can be seen in Halo 2 that the Scarab's main gun drips a green liquid when firing).

The station the player plays on appears to be like an island, isolated, with several devices appearing to repeat covenant numericals. It possibly processes the lake for energy, as it has a large energy beam running through the center shaft.

It is not known what the seen process or machinery does or is used for, and nothing is known about the process other than what is seen.

Skull

Main article: Assembly Skull

The crest of the hidden Skull on this map appears to be what looks like that of the Lekgolo worms referring to the Scarab assembly line in the distance.

Trivia

The Mauler and Rocket Launcher make appearances in Assembly as seen in this image.
  • In the images, fog can be seen in the distance if you are far enough away from a structure. Similar fog can be seen on the Halo 2 level High Charity, around the areas with Flood, though the fog on Assembly likely has a different origin.
  • The map may be set on High Charity after the flood took it over, however there is no evidence of Flood on the map to support this.
  • The codename name of the map, Purple Reign, could have been a homonym with the TNT firework "Purple Rain", or it could also be linked as a tongue in cheek reference to the song "Purple Rain" from the artist Prince.
  • Although not a true screen shot, a pen rendering of the map was featured in the Bungie Weekly Update on July 25, 2008.[5]
  • One Bungie Weekly Update featured screenshots of the map from its showing at PAX 2008.[6]
  • You can get the Hammer Time Achievement for getting 5 Gravity Hammer kills on this map.
  • The blue lines beneath where the Gravity Hammer spawns appear to make up the Marathon symbol. Also, another Marathon symbol appears in the blue lines inside the tubes at the top of either base.
  • Assembly currently is the map with the smallest play area in Halo 3, despite it being labeled as for "2-8 players".
  • If you overload this map the skull will disappear and the Grav Lifts will stop working, but the animation for the rocket tower is still there.
  • Assembly is one of the three maps in the Halo Trilogy to not have a Sniper Rifle of any sort or a Shotgun.

Sources

External Links

Gallery

Template:Level