UNSC Barracks: Difference between revisions
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==Units Produced and Available Upgrades== | ==Units Produced and Available Upgrades== | ||
*[[SPARTAN-II Program|Spartans]] | *[[SPARTAN-II Program|Spartans]] : 300 resources and tech level of 1. Only 3 can be deployed but they don't take up population. | ||
**Chaingun | **Chaingun : 300 resources and tech level of 2. ''Equips an [[AIE-486H Heavy Machine Gun]].'' | ||
**Neural Implant | **Neural Implant : 600 resources and tech level of 3. ''Allows Spartans to jack enemy vehicles quicker.'' | ||
**Spartan Laser | **Spartan Laser : 1,000 resources and tech level of 4. | ||
*[[UNSC Marine Corps|Marines]] | *[[UNSC Marine Corps|Marines]] : 100 resources and tech level of 0. Takes up one population. | ||
**New Blood | **New Blood : 200 resources and tech level of 1. ''Adds another Marine making it 5 marines in the squad.'' | ||
**RPG Ability | **RPG Ability : 400 resources and tech level of 2.'' Special ability is improved from grenades to a [[M19 SSM Rocket Launcher]].'' | ||
**Medic | **Medic : 700 resources and tech level of 3. | ||
**Orbital Drop Shock Troopers (only for [[Captain Cutter]]) | **Orbital Drop Shock Troopers (only for [[Captain Cutter]]) : 1,000 resources and tech level of 3. | ||
*[[Hellbringers]] | *[[Hellbringers]] : 100 resources and tech level of 0. Takes up one population. | ||
**Flash Bang | **Flash Bang : 200 resources and tech level of 1. ''Equips the [[M301 40mm Grenade Launcher]] that stuns enemies as a special attack.'' | ||
**Napalm Adherent | **Napalm Adherent : 400 resources and tech level of 2. ''Adds burning sticky napalm to an attack.'' | ||
**Oxide Tank | **Oxide Tank : 700 resources and tech level of 3. ''Increases damage.'' | ||
==Sources== | ==Sources== |
Revision as of 22:16, December 21, 2009
Body
- "The Barracks trains the bulk of the UNSC infantry units. Infantry technology upgrades can also be found here."
- — In-game description
The UNSC Barracks is a military building produced off of a Firebase in the game Halo Wars. It is the building where you recruit and station infantry. This is a common structure used in many other strategy games. Here, you can recruit the Spartans from Spartan Group Omega, regular Marines, and Flamethrower Marines (also called "Hellbringers"). It also serves as a place to acquire the Medic and Rocket Launcher upgrades for your infantry. It costs 150 resource points and requires 0 energy units.
According to halowars.com:
This is no UNSC academy. The Barracks is a rustic shack compared to the comforts of a real training center, but then again a Marine in the field isn’t generally thinking about creature comforts. They make you soft. The Barracks simply houses the raw recruits and equipment needed to field squads of UNSC Marines. A quick briefing, visit to the armory, and you’ve got boots on the ground.[1]
The Covenant equivalent to the Barracks is the Hall.
Units Produced and Available Upgrades
- Spartans : 300 resources and tech level of 1. Only 3 can be deployed but they don't take up population.
- Chaingun : 300 resources and tech level of 2. Equips an AIE-486H Heavy Machine Gun.
- Neural Implant : 600 resources and tech level of 3. Allows Spartans to jack enemy vehicles quicker.
- Spartan Laser : 1,000 resources and tech level of 4.
- Marines : 100 resources and tech level of 0. Takes up one population.
- New Blood : 200 resources and tech level of 1. Adds another Marine making it 5 marines in the squad.
- RPG Ability : 400 resources and tech level of 2. Special ability is improved from grenades to a M19 SSM Rocket Launcher.
- Medic : 700 resources and tech level of 3.
- Orbital Drop Shock Troopers (only for Captain Cutter) : 1,000 resources and tech level of 3.
- Hellbringers : 100 resources and tech level of 0. Takes up one population.
- Flash Bang : 200 resources and tech level of 1. Equips the M301 40mm Grenade Launcher that stuns enemies as a special attack.
- Napalm Adherent : 400 resources and tech level of 2. Adds burning sticky napalm to an attack.
- Oxide Tank : 700 resources and tech level of 3. Increases damage.