Character stretch glitch: Difference between revisions
→[[Halo 3]]
No edit summary |
|||
Line 17: | Line 17: | ||
==[[Halo 3]]== | ==[[Halo 3]]== | ||
If a player hits a a solid object such as the ground, a wall, a pillar, a ledge or a ceiling with a lot of force, (eg: been blown up underneath by a trip mine or other explosive or being sent flying by a vehicle or being hit by a sword or hammer) there's a chance they will stretch in a weird angle such as the head and arms underneath their body for a split second. There is other chances of this happening. For example, in the multi-player level "[[High Ground]]".In the Halo 3 Beta, a body stretch glitch causes the players head to be stuck in the platform on the starting bases of Valhalla. Occasionally your arm will get stuck in the fence or something to that degree but not often. There is also photographic evidence of a neck stretch on [[Sandtrap]]. | Halo 3 has the most noticeable occurance of this glitch. If a player hits a a solid object such as the ground, a wall, a pillar, a ledge or a ceiling with a lot of force, (eg: been blown up underneath by a trip mine or other explosive or being sent flying by a vehicle or being hit by a sword or hammer) there's a chance they will stretch in a weird angle such as the head and arms underneath their body for a split second. There is other chances of this happening. For example, in the multi-player level "[[High Ground]]".In the Halo 3 Beta, a body stretch glitch causes the players head to be stuck in the platform on the starting bases of Valhalla. Occasionally your arm will get stuck in the fence or something to that degree but not often. There is also photographic evidence of a neck stretch on [[Sandtrap]]. | ||
Some claim it has also been caused by lag. | Some claim it has also been caused by lag. |