Character stretch glitch: Difference between revisions
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==[[Halo 3]]== | ==[[Halo 3]]== | ||
If a player hits a a solid object such as the ground, a wall, a pillar or a ceiling with a lot of force, (eg: been blown up underneath by a trip mine or other explosive or being sent flying by a vehicle or being a sword) there will be a 80% chance they will stretch in a weird angle such as the head and arms underneath their body for a split second. There is other chances of this happening. For example, in the multi-player level "[[High Ground]]". Occasionally your arm will get stuck in the fence or something to that degree but not often. There is also photographic evidence of a neck stretch on [[Sandtrap]]. | If a player hits a a solid object such as the ground, a wall, a pillar or a ceiling with a lot of force, (eg: been blown up underneath by a trip mine or other explosive or being sent flying by a vehicle or being a sword) there will be a 80% chance they will stretch in a weird angle such as the head and arms underneath their body for a split second. There is other chances of this happening. For example, in the multi-player level "[[High Ground]]". Occasionally your arm will get stuck in the fence or something to that degree but not often. There is also photographic evidence of a neck stretch on [[Sandtrap]]. | ||
It can also be seen in the Halo 3 [[Campaign#Halo_3_Campaign_Levels|campaign]], when you destroy a [[Scarab[Scarab's | It can also be seen in the Halo 3 [[Campaign#Halo_3_Campaign_Levels|campaign]], when you destroy a [[Scarab[Scarab]]'s power core at just the right moment you occasionally get shot into the air. If you clear the map boundary, your limbs will all stretch for a second or two. Another way to see this is when on camera mode on the level [[Halo (Halo 3 Level)|Halo]] , when a player falls through one of the platforms , pause as soon as the player hits the ground.Go up to the body and most of the time the players neck and/or other limbs will be stretched. | ||
Another way of doing this is on a map that has a high boundary such as Sandtrap then making your body fall from a great height. This can be done by making a floating platform high up, standing on it and dying so your body falls off. When your body hits the ground it is very likely that it will stretch. | Another way of doing this is on a map that has a high boundary such as Sandtrap then making your body fall from a great height. This can be done by making a floating platform high up, standing on it and dying so your body falls off. When your body hits the ground it is very likely that it will stretch. |
Revision as of 12:15, April 29, 2008
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This is a glitch that occurs in every Halo game. It is when a character's model is stretched as if it were made of rubber. The different body parts will be stretched apart from each other and the body will look very weird.
Halo: Combat Evolved
It happens quite often in Halo 1. Whenever a body part hangs off an edge, the body part stretches at very awkward angles. An extreme case of this can be witnessed on a level where there are stationary energy shields. If a player standing on one dies, and the shield goes down, the body will float in midair in an extremely contorted manner.
Halo 2
On Halo 2, a way of doing this is on the multiplayer level Midship. It requires two players. Where some ramps lead up to the higher level, there seems to be some sort of shield generated from blue plasma. Have a player crouching behind it (on the platform) and have him/her melee the shield, preferably with the energy sword, and then assassinate the player. There is a 10% chance that when the player dies, his/her neck will stretch through the shield. Other outcomes include spasms in the player's corpse, or a combination of the spasming and the long neck (although the chance of this happening is very low).
Halo 3
If a player hits a a solid object such as the ground, a wall, a pillar or a ceiling with a lot of force, (eg: been blown up underneath by a trip mine or other explosive or being sent flying by a vehicle or being a sword) there will be a 80% chance they will stretch in a weird angle such as the head and arms underneath their body for a split second. There is other chances of this happening. For example, in the multi-player level "High Ground". Occasionally your arm will get stuck in the fence or something to that degree but not often. There is also photographic evidence of a neck stretch on Sandtrap. It can also be seen in the Halo 3 campaign, when you destroy a [[Scarab[Scarab]]'s power core at just the right moment you occasionally get shot into the air. If you clear the map boundary, your limbs will all stretch for a second or two. Another way to see this is when on camera mode on the level Halo , when a player falls through one of the platforms , pause as soon as the player hits the ground.Go up to the body and most of the time the players neck and/or other limbs will be stretched.
Another way of doing this is on a map that has a high boundary such as Sandtrap then making your body fall from a great height. This can be done by making a floating platform high up, standing on it and dying so your body falls off. When your body hits the ground it is very likely that it will stretch.
The 1.1 autoupdate helped decrease the frequency of this glitch.