Rat's Nest: Difference between revisions
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{{Multiplayer Map Infobox | {{Multiplayer Map Infobox | ||
|name=Rat's Nest | |name=Rat's Nest | ||
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|playernumber=6-16 | |playernumber=6-16 | ||
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{{Article Quote|Snowmelt from Kilimanjaro feeds reservoirs every bit as vital as the fuel and ammunition stores.}} | |||
'''Rat's Nest'''<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=12901 Bungie Weekly Update], 10/26/07</ref> is the name of a map that was announced in the Bungie Weekly Update on October 12, 2007.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=12857]</ref> It was made available for download on [[Xbox Live]] Marketplace on December 11, 2007. | '''Rat's Nest'''<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=12901 Bungie Weekly Update], 10/26/07</ref> is the name of a map that was announced in the Bungie Weekly Update on October 12, 2007.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=12857]</ref> It was made available for download on [[Xbox Live]] Marketplace on December 11, 2007. | ||
[[Image:H3 DLC RatsNest 3rdPerson-01-1-.jpg|thumb|200px|left| The outdoor road.]] | [[Image:H3 DLC RatsNest 3rdPerson-01-1-.jpg|thumb|200px|left| The outdoor road.]] | ||
Rat's Nest includes numerous [[vehicles]] <ref>a [[Mongoose]] was mentioned in the update on [http://www.bungie.net/News/content.aspx?type=topnews&cid=12857 10-12-07]</ref> but players do not necessarily 'need' them, as the corridors throughout the level are only a short walk. It is made to resemble the campaign level [[Crow's Nest]], with internal vehicle accessible roads, tight corridors, walkways suspended above areas and vents. In the distance, Pelicans and possibly Hornets pass by. | Rat's Nest includes numerous [[vehicles]] <ref>a [[Mongoose]] was mentioned in the update on [http://www.bungie.net/News/content.aspx?type=topnews&cid=12857 10-12-07]</ref> but players do not necessarily 'need' them, as the corridors throughout the level are only a short walk. It is made to resemble the campaign level [[Crow's Nest]], with internal vehicle accessible roads, tight corridors, walkways suspended above areas and vents. In the distance, Pelicans and possibly Hornets pass by. | ||
On November 19, 2007, [[Microsoft]] released information regarding the first [[Halo 3]] [[Heroic Map Pack]]. <ref>[http://www.xbox.com/en-US/games/h/halo3/news/20071119-heroicmappack.htm].</ref> Rat's Nest was one of the maps included in this bundle. The map pack retails for 800 Microsoft Points ($10 USD), and was released on December 11, 2007. It was codenamed 'John Carpenters Prince of Dorkness'. | On November 19, 2007, [[Microsoft]] released information regarding the first [[Halo 3]] [[Heroic Map Pack]]. <ref>[http://www.xbox.com/en-US/games/h/halo3/news/20071119-heroicmappack.htm].</ref> Rat's Nest was one of the maps included in this bundle. The map pack retails for 800 Microsoft Points ($10 USD), and was released on December 11, 2007. It was codenamed 'John Carpenters Prince of Dorkness'. | ||
==Description== | == Description == | ||
This map is, essentially, a big figure 8 track. The map is very open and vehicle-based around its perimeter and center, with close combat and medium sized rooms everywhere else. It has two [[Warthog|Warthogs]] and [[Mongoose|Mongooses]] parked outside of both bases, and small rooms connecting each base. On the edge of the road, there is a small outdoor road. On the upper road there is a Ghost and Sniper Rifle, below that Active Camo, then a Gravity hammer and a machine gun turret above that, providing a commanding but exposed view, then the [[Rocket launcher]] by the cliff. A Pelican is positioned on a landing platform visible from the track, but it is unusable and unaccessible due to death barriers. | This map is, essentially, a big figure 8 track. The map is very open and vehicle-based around its perimeter and center, with close combat and medium sized rooms everywhere else. It has two [[Warthog|Warthogs]] and [[Mongoose|Mongooses]] parked outside of both bases, and small rooms connecting each base. On the edge of the road, there is a small outdoor road. On the upper road there is a Ghost and Sniper Rifle, below that Active Camo, then a Gravity hammer and a machine gun turret above that, providing a commanding but exposed view, then the [[Rocket launcher]] by the cliff. A Pelican is positioned on a landing platform visible from the track, but it is unusable and unaccessible due to death barriers. | ||
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*Bungie stated in an update that the level includes actual [[Rat (species)|rats]]. While there are indeed rats, they are dead, most likely due to the radar blip they create could confuse and distract players. | *Bungie stated in an update that the level includes actual [[Rat (species)|rats]]. While there are indeed rats, they are dead, most likely due to the radar blip they create could confuse and distract players. | ||
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{{ | {{Level}} | ||
[[Category:Multiplayer Maps]] | [[Category:Multiplayer Maps]] |
Revision as of 02:20, February 18, 2008
Template:Multiplayer Map Infobox Template:Article Quote Rat's Nest[1] is the name of a map that was announced in the Bungie Weekly Update on October 12, 2007.[2] It was made available for download on Xbox Live Marketplace on December 11, 2007.
Rat's Nest includes numerous vehicles [3] but players do not necessarily 'need' them, as the corridors throughout the level are only a short walk. It is made to resemble the campaign level Crow's Nest, with internal vehicle accessible roads, tight corridors, walkways suspended above areas and vents. In the distance, Pelicans and possibly Hornets pass by.
On November 19, 2007, Microsoft released information regarding the first Halo 3 Heroic Map Pack. [4] Rat's Nest was one of the maps included in this bundle. The map pack retails for 800 Microsoft Points ($10 USD), and was released on December 11, 2007. It was codenamed 'John Carpenters Prince of Dorkness'.
Description
This map is, essentially, a big figure 8 track. The map is very open and vehicle-based around its perimeter and center, with close combat and medium sized rooms everywhere else. It has two Warthogs and Mongooses parked outside of both bases, and small rooms connecting each base. On the edge of the road, there is a small outdoor road. On the upper road there is a Ghost and Sniper Rifle, below that Active Camo, then a Gravity hammer and a machine gun turret above that, providing a commanding but exposed view, then the Rocket launcher by the cliff. A Pelican is positioned on a landing platform visible from the track, but it is unusable and unaccessible due to death barriers. Pelicans and Hornets fly by in the distance.
Trivia
- If you listen closely to the big green pipes, you can hear Drones flying and bumping into each other inside the pipes. This is no doubt in regard to Crow's Nest were you first hear Drones passing through the pipes, before breaking out and engaging the player.
- Bungie stated in an update that the level includes actual rats. While there are indeed rats, they are dead, most likely due to the radar blip they create could confuse and distract players.