Experience point: Difference between revisions
From Halopedia, the Halo wiki
mNo edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
*Win: 1 EXP | *Win: 1 EXP | ||
*Lose: 0 EXP | *Lose: 0 EXP | ||
*Quit: - | *Quit/Disconnect: -1 EXP | ||
EXP is only lost when a player leaves a match before it is over. This penalty typically only applies to team matches, in any playlist. Also, the game counts a disconnect as quitting, so if your internet connection dropped or if you unplug your router, you will still be penalized as if you had quit the match through the pause menu. | |||
In a [[Lone Wolves|free-for-all]] match, a player is considered to have won if he finishes in the top three, or in a team match, a player wins if his team wins. | In a [[Lone Wolves|free-for-all]] match, a player is considered to have won if he finishes in the top three, or in a team match, a player wins if his team wins. | ||
==Sources== | ==Sources== | ||
<references/> | <references/> |
Revision as of 02:02, December 29, 2007
EXP (Experience Points) are awarded to players based on their performance in a Halo 3 multiplayer match. Along with skill, EXP determines a player's rank and advancement in rank. Points are awarded thusly[1]:
- Win: 1 EXP
- Lose: 0 EXP
- Quit/Disconnect: -1 EXP
EXP is only lost when a player leaves a match before it is over. This penalty typically only applies to team matches, in any playlist. Also, the game counts a disconnect as quitting, so if your internet connection dropped or if you unplug your router, you will still be penalized as if you had quit the match through the pause menu.
In a free-for-all match, a player is considered to have won if he finishes in the top three, or in a team match, a player wins if his team wins.