Ogab'd-pattern anti-aircraft Wraith: Difference between revisions

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*You can drive it in Co-Op mode. First, you need a team mate to board and destroy the Brute inside, while hes doing that hold RB and stand near the Wraith and after your team mate kills the brute, if you stood near it holding RB you will get in it. Though after you get out of the vehicle, it will explode as if you weren't in it. This is similar to getting the [[Scarab Gun]] of ''[[Halo 2]]'', where you push the [[Banshee]] through a [[Mombasa]] tunnel.
*You can drive it in Co-Op mode. First, you need a team mate to board and destroy the Brute inside, while hes doing that hold RB and stand near the Wraith and after your team mate kills the brute, if you stood near it holding RB you will get in it. Though after you get out of the vehicle, it will explode as if you weren't in it. This is similar to getting the [[Scarab Gun]] of ''[[Halo 2]]'', where you push the [[Banshee]] through a [[Mombasa]] tunnel.


*There is a recently discovered way to pilot the Wraith on one's one in case a co op partner is not available at the time. Simply hop on top of the Wraith, melee the door off, and when the Brute pilot is exposed, melee his helmet off. Once his head is exposed, adjust your position until you no longer see "Press RB to board enemy Wraith" (crouching helps) and hold RB. Proceed to shoot the Brute in the head and as long as you were holding RB, you should jump right in the Wraith afterward.
*There is a recently discovered way to pilot the Wraith on one's own in case a co op partner is not available at the time. Simply hop on top of the Wraith, melee the door off, and when the Brute pilot is exposed, melee his helmet off. Once his head is exposed, adjust your position until you no longer see "Press RB to board enemy Wraith" (crouching helps) and hold RB. Proceed to shoot the Brute in the head and as long as you were holding RB, you should jump right in the Wraith afterward.


*Although it takes a somewhat glitch in order to pilot it, it has its own, never before used, weapon reticle, no glitches or lag when piloting it, and has its own sound files, almost as if Bungie ''expected'' the player to drive it. It is most likely an easter egg, a "special vehicle" that Bungie put in for fun, but it is still strange, for as a full functioning (and actually, very deadly and effective) vehicle to not appear in multiplayer or as a normal vehicle.
*Although it takes a somewhat glitch in order to pilot it, it has its own, never before used, weapon reticle, no glitches or lag when piloting it, and has its own sound files, almost as if Bungie ''expected'' the player to drive it. It is most likely an easter egg, a "special vehicle" that Bungie put in for fun, but it is still strange, for as a full functioning (and actually, very deadly and effective) vehicle to not appear in multiplayer or as a normal vehicle.

Revision as of 01:28, October 14, 2007

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Template:Ship

An Anti-Air Wraith fires on a Hornet.

The Type-52 Anti Aircraft Artillery, often referred to as the Anti-Air Wraith[1] or abbreviated as the Type-52 AAA, is a specialized variant of the Type-25 Wraith tank.

Introduction

The Type-52 Anti Aircraft Artillery is a variant of the mainstream Covenant "Wraith" tank, but differs in its primary armament: while the standard Type-25 model is equipped with a Plasma Mortar which is mainly against slow-moving ground targets, the Type-52 model is equipped with a "rapid fire" dual Fuel Rod Gun-based[2] flak cannon[3] as its main armament, and has high effectiveness against nearby air targets and also ground targets. The Type-52 shares the Type-25's secondary plasma turret, a non-detachable stationary turret emplacement fixed at the midsection of the vehicle that is optionally manned for point defense against "medium to close" range ground targets.

The Type-52 is also distinguished from the Type-25 by its red-bronze color scheme instead of the standard Wraith's purple armor color.

Appearances

The Type-52 Anti Aircraft Artillery saw widespread deployment by the Covenant Loyalists in the occupied Inner Colony worlds of the United Nations Space Command.

Multiple Type-52 vehicles were deployed in the African city of Voi during the Loyalist occupation of Voi in the Second Battle of Earth[4][5][6][7], although all were eventually destroyed in the UNSC counterattack or the Flood invasion of Voi[8].

At least three were deployed against a possible UNSC threat when the Loyalists secured the Forerunner facility known as the Ark in extragalactic space[9][10].

Trivia

  • You can drive it in Co-Op mode. First, you need a team mate to board and destroy the Brute inside, while hes doing that hold RB and stand near the Wraith and after your team mate kills the brute, if you stood near it holding RB you will get in it. Though after you get out of the vehicle, it will explode as if you weren't in it. This is similar to getting the Scarab Gun of Halo 2, where you push the Banshee through a Mombasa tunnel.
  • There is a recently discovered way to pilot the Wraith on one's own in case a co op partner is not available at the time. Simply hop on top of the Wraith, melee the door off, and when the Brute pilot is exposed, melee his helmet off. Once his head is exposed, adjust your position until you no longer see "Press RB to board enemy Wraith" (crouching helps) and hold RB. Proceed to shoot the Brute in the head and as long as you were holding RB, you should jump right in the Wraith afterward.
  • Although it takes a somewhat glitch in order to pilot it, it has its own, never before used, weapon reticle, no glitches or lag when piloting it, and has its own sound files, almost as if Bungie expected the player to drive it. It is most likely an easter egg, a "special vehicle" that Bungie put in for fun, but it is still strange, for as a full functioning (and actually, very deadly and effective) vehicle to not appear in multiplayer or as a normal vehicle.

Sources

Template:Covenant Vehicles