Halo Theme: Difference between revisions
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The '''Halo Theme''' is the staple music of the ''[[Halo series]]'' and is instantly recognizable by fans of the games. | The '''Halo Theme''' is the staple music of the ''[[Halo series]]'' and is instantly recognizable by fans of the games. | ||
In its original incarnation, featured frequently in ''[[Halo: Combat Evolved]]'', it placed heavy emphasis on deep, powerful drums and fast paced strings. The song is heard most prominently at the start of [[Silent Cartographer (Level)|Silent Cartographer]], during the beach landing and during the end credits. The chant at the beginning of the piece was used for the main menu screen in-game. [[343 Guilty Spark (Monitor)|343 Guilty Spark]] will hum it in ''Halo 3'' with the [[IWHBYD Skull (Halo 3)|IWHBYD skull]] on. It is | In its original incarnation, featured frequently in ''[[Halo: Combat Evolved]]'', it placed heavy emphasis on deep, powerful drums and fast paced strings. The song is heard most prominently at the start of [[Silent Cartographer (Level)|Silent Cartographer]], during the beach landing and during the end credits. The chant at the beginning of the piece was used for the main menu screen in-game. [[343 Guilty Spark (Monitor)|343 Guilty Spark]] will hum it in ''Halo 3'' with the [[IWHBYD Skull (Halo 3)|IWHBYD skull]] on. It is the first true music heard by the player. On the'' [[Halo: Original Soundtrack]]'', however, it was the last track, and also included the bonus track [[Siege of Madrigal]] at the end. | ||
==Future Use== | ==Future Use== |
Revision as of 07:16, September 6, 2010
The Halo Theme is the staple music of the Halo series and is instantly recognizable by fans of the games.
In its original incarnation, featured frequently in Halo: Combat Evolved, it placed heavy emphasis on deep, powerful drums and fast paced strings. The song is heard most prominently at the start of Silent Cartographer, during the beach landing and during the end credits. The chant at the beginning of the piece was used for the main menu screen in-game. 343 Guilty Spark will hum it in Halo 3 with the IWHBYD skull on. It is the first true music heard by the player. On the Halo: Original Soundtrack, however, it was the last track, and also included the bonus track Siege of Madrigal at the end.
Future Use
Template:Infobox song For Halo 2, the song was remixed into the MJOLNIR Mix. The basics of the song remained the same, but it featured electric guitar overlays by former Whitesnake guitarist Steve Vai. Halo 2 continued to use the song in its original form in certain parts, such as at the beginning of the level Template:Levelname. The MJOLNIR mix was played at the end of Metropolis, as the Master Chief boards the Scarab, and later during the end credits, is the first track on the Halo 2 Soundtrack Volume 1.
The theme was again revised for Halo 3, this time recorded with a live orchestra instead of synthesized strings. The version used in Halo 3 finished with the ending used at the end of Template:Levelname, as opposed to the reprise of the opening chant that the original theme and the MJOLNIR mix had used.
The soundtrack for Halo Wars, composed by Stephen Rippy, also uses the Halo Theme at various points, most prominently during Spirit of Fire.
A partial remix of the track appears in the Halo Legends Original Soundtrack. This remix plays during Halo Legends episode Origins, during the scenes depicting the escalation of the Human-Covenant War.
It has also been stated that as of now, the Halo Theme will not be used for Halo: Reach, but there may be some foreshadowing pieces.
Trivia
- It was composed over the course of three days in the summer of 1999 by Martin O'Donnell.[citation needed]
- The country of Palestine aired government-sponsored music videos, and plays, one of which, according to a source, used the Halo Theme music without Bungie's sanction.[1]
- It is currently confirmed that the Halo Theme will not be in Halo: Reach, yet it may include foreshadowing to the Halo Theme.