Halo Theme: Difference between revisions

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In it's original incarnation, featured frequently in [[Halo: Combat Evolved]], it placed heavy emphasis on deep, powerful drums and fast paced strings. The song is heard most prominently at the start of [[Silent Cartographer (Level)|Silent Cartographer]], during the beach landing, and during the end credits. The chant at the beginning of the piece was used for the main menu screen in-game, and was iconic of the religious reference throughout Halo, as well as being the first true music heard by the player. On the [[Halo: Original Soundtrack|Halo Soundtrack]], however, it was the last track, and also included the bonus track [[Siege of Madrigal]] at the end.
In it's original incarnation, featured frequently in [[Halo: Combat Evolved]], it placed heavy emphasis on deep, powerful drums and fast paced strings. The song is heard most prominently at the start of [[Silent Cartographer (Level)|Silent Cartographer]], during the beach landing, and during the end credits. The chant at the beginning of the piece was used for the main menu screen in-game, and was iconic of the religious reference throughout Halo, as well as being the first true music heard by the player. On the [[Halo: Original Soundtrack|Halo Soundtrack]], however, it was the last track, and also included the bonus track [[Siege of Madrigal]] at the end.


For Halo 2, the song was remixed into the [[Halo Theme Mjolnir Mix|MJOLNIR Mix]]. The basics of the song remained the same, but it featured impressive electric guitar overlays by former Whitesnake guitarist [[Steve Vai]]. Halo 2 continued to use the song in its original form in certain parts, such as at the beginning of the level [[Metropolis]]. The MJOLNIR mix was played at the end of [[Metropolis]], as the [[Master Chief]] boards the [[Scarab]], and later during the end credits, is the first track on the [[Halo 2: Original Soundtrack|Halo 2 Soundtrack]].
For [[Halo 2]], the song was remixed into the [[Halo Theme Mjolnir Mix|MJOLNIR Mix]]. The basics of the song remained the same, but it featured impressive electric guitar overlays by former Whitesnake guitarist [[Steve Vai]]. [[Halo 2]] continued to use the song in its original form in certain parts, such as at the beginning of the level [[Metropolis]]. The MJOLNIR mix was played at the end of [[Metropolis]], as the [[Master Chief]] boards the [[Scarab]], and later during the end credits, is the first track on the [[Halo 2: Original Soundtrack|Halo 2 Soundtrack]].


Parts of the theme are prevalent in other pieces of both soundtracks, such as the [[Truth and Reconciliation Suite]], and it is the basis of the musical themes common to much of the soundtrack.
Parts of the theme are prevalent in other pieces of both soundtracks, such as the [[Truth and Reconciliation Suite]], and it is the basis of the musical themes common to much of the soundtrack.

Revision as of 01:27, June 1, 2008

Template:Realworld Template:Ratings 300px|right The Halo Theme is the staple music of the Halo series, and is instantly recognisable by fans of the games.

In it's original incarnation, featured frequently in Halo: Combat Evolved, it placed heavy emphasis on deep, powerful drums and fast paced strings. The song is heard most prominently at the start of Silent Cartographer, during the beach landing, and during the end credits. The chant at the beginning of the piece was used for the main menu screen in-game, and was iconic of the religious reference throughout Halo, as well as being the first true music heard by the player. On the Halo Soundtrack, however, it was the last track, and also included the bonus track Siege of Madrigal at the end.

For Halo 2, the song was remixed into the MJOLNIR Mix. The basics of the song remained the same, but it featured impressive electric guitar overlays by former Whitesnake guitarist Steve Vai. Halo 2 continued to use the song in its original form in certain parts, such as at the beginning of the level Metropolis. The MJOLNIR mix was played at the end of Metropolis, as the Master Chief boards the Scarab, and later during the end credits, is the first track on the Halo 2 Soundtrack.

Parts of the theme are prevalent in other pieces of both soundtracks, such as the Truth and Reconciliation Suite, and it is the basis of the musical themes common to much of the soundtrack.

It was composed over the course of three days in the summer of 1999 by Martin O'Donnell.

Appearances

Halo: Combat Evolved

The Silent Cartographer

The Maw

  • The second half of the Warthog ride to escape the exploding Pillar of Autumn (after Foehammer gets shot down)

Menu

  • 2nd or 3rd song.

Halo 3

  • Any level where Guilty Spark appears, he will hum it with the IWHBYD skull on.

The Covenant

  • The final Covenant armor resistance battle which includes two Scarabs.

Halo

  • When escaping the second Installation 04 with the Warthog (or Mongoose, Chopper or Ghost(Heroic and Legendary Co-op) if you can find them).

Miscellaneous

  • The original Halo Theme from Halo: Combat Evolved runs at 114.90 Beats per Minute.
  • You can listen to a pianist playing the song here, click the play button on the option second from the bottom of the list.

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