KFA-2 x2: Difference between revisions
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[[Image:KFA2x2.png|right|thumb|The KFA-2 x2, mounted on an M6D]] | [[Image:KFA2x2.png|right|thumb|The KFA-2 x2, mounted on an M6D]] | ||
The '''KFA-2 x2'''<ref>[http://www.bungie.net/projects/halo3/content.aspx?link=h3pistol Bungie.net's UNSC Weaponry update]</ref> is a [[UNSC]] scope used on the [[M6B Handgun|M6B]] and [[M6D Magnum|M6D]] pistol sidearms but not on the other weapons in the [[M6 Series]]. It is a smart-linked scope that | The '''KFA-2 x2'''<ref>[http://www.bungie.net/projects/halo3/content.aspx?link=h3pistol Bungie.net's UNSC Weaponry update]</ref> is a [[UNSC]] scope used on the [[M6B Handgun|M6B]] and [[M6D Magnum|M6D]] pistol sidearms but not on the other weapons in the [[M6 Series]]. It has 2x magnification. It is a smart-linked scope that relays visual data directly into the user's HUD ([[Heads Up Display]]), and possibly functions like a small camera. This stands in contrast to normal optical scopes such as the one featured on the [[BR55 Battle Rifle]], whereby the user has to look into the scope. This HUD interface may mean that normal marines aren't able to use the scope, though it is more likely that their eye piece replaces the helmet visor. This scope was only in ''[[Halo:CE]]'', and was absent in the other two sequels. The reason for this was because Bungie decided that the pistol behaved more like a rifle with the scope. | ||
==Trivia== | ==Trivia== | ||
*It can be implied that since the M6D has two [[Iron Sights|rear sights]], the [[Iron Sights|front sight]] should be overlapped by the use of the KFA-2 sight. | *It can be implied that since the M6D has two [[Iron Sights|rear sights]], the [[Iron Sights|front sight]] should be overlapped by the use of the KFA-2 sight. |
Revision as of 15:44, June 24, 2009
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The KFA-2 x2[1] is a UNSC scope used on the M6B and M6D pistol sidearms but not on the other weapons in the M6 Series. It has 2x magnification. It is a smart-linked scope that relays visual data directly into the user's HUD (Heads Up Display), and possibly functions like a small camera. This stands in contrast to normal optical scopes such as the one featured on the BR55 Battle Rifle, whereby the user has to look into the scope. This HUD interface may mean that normal marines aren't able to use the scope, though it is more likely that their eye piece replaces the helmet visor. This scope was only in Halo:CE, and was absent in the other two sequels. The reason for this was because Bungie decided that the pistol behaved more like a rifle with the scope.
Trivia
- It can be implied that since the M6D has two rear sights, the front sight should be overlapped by the use of the KFA-2 sight.
- Because of this sight, Robert McLees commented that Halo:CE players used the M6D more of a semi-auto rifle than a handgun. This led to the M6C replacing the M6D in Halo 2.