M9 Wolverine: Difference between revisions

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==Upgrades==
==Upgrades==


*"''Volley''": Wolverines can launch a barrage attack that engages both air and ground targets. Costs 400 resources.
*"''Volley''": Wolverines can launch a barrage attack that engages both air and ground targets. Costs 400 [[resources]].
 
*"''Dual Launchers''": Increases the number of missile launchers for more damage. Costs 900 resources.
 


*"''Dual Launchers''": Increases the number of missile launchers for more damage. Costs 900 [[resources]].


==Trivia==
==Trivia==

Revision as of 02:41, March 30, 2009

Template:Ratings

"This new UNSC vehicle has a specialized role: anti-aircraft.The Wolverine's surface-to-air missiles enemy aircraft and buildings, but its virtually defenseless against powerful enemy ground units, so you'll have to protect it. A potent counter-punch to enemy Banshee's."
GamePro, July Edition

Template:Ship The MAAT-9 Wolverine is a United Nations Space Command fast moving anti-air vehicle.

Overview

Renders of the M9 Wolverine.
The Wolverine.

As the name suggests, the Main Anti-Air Tank Wolverine is designed for anti-air combat. In its arsenal are two pods of Argent V Missiles that are located on the left and right of the driver and gunner seats. These missiles are specialized to target and deliver their warhead to an aircraft with great speed and maneuverability. The missile pods are quite large and can be reloaded via a mechanical system in the Wolverine, which stores a small supply of missiles onboard, the exact standard amount is unknown.[1]

The laser tracking[2] targeting systems and anti-air capabilities of the Wolverine are second to none, but it can also angle its missile pods to launch missiles at ground targets, preferably stationary targets or structures. Although air vehicles generally know to steer clear, the Wolverine is quite vulnerable to anti-armor attacks both from vehicles or heavily upgraded infantry,[1] possessing only light armor. However, it is a versatile unit for rough terrain operations.[2]

The driver has the use of a pivoting[2] XM511 Heavy Grenade Launcher for defense from ground attacks, which can potentially wreck soft targets, but truly this support vehicle relies on heavier units to defend it from a determined attack. Sending a group of Wolverines on a skirmish alone is suicidal. [1]

Halo Wars Stats

File:Wolverine.JPG
The Wolverine in-game
  • Air Damage: 14
  • Vehicle Damage: 5
  • Infantry Damage: 3
  • Structure Damage: 5
  • Defense: 14

Upgrades

  • "Volley": Wolverines can launch a barrage attack that engages both air and ground targets. Costs 400 resources.
  • "Dual Launchers": Increases the number of missile launchers for more damage. Costs 900 resources.

Trivia

  • This vehicle is most likely the UNSC counterpart of the AA Wraith.
  • It bears more than merely a passing resemblance to the M1097 Avenger Air Defense System used by the US Army in the 21st Century and to the much older American M3 and German SdKfz 251 Half tracks of World War II.
  • Apparently, the factory that produced the Wolverine design and parts was located on Mars, and was bombed in 2535, halting further production of the unit.[3]
  • The Wolverine is similar to the GDI Pitbull Light Recon vehicle from Command and Conquer 3, as they are both anti-air units and the Pitbull carries a small mortar, similar to the Wolverine's grenade launcher.
  • When fully upgraded the wolverine can be used effectively as a rocket artillery unit, especially in groups.

Images

References

  1. ^ a b c Wolverine. Ensemble Studios. Accessed on 2008-22-08
  2. ^ a b c Wolverine Concept Art. Ensemble Studios. Accessed on 2008-26-09
  3. ^ Halo Wars Interview

Template:UNSC vehicles Template:Halo Wars UNSC Units