Jiralhanae Jumper: Difference between revisions

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{{Era|H3|HW|UP|H3R}}
{{Era|H3|HW|UP|H3R}}
{{Ratings}}
{{Ratings}}
{{Covenant Rank Infobox
{{Covenant Rank Infobox
|name=Jump Pack Brute
|name=Jump Pack Jiralhanae
|imageBG=#f0f0f0
|imageBG=#f0f0f0
|image=[[Image:JumpPackBrute.png|300px]]
|image=[[Image:JumpPackBrute.png|300px]]
|species=[[Brute]]
|species=[[Jiralhanae]]
|weapons=*[[Brute Plasma Rifle]]
|weapons=*[[Brute Plasma Rifle]]
*[[Plasma Rifle]]
*[[Plasma Rifle]]
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*[[Spike Grenades]]
*[[Spike Grenades]]
|vehicles=None
|vehicles=None
|missions=*[[Crow's Nest (Level)|Crow's Nest]]
|missions=*{{Levelname|Crow's Nest}}
*[[Tsavo Highway]]
*{{Levelname|Tsavo Highway}}
*[[The Ark]]
*{{Levelname|The Ark}}
*[[The Covenant (Level)|The Covenant]]
*{{Levelname|The Covenant}}
|role=
|role=
|notable=
|notable=
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}}
}}


The '''Jump Pack Brute''' is a [[Brute]] (Jiralhanae) [[rank]].<ref>''[[Halo 3]]'' Service Record</ref>
The '''Jump Pack Jiralhanae''' is a [[Jiralhanae]] [[rank]].<ref>'''[[Halo 3]]''' Service Record</ref>


==Description==
==Description==
On their dorsal sides, they carry jump packs for increased mobility. They are the [[Jiralhanae|Brute]] counterpart to [[Sangheili|Elite]] [[Ranger Elite|Rangers]], but unlike the Rangers whom were met in a low-gravity environment, they are not capable of complete aerial tactical maneuvering; rather, their jump packs propel them on an immense jump to a greater distance than even a [[Man Cannon]] can offer.
On their dorsal sides, they carry jump packs for increased mobility. They are the Jiralhanae counterpart to [[Sangheili [[Sangheili Ranger|Rangers]], but unlike the Rangers whom were met in a low-gravity environment, they are not capable of complete aerial tactical maneuvering; rather, their jump packs propel them on an immense jump to a greater distance.


They most commonly use [[Radar Jammer]]s, [[Flare]]s and [[Trip Mines]], flying in and dropping them near their opponents. Their jump packs do not break down with the rest of their [[Power Armor (Jiralhanae)|Power Armor]] when heavily damaged, so they may continue their airborne assaults until they are killed. They replaced the Ranger Elites of ''[[Halo 2]]'' after the Elites formed the [[Covenant Separatists]] and are able to jump much higher at the cost of lacking manouverability.
They most commonly use [[Radar Jammer]]s, [[Flare]]s and [[Trip Mines]], flying in and dropping them near their opponents. Their jump packs do not break down with the rest of their [[Power Armor (Jiralhanae)|Power Armor]] when heavily damaged, so they may continue their airborne assaults until they are killed. They replaced the Ranger Elites of ''[[Halo 2]]'' after the Elites formed the [[Covenant Separatists]] and are able to jump much higher at the cost of lacking manouverability.


==Appearances==
==Appearances==
They utilize jump packs on the battlefield and wear a strikingly obvious dark blue armor, similar to the Ranger Elites of ''Halo 2''. Jump Pack Brutes made their first appearance in the level [[Crow's Nest (Level)|Crow's Nest]] and appear in most ''[[Halo 3]]'' levels. They also appear in ''[[Halo Wars]]'', as an upgrade for standard Brutes, but are only available if the [[Brute Army Commander]] is the selected leader. They also appear in [[Halo: Uprising]], onboard the [[Forerunner Dreadnought]].
They utilize jump packs on the battlefield and wear a strikingly obvious dark blue armor, similar to the Ranger Elites of ''Halo 2''. Jump Pack Brutes made their first appearance in the level {{Levelname|Crow's Nest}} and appear in most ''Halo 3'' levels. They also appear in ''[[Halo Wars]]'', as an upgrade for standard Brutes, but are only available if the [[Jiralhanae Army Commander]] is the selected leader. They also appear in ''[[Halo: Uprising]]'', onboard the [[Forerunner Dreadnought]].


In Halo 3: ODST there appears to be different Jump Pack ranks. There are red and gold colored armor, with the ranks being red for major and gold for captain. During Campaign, Gold Jump Packs appear on harder difficulties or with the Thunderstorm Skull enabled.
In Halo 3: ODST there appears to be different Jump Pack ranks. There are red and gold colored armor, with the ranks being red for major and gold for captain. During Campaign, Gold Jump Packs appear on harder difficulties or with the Thunderstorm Skull enabled.


==Combat==
==Combat==
Jump Pack Brutes will often use their high mobility to get behind and out-flank the player. As such, it is imperative to listen for the sounds of their jump packs and quickly locate and eliminate them. However, as you often fight large groups of Jump Pack Brutes, it can be difficult to keep track of all of them. One of their main weaknesses is they generally stay in the same position upon landing and before take off. The large number of blue lights on their chest can betray a jump pack Brute's position and are a good aiming aid for a player, particularly when one is using a more accurate weapon, like the [[Battle Rifle]], or Covenant [[Carbine]]. Also, when flying, they appear unable to fire their weapons. It can occur, however, that they begin throwing a [[Spike Grenade|grenade]] before lifting off, completing this action when airborne.
Jump Pack Brutes will often use their high mobility to get behind and out-flank the player. As such, it is imperative to listen for the sounds of their jump packs and quickly locate and eliminate them. However, as the player often fight large groups of Jump Pack Jiralhanae, it can be difficult to keep track of all of them. One of their main weaknesses is they generally stay in the same position upon landing and before take off. The large number of blue lights on their chest can betray a jump pack Brute's position and are a good aiming aid for a player, particularly when one is using a more accurate weapon, like the [[Battle Rifle]], or Covenant [[Carbine]]. Also, when flying, they appear unable to fire their weapons. It can occur, however, that they begin throwing a [[Spike Grenade|grenade]] before lifting off, completing this action when airborne.


Jump pack brutes normally use such weapons as [[Spikers]], [[Brute Shots]], and more often than not, [[Carbines]]. It would be smart to bring mid-to-long range weapons, such as a [[Carbine]] or [[Battle Rifle]]. Even better is to obtain a Sniper or Beam Rifle, and then kill as many as you can before entering the area.
Jump pack brutes normally use such weapons as [[Spikers]], [[Brute Shots]], and more often than not, [[Carbines]]. It would be smart to bring mid-to-long range weapons, such as a [[Carbine]] or [[Battle Rifle]]. Even better is to obtain a Sniper or Beam Rifle, and then kill as many as you can before entering the area.
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==Trivia==
==Trivia==
*If you kill them (typically with a melee attack) while they are about to activate their jump pack, the jump pack will still activate and lift the corpse into the air or just make the corpse move forward in a straight line.
*If one is infected by the [[Flood]], it will lose its jump pack. This is because there is no code for different types of [[Combat Forms]]. Anyway, a [[Combat Form]] is most probably unable to use such technology.
*If one is infected by the [[Flood]], it will lose its jump pack. This is because there is no code for different types of [[Combat Forms]]. Anyway, a [[Combat Form]] is most probably unable to use such technology.
*If a Jump Pack Brute goes berserk, it will fly at you and try and hit you on the head, killing you upon impact.
*If a Jump Pack Brute goes berserk, it will fly at the player and try to hit the player on the head, killing the player upon impact.
*They are the replacement of the [[Ranger Elite]] from Halo 2 to Halo 3.
*Gold-armored Jump Pack Jiralhanae can activate their jump packs faster than normal-armored Brutes.{{fact}}
*Gold-armored Jump Pack Brutes can activate their jump packs faster than normal-armored Brutes.
*Jump Pack Brutes have about as much health as Brute Ultras, although they appear to have less armor.


==Gallery==
==Gallery==
<gallery>
<gallery>
Image:Brute Jumppack.jpg|A Brute with a [[Carbine]] leaping.
File:H3 Jump Pack Brute.jpg|[[Bungie]] concept art for the Jump Pack Jiralhanae.
Image:Brute Jumpack Demonstration.jpg|Brutes can attain incredible heights with their jump packs.
File:1216011570 JumpPack.jpg|A Jump Pack Jiralhanae in mid-flight.
Image:H3 Jump Pack Brute.jpg|[[Bungie]] concept art for the Jump Pack Brute.
File:Brute Jumpack Demonstration.jpg|Jiralhanae can attain incredible heights with their jump packs.
Image:1216011570 JumpPack.jpg|A Jump Pack Brute in mid-flight.
File:95008105-Full.jpg|A red-armored Jump Pack Jiralhanae in ''Halo 3: ODST''.
Image:1217437873 JumpPack2.jpg|A Jump Pack Brute.
File:95006350-Full.jpg|A gold-armored Jump Pack Jiralhanae in ''Halo 3: ODST''.
Image:95008105-Full.jpg|A red-armored Jump Pack Brute in [[Halo 3: ODST]].
Image:95006350-Full.jpg|A gold-armored Jump Pack Brute in [[Halo 3: ODST]].
Image:95007913-Full.jpg|A red-armored Jump Pack Brute prepares to fire on a target.
</gallery>
</gallery>
==Sources==
<references/>


==Related Pages==
==Related Pages==
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*[[Sangheili]]
*[[Sangheili]]
*[[Jiralhanae Stalker]]
*[[Jiralhanae Stalker]]
==Sources==
<references/>
{{BruteRanks}}
{{BruteRanks}}
[[Category:Brutes]]
[[Category:Brutes]]
[[Category:Ranks]]
[[Category:Ranks]]

Revision as of 09:47, April 25, 2010

Template:Ratings Template:Covenant Rank Infobox

The Jump Pack Jiralhanae is a Jiralhanae rank.[1]

Description

On their dorsal sides, they carry jump packs for increased mobility. They are the Jiralhanae counterpart to [[Sangheili Rangers, but unlike the Rangers whom were met in a low-gravity environment, they are not capable of complete aerial tactical maneuvering; rather, their jump packs propel them on an immense jump to a greater distance.

They most commonly use Radar Jammers, Flares and Trip Mines, flying in and dropping them near their opponents. Their jump packs do not break down with the rest of their Power Armor when heavily damaged, so they may continue their airborne assaults until they are killed. They replaced the Ranger Elites of Halo 2 after the Elites formed the Covenant Separatists and are able to jump much higher at the cost of lacking manouverability.

Appearances

They utilize jump packs on the battlefield and wear a strikingly obvious dark blue armor, similar to the Ranger Elites of Halo 2. Jump Pack Brutes made their first appearance in the level Template:Levelname and appear in most Halo 3 levels. They also appear in Halo Wars, as an upgrade for standard Brutes, but are only available if the Jiralhanae Army Commander is the selected leader. They also appear in Halo: Uprising, onboard the Forerunner Dreadnought.

In Halo 3: ODST there appears to be different Jump Pack ranks. There are red and gold colored armor, with the ranks being red for major and gold for captain. During Campaign, Gold Jump Packs appear on harder difficulties or with the Thunderstorm Skull enabled.

Combat

Jump Pack Brutes will often use their high mobility to get behind and out-flank the player. As such, it is imperative to listen for the sounds of their jump packs and quickly locate and eliminate them. However, as the player often fight large groups of Jump Pack Jiralhanae, it can be difficult to keep track of all of them. One of their main weaknesses is they generally stay in the same position upon landing and before take off. The large number of blue lights on their chest can betray a jump pack Brute's position and are a good aiming aid for a player, particularly when one is using a more accurate weapon, like the Battle Rifle, or Covenant Carbine. Also, when flying, they appear unable to fire their weapons. It can occur, however, that they begin throwing a grenade before lifting off, completing this action when airborne.

Jump pack brutes normally use such weapons as Spikers, Brute Shots, and more often than not, Carbines. It would be smart to bring mid-to-long range weapons, such as a Carbine or Battle Rifle. Even better is to obtain a Sniper or Beam Rifle, and then kill as many as you can before entering the area.

Upon being defeated, if the final shot or melee attack made contact with the jump pack, the jump pack will malfunction and rocket the Brute forwards a short distance. This also works when they are sniped out of the air, and when assassinated.

Tactics

Jump Pack Brutes are not extremely challenging in small numbers, though they can be overwhelming in large forces. However, their jump is very predictable, so the player can easily look up and run under the Brute, then assassinate him when he lands. It is recommended for you not to use an automatic weapon while they are soaring through the air. However, turrets are very useful in taking them out. Precision weapons are much more effective. Also, on the level Crow's Nest, Jump Pack Brutes have Trip Mines, and placing one down under the spot where they are about to land is an instant kill. However, players can accidentally step on activated Trip Mines.

Trivia

  • If one is infected by the Flood, it will lose its jump pack. This is because there is no code for different types of Combat Forms. Anyway, a Combat Form is most probably unable to use such technology.
  • If a Jump Pack Brute goes berserk, it will fly at the player and try to hit the player on the head, killing the player upon impact.
  • Gold-armored Jump Pack Jiralhanae can activate their jump packs faster than normal-armored Brutes.Template:Fact

Gallery

Sources

  1. ^ Halo 3 Service Record

Related Pages

Template:BruteRanks