The Storm (Level): Difference between revisions

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Welcome to Voi, the last level on Earth fighting the Covenant.
Welcome to Voi, the last level on Earth fighting the Covenant.


At the start of the level you are riding on a Warthog. Just wait for the ride to end and you'll jump off.  Hit the switch, swap a Marine for a BR if you want or you can duel wield pistols, and go in.  A quick option is to go near the gate to the right, look up, and open the switch, or get up the stairs to pick off Grunts and jackals. When you go up the stairs (the room with the breakable glass), turn around. There should be a room with a BR, grenades, and magnums.  Either way, open the first gate to let the Warthog through.  Kill the enemies, and open the second one. Quickly get on the Warthog and ram through the line of Jackals, and formation of Grunts, and making way for the gunner to take care of Brutes. Get off, and get in a Ghost don't forget to open the door.) Storm off, running over the enemies down the concrete path. Make a right to the place a Phantom is attacking Marines.  BR them and go up the stairs and grab a sniper; use it to take out the gunners of both the AA Wraith and the Wraith a Phantom drops off. Without them, the vehicles have no way to really deal with close combat. Then hijack the AA wraith and use the missile pod to destroy the Wraith further away there is AR or BR ammo under the stairs if your low on ammo. It is possible to take down the Phantom with the missile pod so that its wreckage blocks the Wraith underneath it. Blast through the interior behind the destroyed Wraith with BR blazing. After the enemies are dead, go up the stairs to confront Brutes and Grunts. Don't worry, there are 2 sets of stairs up to the area (one in front of you, another in a doorway to the left)so you can go up both back and forth, using over charged plasma pistol blasts (or a Power Drainer) and grenades to kill who ever is up there.  
At the start of the level you are riding on a Warthog. Just wait for the ride to end and you'll jump off.  Hit the switch, swap a Marine for a BR if you want or you can duel wield pistols, and go in.  A quick option is to go near the gate to the right, look up, and open the switch, or get up the stairs to pick off Grunts and jackals. When you go up the stairs (the room with the breakable glass), turn around. There should be a room with a Battle Rifle, Grenades, and Magnums.  Either way, open the first gate to let the Warthog through.  Kill the enemies, and open the second one. Quickly get on the Warthog and ram through the line of Jackals, and formation of Grunts, and making way for the gunner to take care of Brutes. Get off, and get in a Ghost don't forget to open the door.) Storm off, running over the enemies down the concrete path. Make a right to the place a Phantom is attacking Marines.  User your Battle Rifle to take them out and go up the stairs and grab a Sniper; use it to take out the gunners of both the AA Wraith and the Wraith a Phantom drops off. Without them, the vehicles have no way to really deal with close combat. Then hijack the AA Wraith and use the missile pod to destroy the Wraith further away there is Assault Rifle or Battle Rifle ammo under the stairs if you're low on ammo. It is possible to take down the Phantom with the missile pod so that its wreckage blocks the Wraith underneath it. Blast through the interior behind the destroyed Wraith with your Battle Rifle blazing. After the enemies are dead, go up the stairs to confront Brutes and Grunts. Don't worry, there are 2 sets of stairs up to the area (one in front of you, another in a doorway to the left)so you can go up both back and forth, using over charged plasma pistol blasts (or a Power Drainer) and Grenades to kill who ever is up there.  


Once up there (make sure you have a BR with you) go through the doorway and detach the turret and go through the same exact doorway to pick off the Drones (though you can always run past, opening the next gate to the 6 Mongooses.) A rocket round to the main bulk of the Drones (which comes in 2 waves) is also extremely effective. And which ever way you choose, grab a Rocket Launcher for the next skirmish. You can drive the warthog in this level if you saved it from before, occasionally your marine buddies will disappear at the next checkpoint.
Once up there (make sure you have a Battle Rifle with you) go through the doorway and detach the turret and go through the same exact doorway to pick off the Drones (though you can always run past, opening the next gate to the 6 Mongooses.) A rocket round to the main bulk of the Drones (which comes in 2 waves) is also extremely effective. And which ever way you choose, grab a Rocket Launcher for the next skirmish. You can drive the Warthog in this level if you saved it from before, occasionally your Marine buddies will disappear at the next checkpoint.


Here you have to drive a Mongoose through a giant mess of Brutes and grunts guarding 2 AA Tanks and [[Phantoms]] who will drop down even more enemies. Please note there are ground infantry in the middle of the battle ground and the area with Missile Pods.  Did you see that area and the right crane? They aren't just tactical points for combating Scarabs. Use the Missile Pods to take down [[Phantoms]] and vehicles; the crane as a sniper tower (there is a Sniper up there.) There is also the strategy of driving around, letting your rocket passenger do his stuff but that will just get you blasted to hell over and over.  At any given time there could be nearly 40 AI's running around and endless possibilities to handle the situation(You should take a Chopper and use that instead.). Pick your own to take down the AA Wraiths but just remember: it's not over yet. You may still have your original Warthog, with a rocket launcher ally and gunner aboard is extremely effective in this new area. There is a Troop Hog upside down near the Missile Pod marines, if you have the time you can use this and load it up with 4 rocket launcher Marines.
Here you have to drive a Mongoose through a giant mess of Brutes and grunts guarding 2 AA Tanks and [[Phantoms]] who will drop down even more enemies. Please note there are ground infantry in the middle of the battle ground and the area with Missile Pods.  Did you see that area and the right crane? They aren't just tactical points for combating Scarabs. Use the Missile Pods to take down [[Phantoms]] and vehicles; the crane as a sniper tower (there is a Sniper up there.) There is also the strategy of driving around, letting your rocket passenger do his stuff but that will just get you blasted to hell over and over.  At any given time there could be nearly 40 AI's running around and endless possibilities to handle the situation(You should take a Chopper and use that instead.). Pick your own to take down the AA Wraiths but just remember: it's not over yet. You may still have your original Warthog, with a rocket launcher ally and gunner aboard is extremely effective in this new area. There is a Troop Hog upside down near the Missile Pod marines, if you have the time you can use this and load it up with 4 rocket launcher Marines.
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