Armor customization: Difference between revisions

From Halopedia, the Halo wiki

(Updated the Reach permutations. See Sources.)
Line 154: Line 154:
{|cellpadding="3" border="1" align="center"
{|cellpadding="3" border="1" align="center"
|-align="center"
|-align="center"
!colspan="6"|Spartan Armor Permutations
!colspan="8"|Spartan Armor Permutations
|-align="center"
|-align="center"
!
!
!Helmet
!Helmet Variants
!Shoulder
!Chest
!Chest
!Shoulder
!Wrist
!Helmet
!Utility
!Upgrades
!Knee Guards
!Knees
|-align="center"
|-align="center"
|'''[[Mark V(B) MJOLNIR Powered Assault Armor|Mark V[B]]]'''
|[[Mark V(B) MJOLNIR Powered Assault Armor|Mark V[B]]]
|N/A
|N/A
|(Starter)
|(Starter)
|
|
*UA Unknown
*UA 750 - cR
*UA/HUL Unknown
*UA/HUL - 1500 cR
|(Starter)
|(Starter)
|(Starter)
|(Starter)
|(Starter)
|(Starter)
|-align="center"
|-align="center"
|'''[[MJOLNIR Powered Assault Armor/Commando variant|Commando]]'''
|[[MJOLNIR Powered Assault Armor/CQC variant|CQC]]
|12000 cR
|(Starter)
|40000 cR
|85000 cR
|
|
*CBRN/CNM Unknown
*CBRN - 750 cR
*UA/FC-I[2] Unknown
*UA/HUL - 1500 cR
|N/A
|20000 cR
| -
| -
| -
| -
|-align="center"
|-align="center"
|'''[[MJOLNIR Powered Assault Armor/CQC variant|CQC]]'''
|[[ODST Ballistic Battle Armor|ODST]]
|2000 cR
|2000 cR
|N/A
|1000 cR
|
|
*CBRN Unknown
*UA/CNM - 1000 cR
*UA/HUL Unknown
*CBRN/HUL - 500 cR
|N/A
|25000 cR
| -
| -
| -
| -
|-align="center"
|[[MJOLNIR Powered Assault Armor/HAZOP variant|HAZOP]]
|7000 cR
|
*CBRN/HUL - 2000 cR
*CNM-I - 1000 cR
|500 cR
| -
| -
| -
| -
|-align="center"
|[[MJOLNIR Powered Assault Armor/EOD variant|EOD]]
|15000 cR
|
*CNM - Unknown
*UA/HUL - Unknown
| -
| -
| -
| -
| -
|-align="center"
|[[MJOLNIR Powered Assault Armor/OPERATOR|OPERATOR]]
|7000 cR
|
*UA/HUL - Unknown
*CNM - Unknown
|28000 cR
| -
| -
| -
| -
|-align="center"
|[[Mark IV(G) MJOLNIR Powered Assault Armor|GRENADIER]]
|25000 cR
|
*UA - Unknown
*UA/FC - Unknown
|65000 cR
| -
| -
| -
|45000 cR
|-align="center"
|-align="center"
|'''[[Mark V(MP) MJOLNIR Powered Assault Armor|Military Police]]'''
|[[MJOLNIR Powered Assault Armor/AA variant|AIR ASSAULT]]
|0 cR
|15000 cR
|N/A
|0 cR
|
|
*CNM 0 cR
*UA/CNM - Unknown
**[[Hardened External Sensor Array-External|HESA-E]] 0 cR
*FC-I - Unknown
|N/A
| -
| -
| -
| -
| -
|-align="center"
|-align="center"
|'''[[MJOLNIR Powered Assault Armor/S variant|Scout]]'''
|[[MJOLNIR Powered Assault Armor/S variant|SCOUT]]
|400 cR
|200 cR
|40000 cR
|40000 cR
|
|
*HU/RS Unknown
*HU/RS - Unknown
*CBRN/CNM Unknown
*CBRN/CNM - Unknown
|N/A
| -
| -
| -
| -
| -
|-align="center"
|-align="center"
|'''[[MJOLNIR Powered Assault Armor/EOD variant|EOD]]'''
|[[MJOLNIR Powered Assault Armor/V variant|EVA]]
|UNKNOWN
|30000 cR
|1000 cR
|
|15000 cR
*CNM - Unknown
*UA/HUL[3] - Unknown
|3000 cR
| -
| -
| -
| -
|-align="center"
|[[MJOLNIR Powered Assault Armor/V variant|EVA[C]]]
|
|
|
*CNM Unknown
*CNM - Unknown
*UA/HUL Unknown
*UA/HUL[3] - Unknown
|N/A
| -
| -
| -
| -
| -
|-align="center"
|-align="center"
|'''[[ODST Ballistic Battle Armor|ODST Armor]]'''
|[[MJOLNIR Powered Assault Armor/JFO variant|JFO]]
|750 cR
|30000 cR
|25000 cR
|2000 cR
|
|
*UA/CNM 1000 cR
*HUL-I - Unknown
*[[CBRN/HUL]] 500 cR
*UA - Unknown
|N/A
|1000 cR
| -
| -
| -
| -
|-align="center"
|-align="center"
|'''[[MJOLNIR Powered Assault Armor/FJ/PARA variant|FJ/PARA]]'''
|[[MJOLNIR Powered Assault Armor/COMMANDO variant|COMMANDO]]
|N/A
|85000 cR
|250 cR
|
|N/A
*CBRN/CNM - Unknown
|N/A
*UA/FC-I[2] - Unknown
|10000 cR
|40000 cR
| -
| -
| -
| -
|-align="center"
|-align="center"
|'''[[Mark V]]'''
|[[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mk. V]]
|(Starter)
|100000 cR
|130000 cR
|130000 cR
|
|
*CNM Unknown
*CNM - Unknown
*UA Unknown
*UA - Unknown
|N/A
|80000 cR
| -
| -
| -
| -
|-align="center"
|-align="center"
|'''[[Mark VI MJOLNIR Powered Assault Armor/R variant|Recon]] '''
|[[MJOLNIR Powered Assault Armor/PILOT variant|PILOT]]
|Unknown
|90000 cR
|Unknown
|
|Pre-Order and Release-Day Purchase Only
*HUL[3] - Unknown
*UA/HUL[3] - Unknown
*HAUNTED - 1 cR
| -
| -
| -
| -
| -
|-align="center"
|[[MJOLNIR Powered Assault Armor/R variant|RECON]]
|Pre-Order and  
Release Day Only
|
|
*CNM UNKNOWN
*HUL - 75000
|N/A
|1500 cR
| -
| -
| -
| -
|-align="center"
|-align="center"
|'''[[Mark VI]]'''
|[[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR Mk. VI]]
|N/A
|N/A
|300000 cR
|300000 cR
|N/A
|
|N/A
*FC-I[2] - 75000 cR
*UA/HUL-I - Unknown
| -
| -
| -
| -
| -
|-align="center"
|-align="center"
|'''[[MJOLNIR Powered Assault Armor/C variant|CQB]]'''
|[[Project GUNGNIR|GUNGNIR]]
|N/A
|250000 cR
|N/A
|
*HU/RS - 125000 cR
*CBRN - 400000 cR
|8000 cR
| -
| -
| -
|25000 cR
|-align="center"
|[[Mark V(M) MJOLNIR Powered Assault Armor|SECURITY]]
|250000 cR
|
*UA/HUL - Unknown
*CBRN/CNM - Unknown
|
*Left - 70000 cR
*Right - 275000 cR
| -
| -
| -
| -
|-align="center"
|[[Mark V(MP) MJOLNIR Powered Assault Armor|MILITARY POLICE]]
|0 cR
|0 cR
|
*CBRN/HU/RS - 0 cR
*HU/RS/CNM - 0 cR
| -
| -
| -
| -
| -
|-align="center"
|[[MJOLNIR Powered Assault Armor/C variant|CQB]]
|0 cR
|0 cR
|N/A
|
*HU/RS/CNM - 0 cR
*UA/HUL - 0 cR
| -
| -
| -
| -
| -
|-align="center"
|[[MJOLNIR Powered Assault Armor/FJ/PARA variant|FJ/PARA]]
| -
| -
|250 cR
| -
| -
| -
|10000 cR
|-align="center"
|[[MJOLNIR Powered Assault Armor/UA variant|UA]]
| -
| -
|
*MULTI-THREAT - 2000 cR
*BASE SECURITY - 12000 cR
|
*MULTI-THREAT - Gamestop Pre-Order Only
*COUNTERASSAULT - 600 cR
*ODST - 750 cR
*BASE SECURITY - 0 cR
|
*BUCKLER - 5000 cR
*BRACER - 10000 cR
|
*CHOBHAM - 30000 cR
*NxRA - 40000 cR
|
|-align="center"
|[[MJOLNIR Powered Assault Armor/JJ variant|JUMP JET]]
| -
| -
|5000 cR
| -
| -
| -
|
|-align="center"
|-align="center"
|'''[[MJOLNIR Powered Assault Armor/AA variant|AA]]'''
|[[MJOLNIR Powered Assault Armor/SNIPER variant|SNIPER]]
|N/A
| -
|N/A
| -
|15000 cR
|80000 cR
|UNKNOWN
| -
|N/A
| -
| -
|
|-align="center"
|[[MJOLNIR Powered Assault Armor/HP variant|HP]]
| -
| -
| -
|
*HALO - 600 cR
*PARAFOIL - 8000 cR
| -
| -
| -
|-align="center"
|-align="center"
|'''[[MJOLNIR Powered Assault Armor/G Variant|Grenadier]]'''
|[[MJOLNIR Powered Assault Armor/TACTICAL variant|TACTICAL]]
|40000 cR
| -
|65000 cR
| -
|2500 cR
| -
|UNKNOWN
|
|45000 cR
*LRP - 1000 cR
*RECON - 1500 cR
*PATROL - 4000 cR
|
*TACPAD - 50000 cR
*UGPS - 80000 cR
|
*HARC CASE - 40000 cR
*SOFT CASE - Unknown
| -
|-align="center"
|-align="center"
|'''[[MJOLNIR Powered Assault Armor/OPERATOR|Operator]]'''
|[[MJOLNIR Powered Assault Armor/COLLAR variant|COLLAR]]
|N/A
| -
|N/A
| -
|7000 cR
| -
|
|
*UA/HUL UNKNOWN
*GRENADIER - 4000 cR
*CNM UNKNOWN
*BREACHER - 8000 cR
|N/A
*GRENADIER [UA] - Unknown
| -
| -
| -
|-align="center"
|-align="center"
|'''[[HAZOP]]
|[[MJOLNIR Powered Assault Armor/ASSAULT variant|ASSAULT]]
|N/A
| -
|500 cR
| -
|7000 cR
| -
|
*SAPPER - 14000 cR
*COMMANDO - 12000 cR
|
|
*CRBN/HUL 2000 cR
*BREACHER - 200000 cR
*CNM-I 1000 cR
| -
|N/A
| -
|}
 
====Other SPARTAN Attachments====
{|cellpadding="3" border="1"
|-align="center"
!colspan="2"|Visor Color
|-align="center"
|-align="center"
|'''[[MJOLNIR_Powered_Assault_Armor/JFO_variant|JFO]]'''
!Color
|N/A
!Cost
|1000 cR
|-align="center"
|60000 cR
|Silver
|N/A
|35000 cR
|N/A
|-align="center"
|Blue
|50000 cR
|-align="center"
|Black
|100000 cR
|-align="center"
|-align="center"
|'''[[Project_GUNGNIR|Gungnir]]'''
|Gold
|N/A
|N/A
|250000 cR
|250000 cR
|N/A
|}
|25000 cR
 
{|cellpadding="3" border="1"
|-align="center"
!colspan="2"|Armor Effect
|-align="center"
!Effect
!Cost
|-align="center"
|Birthday Party
|200000 cR
|-align="center"
|-align="center"
|'''[[MJOLNIR Powered Assault Armor/HP/HALO|HP/HALO]]'''
|Heart Attack
|UNKNOWN
|300000 cR
|N/A
|N/A
|N/A
|N/A
|-align="center"
|-align="center"
|'''Counterassault'''
|Pestilence
|600 cR
|1000000 cR
|N/A
|N/A
|N/A
|N/A
|-align="center"
|-align="center"
|'''[[MJOLNIR Powered Assault Armor/V variant|EVA]]'''
|Inclement Weather
|N/A
|N/A
|30000 cR
|Unknown
|Unknown
|N/A
|}
 
{|cellpadding="3" border="1"
|-align="center"
!colspan="2"|Firefight Voice
|-align="center"
!Voice
!Cost
|-align="center"
|[[SPARTAN-B312|Noble Six]]
|(Starter)
|-align="center"
|[[Jorge-052]]
|10000 cR
|-align="center"
|[[Jun-A266]]
|10000 cR
|-align="center"
|[[Emile-A239]]
|10000 cR
|-align="center"
|-align="center"
|}
|[[Catherine-B320]]
|10000 cR
|-align="center"
|[[Auntie Dot]]
|15000 cR
|-align="center"
|[[Carter-A259]]
|100000 cR
|-align="center"
|[[Pete Stacker]]
|5000 cR
|-align="center"
|[[Edward Buck]]
|15000 cR
|-align="center"
|[[Avery Johnson]]
|100000 cR
|-align="center"
|[[Cortana]]
|100000 cR
|-align="center"
|[[John-117]]
|150000 cR
|}<ref>[http://www.youtube.com/watch?v=tPwz95ivJB4 YouTube - Halo Reach All Armor Customizations SPARTAN]</ref><ref>[http://www.youtube.com/watch?v=X_SQhXgsczg YouTube - Halo Reach :: The Armory 100% Unlocked :: Every Customization Exposed.]</ref>


===Sangheili===
===Sangheili===
 
{|cellpadding="3" border="1" align="center"
{| border="1" cellpadding="1" cellspacing="1" style="width: 200px"
|-align="center"
|'''Armor'''
!colspan="2"|Sangheili Armor Permutations
|'''Rank'''
|-align="center"
|-
!Armor
|'''[[Sangheili Officer]]'''
!Rank
|[[Halo: Reach Limited Edition|Limited]] and [[Halo: Reach Legendary Edition|Legendary]] editions only (Officer)
|-align="center"
|-
|[[Minor Sangheili|Minor]]
|'''[[Minor Elite|Minor]]'''
|(Starter)
|Default
|-align="center"
|-
|[[Sangheili Officer|Officer]]
|'''[[Special Operations Harness|Spec-Ops]]'''
|Limited and Legendary<br>editions only
|
|-align="center"
Corporal
|[[Special Operations Sangheili|Spec-Ops]]
|-
|Corporal
|'''[[Sangheili Ranger]]'''
|-align="center"
|[[Sangheili Ranger|Ranger]]
|Sergeant
|Sergeant
|-
|-align="center"
|'''[[Sangheili Ultra]]'''
|[[Sangheili Ultra|Ultra]]
|Warrant Officer
|Warrent Officer
|-
|-align="center"
|'''[[Zealot|Sangheili Zealot]]'''
|[[Sangheili Zealot|Zealot]]
|Unknown
|-align="center"
|[[Sangheili General|General]]
|Unknown
|-align="center"
|[[Sangheili Field Marshall|Field Marshal]]
|Unknown
|Unknown
|-
|'''[[Sangheili General]]'''
|General
|-
|'''[[Sangheili Field Marshall]]'''
|Unknown
|}
|}
==Sources==
<references/>


==Trivia==
==Trivia==

Revision as of 12:14, September 10, 2010

Template:Ratings

Help.png
This article does not meet the wiki's general standards and/or standards on layouts. You can help by cleaning this article.
Help.png
This article does not have enough inline citations and/or does not adhere to the proper citation format. You can help Halopedia by adding citations.

Armor Permutations are a feature in Halo 3, Halo 3: ODST, and Halo: Reach that lets players customize their multiplayer character's armor to their liking. In Halo 3 and Halo: Reach, this feature allows players to change the helmet, shoulders, and chest armor pieces worn by their multiplayer character. Players also have the option of choosing between being a Spartan or Elite in Halo 2 and Halo 3.

Halo 3 Permutations

SPARTAN Armor Permutations

There is a wide variety of SPARTAN-II armor permutations in Halo 3. There are eleven helmets, eight shoulder pieces, and eight chest pieces, for a total of 5,632 different SPARTAN-II armor permutation possibilities: one helmet, two shoulder pieces, and one chest piece per permutation, not including the Bungie Armor chest piece. It should be noted the Rogue, Mark V, and ODST armor have only helmet pieces, and Security Armor has both helmet and shoulder pieces but no chest permutation. The HAYABUSA Project includes the HAYABUSA and Katana permutations.

Template:MJOLNIR Variations

Sangheili Armor Permutations

There is a wide variety of Sangheili armor permutations, with five helmets, five shoulder pieces, and five chest pieces for a total of 625 different Sangheili armor permutations, with one helmet, two shoulder pieces, and one chest piece per permutation.

Template:Elite Variations

Unlocking Permutations

Spartan Armor Permutations
Chest Shoulder Helmet
Mark VI (Starter) (Starter) (Starter)
CQB (Starter) (Starter) (Starter)
EVA Beat Template:Levelname (Normal) Beat Template:Levelname (Normal) Campaign Complete: Normal
EOD Beat Tsavo Highway (Legendary) Beat The Ark (Legendary) Campaign Complete: Legendary
Hayabusa Collect 5 gold skulls Collect 9 skulls Collect all 13 skulls
Katana Earn 49 Achievements or 1000 Gamerscore N/A N/A
Bungie Bungie employees only N/A N/A
Security N/A Get 750 Gamerscore Get 1000 Gamerscore
Recon Complete all the Vidmaster Challenges of Halo 3 and Halo 3: ODST. Complete all the Vidmaster Challenges of Halo 3 and Halo 3: ODST. Complete all the Vidmaster Challenges of Halo 3 and Halo 3: ODST.
Scout Get the Achievement Too Close to the Sun Get the Achievement Mongoose Mowdown Get the Achievement Used Car Salesman
ODST N/A N/A Become a Spartan Graduate
Mark V N/A N/A Become a UNSC Spartan
Rogue N/A N/A Become a Spartan Officer
Sangheili Armor Permutations
Combat (Starter) (Starter) (Starter)
Assault (Starter) (Starter) (Starter)
Flight Beat Tsavo Highway (Heroic) Beat The Ark (Heroic) Campaign Complete: Heroic
Ascetic Get the Achievement Up Close and Personal Get the Achievement Overkill Get the Achievement Steppin' Razor
Commando Get the Achievement Triple Kill Halo 3 Auto-Updates/Steppin' Razor[1]

Get the Achievement Overkill

ODST Permutations

File:Nohelmet.jpg
Choosing not to wear a helmet will not affect gameplay.

Halo 3: ODST features armor customization, though it is not as complex as Halo 3's. One can play as each member of the squad having their own unique aesthetic Bungie-created armor. Players can choose primary and secondary armor colors, but the armor's main color remains the same (dark gray). Players can also choose not to wear a helmet unless they are using the Rookie character model. Choosing not to wear a helmet does not affect gameplay. Without a helmet, the player still has the same health and stamina, and they can still use VISR mode.

Characters

The Armory (Halo: Reach Permutations)

Template:New Content

The Armory now allows players to customize their Spartans in a much broader manner, including Knee Guards, Gender, Visor Colors, Armor Effect, Utility, Wrist, and Firefight Voice.

Halo: Reach offers a new and more abundant amount of player customizations. As a new feature, the customized character will appear in Campaign mode as well as Multiplayer as Noble Six. Players will also be able to choose whether their character is male or female, which will change their body type. The Firefight Voice of the player can also be changed.[2] There are ten available slots for armor customization in accordance with the attached picture for the section. The ten available slots customizable to Spartans feature the ordinary Helmet, Right and Left Shoulders, and Chest Pieces, returning from Halo 3. The new slots are the customization of the player's Knee Guards, Visor Color, Wrist, Armor Effects, Utility, and Firefight voice. Halo: Reach also grants players the ability to add various accessories to their armor, such as helmet cameras and bandoleers, which affect aesthetics only.

In Halo: Reach, players will no longer be able to use Elites as their default player model in Matchmaking, likely for balancing reasons. Instead, Elites will be used in Matchmaking for the new Spartan-vs-Elite gametypes. Players will still be able to use Elites in Custom Games, through a "Preferred Species" setting.

Armor Effects are effects on your character model performed while either living or dead, depending on the one chosen. Two post-mortem Armor Effects icons have been revealed.

Firefight voices include John-117, Cortana, Edward Buck, Avery Johnson, Pete Stacker, Auntie Dot, and members of Noble Team. It is currently unknown if others will be available.

By winning or finishing Matchmaking games, beating Campaign levels, playing Firefight, using Forge, getting Commendations, completing Achievements, or by completing daily and weekly challenges, players will be able to earn "credits" (cR) which will allow them to purchase new armor. Elite armor customization does not cost additional cR, but requires the player to reach a certain rank; for example, to obtain the armor of an Ultra Elite, the player must reach the rank of Warrant Officer.[3]

Additionally, the Limited and Legendary Editions of Reach include exclusive armor permutations/effects for your player character. The Limited Edition comes with the "Sangheili Officer" Elite permutation, while the Legendary Edition includes the aforementioned permutation, along with a Spartan "Flaming Head" effect. A redeemable token that gives the player access to the Recon Helmet will be bundled with the game to all sales made on the release date, and with all pre-orders outside of North America. However, if the player is equipped with the exclusive flaming helmet effect, the flames will be visible during gameplay but will not be shown in cinematics.[4]

It was demonstrated in Red vs. Blue Halo: Reach PSA: Deja View that Jun-A266's ghillie suit will be usable, and that a combat knife can be placed on various places of the body.

SPARTAN

Spartan Armor Permutations
Helmet Helmet Variants Shoulder Chest Wrist Utility Knee Guards
Mark V[B] (Starter)
  • UA 750 - cR
  • UA/HUL - 1500 cR
(Starter) (Starter) (Starter) (Starter) (Starter)
CQC (Starter)
  • CBRN - 750 cR
  • UA/HUL - 1500 cR
20000 cR - - - -
ODST 2000 cR
  • UA/CNM - 1000 cR
  • CBRN/HUL - 500 cR
25000 cR - - - -
HAZOP 7000 cR
  • CBRN/HUL - 2000 cR
  • CNM-I - 1000 cR
500 cR - - - -
EOD 15000 cR
  • CNM - Unknown
  • UA/HUL - Unknown
- - - - -
OPERATOR 7000 cR
  • UA/HUL - Unknown
  • CNM - Unknown
28000 cR - - - -
GRENADIER 25000 cR
  • UA - Unknown
  • UA/FC - Unknown
65000 cR - - - 45000 cR
AIR ASSAULT 15000 cR
  • UA/CNM - Unknown
  • FC-I - Unknown
- - - - -
SCOUT 40000 cR
  • HU/RS - Unknown
  • CBRN/CNM - Unknown
- - - - -
EVA 30000 cR
  • CNM - Unknown
  • UA/HUL[3] - Unknown
3000 cR - - - -
EVA[C]
  • CNM - Unknown
  • UA/HUL[3] - Unknown
- - - - -
JFO 30000 cR
  • HUL-I - Unknown
  • UA - Unknown
1000 cR - - - -
COMMANDO 85000 cR
  • CBRN/CNM - Unknown
  • UA/FC-I[2] - Unknown
40000 cR - - - -
MJOLNIR Mk. V 130000 cR
  • CNM - Unknown
  • UA - Unknown
80000 cR - - - -
PILOT 90000 cR
  • HUL[3] - Unknown
  • UA/HUL[3] - Unknown
  • HAUNTED - 1 cR
- - - - -
RECON Pre-Order and

Release Day Only

  • HUL - 75000
1500 cR - - - -
MJOLNIR Mk. VI 300000 cR
  • FC-I[2] - 75000 cR
  • UA/HUL-I - Unknown
- - - - -
GUNGNIR 250000 cR
  • HU/RS - 125000 cR
  • CBRN - 400000 cR
8000 cR - - - 25000 cR
SECURITY 250000 cR
  • UA/HUL - Unknown
  • CBRN/CNM - Unknown
  • Left - 70000 cR
  • Right - 275000 cR
- - - -
MILITARY POLICE 0 cR
  • CBRN/HU/RS - 0 cR
  • HU/RS/CNM - 0 cR
- - - - -
CQB 0 cR
  • HU/RS/CNM - 0 cR
  • UA/HUL - 0 cR
- - - - -
FJ/PARA - - 250 cR - - - 10000 cR
UA - -
  • MULTI-THREAT - 2000 cR
  • BASE SECURITY - 12000 cR
  • MULTI-THREAT - Gamestop Pre-Order Only
  • COUNTERASSAULT - 600 cR
  • ODST - 750 cR
  • BASE SECURITY - 0 cR
  • BUCKLER - 5000 cR
  • BRACER - 10000 cR
  • CHOBHAM - 30000 cR
  • NxRA - 40000 cR
JUMP JET - - 5000 cR - - -
SNIPER - - 80000 cR - - -
HP - - -
  • HALO - 600 cR
  • PARAFOIL - 8000 cR
- - -
TACTICAL - - -
  • LRP - 1000 cR
  • RECON - 1500 cR
  • PATROL - 4000 cR
  • TACPAD - 50000 cR
  • UGPS - 80000 cR
  • HARC CASE - 40000 cR
  • SOFT CASE - Unknown
-
COLLAR - - -
  • GRENADIER - 4000 cR
  • BREACHER - 8000 cR
  • GRENADIER [UA] - Unknown
- - -
ASSAULT - - -
  • SAPPER - 14000 cR
  • COMMANDO - 12000 cR
  • BREACHER - 200000 cR
- -

Other SPARTAN Attachments

Visor Color
Color Cost
Silver 35000 cR
Blue 50000 cR
Black 100000 cR
Gold 250000 cR
Armor Effect
Effect Cost
Birthday Party 200000 cR
Heart Attack 300000 cR
Pestilence 1000000 cR
Inclement Weather Unknown
Firefight Voice
Voice Cost
Noble Six (Starter)
Jorge-052 10000 cR
Jun-A266 10000 cR
Emile-A239 10000 cR
Catherine-B320 10000 cR
Auntie Dot 15000 cR
Carter-A259 100000 cR
Pete Stacker 5000 cR
Edward Buck 15000 cR
Avery Johnson 100000 cR
Cortana 100000 cR
John-117 150000 cR

[5][6]

Sangheili

Sangheili Armor Permutations
Armor Rank
Minor (Starter)
Officer Limited and Legendary
editions only
Spec-Ops Corporal
Ranger Sergeant
Ultra Warrent Officer
Zealot Unknown
General Unknown
Field Marshal Unknown

Sources

  1. ^ Bungie.net: "The longstanding “Elite Commando Shoulders aren’t unlocking with the achievement” bug is being resolved in the auto update. The shoulders weren’t unlocking when the Steppin’ Razor achievement was acquired. In the post-auto update era, the Commando Shoulders will be unlocked for everyone, regardless of the status of the corresponding achievement."
  2. ^ Bungie.net: Bungie Weekly Update 06.18.10
  3. ^ Bungie.net: Bungie Weekly Update: 6/11/10
  4. ^ Bungie.net: Bungie Weekly Update: 6/4/2010
  5. ^ YouTube - Halo Reach All Armor Customizations SPARTAN
  6. ^ YouTube - Halo Reach :: The Armory 100% Unlocked :: Every Customization Exposed.


Trivia

  • There was originally going to be an Arbiter Armor Permutation in Halo 3, but it was taken out before the game's release. Bungie, however, did not explain why. Many fans expected it to be released as DLC, but due to the nature of the game that would be impossible.
  • In Halo 3, the neck of an Elite (regardless what Armor Permutation used) is completely immune to any form of damage except for a shot from a charged Plasma Pistol. In addition, the projectile will simply pass through the neck, as though the neck wasn't there, without a blood spatter. This is because both Elites and Spartans share the same hitbox (where you can hit the character), but have different models.
    • Each Elite also has a modified neck, either sleek black or a different model such as scale-like plating at the back of the neck.
  • The armor in Halo 3 was originally planned to be more detailed, with dents and other details in the armor, but this detail was never implemented.
  • In Halo: Reach Elite models are earned rather than bought. Unlike Spartan permutations, Elite armor comes in a full set and can't be altered.

Gallery

Spartans

Sangheili

Sources


External links