Armor customization: Difference between revisions
From Halopedia, the Halo wiki
Line 8: | Line 8: | ||
Bungie has stated that there are "thousands" <ref>http://nikon.bungie.org/bwu/index.html?item=140</ref> of possible combos, but they refuse to state exactly how many variations will be in the final product. | Bungie has stated that there are "thousands" <ref>http://nikon.bungie.org/bwu/index.html?item=140</ref> of possible combos, but they refuse to state exactly how many variations will be in the final product. | ||
Revision as of 17:23, August 20, 2007
Originally discovered in the Halo 3 Beta code by modders, armor permutations provide high levels of player customization and were confirmed by GamePro's June issue[1].
Bungie has confirmed that all of the armor permutations have no effect on gameplay.
Higher resolution screenshots of the armor permutations in action can be found at the Halo 3 Project's screenshots section at Bungie.net, as of July 2, 2007.
Bungie has stated that there are "thousands" [2] of possible combos, but they refuse to state exactly how many variations will be in the final product.
Customizable portions
- Helmet
- Body
- Left Shoulder
- Right Shoulder
Sources
- ^ "Halo 3's online mode offers new armor permutations that allow players to customize their persona's from head to toe." GamePro June 2007
- ^ http://nikon.bungie.org/bwu/index.html?item=140