M7S SMG: Difference between revisions

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|affiliation=[[United Nations Space Command]]
|affiliation=[[United Nations Space Command]]
}}
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''For the non-silenced variant, click [[M7/Caseless Submachine Gun|here]]''.
{{Quote|Hell...we didn't even change magazines.|[[Staff Sergeant]] [[Nolan Byrne]], after clearing a room.}}
{{Quote|Hell...we didn't even change magazines.|[[Staff Sergeant]] [[Nolan Byrne]], after clearing a room.}}


The '''M7S Submachine Gun'''<ref>http://www.bungie.net/projects/halo3/content.aspx?link=h3smg</ref> or the '''Suppressed SMG''', is a [[United Nations Space Command]] infantry weapon.
The '''M7S Submachine Gun'''<ref>http://www.bungie.net/projects/halo3/content.aspx?link=h3smg</ref> or the '''Suppressed SMG''', is a [[United Nations Space Command]] infantry weapon.


==Background==
==Design Details==
[[Image:Suppressor.png|100px|left|thumb|A suppressor attachment located at the tip of the [[Halo 2]]-era SMG barrel.]]
[[Image:Suppressor.png|100px|left|thumb|A suppressor attachment located at the tip of the [[Halo 2]]-era SMG barrel.]]
The M7S is a variant of the [[M7 Caseless Submachine Gun]], which fires 5mm x 23 [[M443 Caseless Full Metal Jacket]] ammunition. This variant features an external flash and [[sound suppressor]] on the barrel along with a laser sight. Recoil from all but sustained fire is very controllable. Although the M7 submachine-gun is primarily issued to vehicle crews, it is also a favorite of commando teams in its sound suppressed version. Sustained automatic fire tends to cause the muzzle to “walk” upwards as recoil compounds. Submachine guns, while not accurate over long distances, are particularly effective in close quarters. Muzzle flash is significantly decreased, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil making the weapon more efficient at medium-long range. It is a good weapon for stealth and hit-and-run missions.
The M7S is a variant of the [[M7 Caseless Submachine Gun]], which fires 5mm x 23 [[M443 Caseless Full Metal Jacket]] ammunition. This variant features an external flash and [[sound suppressor]] on the barrel along with a laser sight. Recoil from all but sustained fire is very controllable. Although the M7 submachine-gun is primarily issued to vehicle crews, it is also a favorite of commando teams in its sound suppressed version. Sustained automatic fire tends to cause the muzzle to “walk” upwards as recoil compounds. Submachine guns, while not accurate over long distances, are particularly effective in close quarters. Muzzle flash is significantly decreased, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil making the weapon more efficient at medium-long range. It is a good weapon for stealth and hit-and-run missions.


===Appearances===
===Changes from Standard M7===
*Although the M7S does not make any appearance in the game, it is in the files of ''[[Halo 2 Vista]]'''s built-in map editor. The map is simply named "''[[Example (Halo 2 Vista Map Editor Example)|Example]]''" and the map's description is "''This is just a small example of what you can do as a ''[[Halo 2]]'' [[cartographer]]!''".
*The M7S can also be seen in the gallery section of the ''[[Halo Graphic Novel]]''.<ref>[[Halo Graphic Novel]] page 103</ref>
*In ''[[Halo: First Strike]]'' [[SPARTAN-117]] carries two M7S SMGs, however he only uses the [[BR55 Battle Rifle]] during [[Operation: FIRST STRIKE]].<ref>[[Halo: First Strike]] Chapter 32, Page 300</ref>
*In [[Halo: Contact Harvest|''Halo: Contact Harvest'']], [[Staff Sergeant]] [[Avery Johnson]] and his squad of [[Marines]] used suppressed M7's to take out a room in a bomb factory filled with [[Insurrectionists]] in the prologue of the book.
 
===Changes From Standard M7===
*The M7S is attached with a sound suppressor as obviously indicated.
*The M7S is attached with a sound suppressor as obviously indicated.
*The M7S is also attached with a red dot "reflex" scope. Making it more effective in dark areas, night and in general close quarters combat.
*The M7S is also attached with a red dot "reflex" scope. Making it more effective in dark areas, night and in general close quarters combat.
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==Trivia==
==Trivia==
===Miscellaneous===
*The protagonist of ''[[Halo 3: ODST]]'', [[the Rookie]], has been known to use this weapon.<ref>''[[Halo 3: ODST]]'', ''[[Keep It Clean (Trailer)|Announcement Trailer]]''</ref>
*The protagonist of ''[[Halo 3: ODST]]'', [[the Rookie]], has been known to use this weapon.<ref>''[[Halo 3: ODST]]'', ''[[Keep It Clean (Trailer)|Announcement Trailer]]''</ref>
*In ''Halo 3: ODST'', the M7S shares the same reticule as the [[MA5B ICWS Assault Rifle|MA5B]] from ''[[Halo: Combat Evolved]]'', which may be a nod to more diehard ''Halo ''fans much like the [[M6C/SOCOM]] and the return of gameplay elements from ''Combat Evolved''.
*In ''Halo 3: ODST'', the M7S shares the same reticule as the [[MA5B ICWS Assault Rifle|MA5B]] from ''[[Halo: Combat Evolved]]'', which may be a nod to more diehard ''Halo ''fans much like the [[M6C/SOCOM]] and the return of gameplay elements from ''Combat Evolved''.
===Appearances===
*Although the M7S does not make any appearance in the game, it is in the files of ''[[Halo 2 Vista]]'''s built-in map editor. The map is simply named "''[[Example (Halo 2 Vista Map Editor Example)|Example]]''" and the map's description is "''This is just a small example of what you can do as a ''[[Halo 2]]'' [[cartographer]]!''".
*The M7S can also be seen in the gallery section of the ''[[Halo Graphic Novel]]''.<ref>[[Halo Graphic Novel]] page 103</ref>
*In ''[[Halo: First Strike]]'' [[SPARTAN-117]] carries two M7S SMGs, however he only uses the [[BR55 Battle Rifle]] during [[Operation: FIRST STRIKE]].<ref>[[Halo: First Strike]] Chapter 32, Page 300</ref>
*In [[Halo: Contact Harvest|''Halo: Contact Harvest'']], [[Staff Sergeant]] [[Avery Johnson]] and his squad of [[Marines]] used suppressed M7's to take out a room in a bomb factory filled with [[Insurrectionists]] in the prologue of the book.


==Related Pages==
==Related Pages==
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==Gallery==
==Gallery==
<gallery>
<gallery>
Image:1223676329 1223536135.jpg|[[The Rookie]] wielding an M7S in [[Halo 3: ODST]].
Image:SMG Concept.jpg|Concept art.
Image:SMG Concept.jpg|Concept art.
Image:Halo3-ODST Silenced-SMG-04.jpg|Another side view of the model.
Image:Halo3-ODST Silenced-SMG-04.jpg|Another side view of the model.
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==Sources==
==Sources==
<references/>
<references/>


{{UNSC Infantry Weapons}}
{{UNSC Infantry Weapons}}

Revision as of 14:09, September 3, 2009

Template:Ratings

Template:New Content Template:Weapon

"Hell...we didn't even change magazines."
Staff Sergeant Nolan Byrne, after clearing a room.

The M7S Submachine Gun[1] or the Suppressed SMG, is a United Nations Space Command infantry weapon.

Design Details

A suppressor attachment located at the tip of the Halo 2-era SMG barrel.

The M7S is a variant of the M7 Caseless Submachine Gun, which fires 5mm x 23 M443 Caseless Full Metal Jacket ammunition. This variant features an external flash and sound suppressor on the barrel along with a laser sight. Recoil from all but sustained fire is very controllable. Although the M7 submachine-gun is primarily issued to vehicle crews, it is also a favorite of commando teams in its sound suppressed version. Sustained automatic fire tends to cause the muzzle to “walk” upwards as recoil compounds. Submachine guns, while not accurate over long distances, are particularly effective in close quarters. Muzzle flash is significantly decreased, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil making the weapon more efficient at medium-long range. It is a good weapon for stealth and hit-and-run missions.

Changes from Standard M7

  • The M7S is attached with a sound suppressor as obviously indicated.
  • The M7S is also attached with a red dot "reflex" scope. Making it more effective in dark areas, night and in general close quarters combat.
  • An extra attached flashlight attached under the suppressor off to the bottom left side of the barrel, similar to the Shotgun.
  • In the Halo 3: ODST demo shown at E3 2009, it is only shown with 48 rounds in the magazine. Though whether or not this will stay for the released product is not yet known as the Bungie.net Field Guide is listed with a 60 round magazine.[2]

Trivia

Miscellaneous

  • The protagonist of Halo 3: ODST, the Rookie, has been known to use this weapon.[3]
  • In Halo 3: ODST, the M7S shares the same reticule as the MA5B from Halo: Combat Evolved, which may be a nod to more diehard Halo fans much like the M6C/SOCOM and the return of gameplay elements from Combat Evolved.

Appearances

Related Pages

Gallery

Sources

Template:UNSC Infantry Weapons