Magnum (gameplay): Difference between revisions
→Summary
Dragonclaws (talk | contribs) (replace profile image with local copy) |
|||
Line 16: | Line 16: | ||
== Summary == | == Summary == | ||
A stripped-down version of the M6D [[Pistol]] equipped by the crew of the [[Pillar of Autumn]] during their battle with the [[Covenant]] on [[Installation 04]], the Magnum does not have a scope, nor are its bullets explosive - and it therefore lacks the very features that made | A stripped-down version of the M6D [[Pistol]] equipped by the crew of the [[Pillar of Autumn]] during their battle with the [[Covenant]] on [[Installation 04]], the Magnum does not have a scope, nor are its bullets explosive - and it therefore lacks the very features that made its counterpart so deceptively deadly in [[Halo: Combat Evolved]]. | ||
The magazine of this handgun can hold 12 bullets and has moderate stopping power. In close quarters with a dual-wieldable configuration, it can be surprisingly effective when employed against unshielded foes - not to mention stylish. Over longer distances, however, its lack of scope and modest magazine capacity renders the Magnum largely ineffective. It is also rather slow to reload, a fact you should take into consideration before opting to use it against large groups of enemies. It is, however, quite useful for placing exact headshots. | The magazine of this handgun can hold 12 bullets and has moderate stopping power. In close quarters with a dual-wieldable configuration, it can be surprisingly effective when employed against unshielded foes - not to mention stylish. Over longer distances, however, its lack of scope and modest magazine capacity renders the Magnum largely ineffective. It is also rather slow to reload, a fact you should take into consideration before opting to use it against large groups of enemies. It is, however, quite useful for placing exact headshots. |