Killing Frenzy: Difference between revisions

From Halopedia, the Halo wiki

m (colour wrong)
No edit summary
Line 3: Line 3:
[[Image:Running Riot Medal.gif|right]]
[[Image:Running Riot Medal.gif|right]]
The '''Killing Frenzy''' Medal is awarded in the [[Halo 3]] Multiplayer for killing 10 opponents in a row without dying. It is available in all Ranked [[Multiplayer]] gametypes and has been given a [[Bungie]] difficulty rating of 7 (out of 10). The award is represented by a bronze 5-sided star with a green target in the middle. When someone gets this medal the announcer will shout "Killing Frenzy!". In [[Halo 2]], this medal was called [[Running Riot]].  
The '''Killing Frenzy''' Medal is awarded in the [[Halo 3]] Multiplayer for killing 10 opponents in a row without dying. It is available in all Ranked [[Multiplayer]] gametypes and has been given a [[Bungie]] difficulty rating of 7 (out of 10). The award is represented by a bronze 5-sided star with a green target in the middle. When someone gets this medal the announcer will shout "Killing Frenzy!". In [[Halo 2]], this medal was called [[Running Riot]].  
Out of all medals, Killing Frenzy takes the longest amount of time to show up (Have the announcer shout it aloud) from when the player actually earns it.
<br><br><br><br>
{{Medals|Running Riot Medal.gif|25}}
{{H3Medals|Running Riot Medal.gif|25}}
{{H3Medals|Running Riot Medal.gif|25}}

Revision as of 04:07, June 17, 2008

Template:Ratings

Awarded after killing 10 opponents without dying in any Multiplayer gametype.

The Killing Frenzy Medal is awarded in the Halo 3 Multiplayer for killing 10 opponents in a row without dying. It is available in all Ranked Multiplayer gametypes and has been given a Bungie difficulty rating of 7 (out of 10). The award is represented by a bronze 5-sided star with a green target in the middle. When someone gets this medal the announcer will shout "Killing Frenzy!". In Halo 2, this medal was called Running Riot.

Out of all medals, Killing Frenzy takes the longest amount of time to show up (Have the announcer shout it aloud) from when the player actually earns it.