M6G magnum: Difference between revisions
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==Summary== | ==Summary== | ||
The '''M6G Pistol''' is a semi-automatic, recoil-operated, magazine fed, magnum caliber handgun | The '''M6G Pistol''' is a semi-automatic, recoil-operated, magazine fed, magnum caliber handgun. It seems to fire high explosive bullets(most likely 12.7x40mm) from an eight round magazine and has slightly less power than the[[M6D]]. It has a relatively fast rate of fire with good accuracy. It also does not have a scope. The '''M6G''' is the brainchild of the earlier M6 models, combining power, reasonable accuracy, and decent clip size- along with a stylish look. | ||
==Physical Description And Appearance== | ==Physical Description And Appearance== |
Revision as of 17:40, May 21, 2007
Template:Weapon The M6G Pistol is typical sidearm of the UNSC.
Introduction
The M6G Pistol is the predecessor of the M6C Magnum Sidearm and the M6D Pistol, and is to be introduced in Halo 3 as the premier UNSC standard pistol. At present, little is known about it except that it is not in the Halo 3 Beta but is seen in the ESPN Halo 3 Commercial. Template:WepList
Summary
The M6G Pistol is a semi-automatic, recoil-operated, magazine fed, magnum caliber handgun. It seems to fire high explosive bullets(most likely 12.7x40mm) from an eight round magazine and has slightly less power than theM6D. It has a relatively fast rate of fire with good accuracy. It also does not have a scope. The M6G is the brainchild of the earlier M6 models, combining power, reasonable accuracy, and decent clip size- along with a stylish look.
Physical Description And Appearance
The M6G Pistol is a semi-automatic handgun designed in an uzi layout. It most likely fires 12.7x40mm, High Explosive bullets and has an eight round clip which does not fit flush into the housing. The clip is housed in the handle of the weapon as most semi-automatic handguns are. Although this small clip size is small for a weapon in the Halo universe, it makes this pistol look more realistic.
The M6G has a polymer handle, making it comfortable in the users hands, along with a titanium alloy body and fires using the short recoil principle. The M6G must first be cocked before it can start firing. The slide,located on the top of the weapon, is used to chamber a round. From then on, the gases force the slide to move back and forth until the clip is empty. Once the mag is empty, the slide locks back and the mag is dropped(using the mag drop button located on the handle). Once a new mag is placed in the housing, the slide catch, located above the handle, is pushed down and the slide launches forward chambering a round. The ejection port is located on the top right of the gun.
The M6G, having a rifled barrel, is somewhat different from the M6D and M6C. The M6G has a chrome top with a 2x magnification scope attached to the front of the slide(although in Halo 3, the scope doesn't seem to be functional) It also has a rather large trigger guard that encompasses the entire handle. The safety is located directly above the handle. This weapon, like the M6C, is dual wieldable.
The M6G is making its debut in Halo 3. It appeared in Halo:CE as the M6D.
Changes From The M6D And M6C
- Decreased magazine size
- Dual wieldable(M6D wasn't)
- No scope(M6D had a scope)
- Increased damage(from M6C)