Power drain: Difference between revisions

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==Function==
==Function==
[[Image:Power Drain in Action.jpg|thumb|left|250px|The Power Drain emits a field of blue energy that strips away all energy shielding in it's range.]]
[[Image:Power Drain in Action.jpg|thumb|left|250px|The Power Drain emits a field of blue energy that strips away all energy shielding in it's range.]]
The power drain creates a short-range magnetic induction effect which causes disastrous failure of powered field systems within a set radius, and is designed primarily to interfere with common varieties of field-based shielding, [[vehicle]] and power generation. It also has a damaging effect on biological systems and can wound or kill most bipeds in its resulting explosion. </ref/>[http://www.bungie.net/content.aspx?link=h3betaEquipment Bungie.net's review of ''Halo 3 Beta'' equipment]</ref> Essentially, the Power Drain is like a reverse [[Regenerator]]; instead of energizing a player's shields, it causes any player's shields within the area of effect to drain away, making them vulnerable to harm. The self-destruct explosion after the activation of the Power Drain will not kill you (If you were at full armor health previous to deploying it), but will take your health to critical levels. The Power Drain can also disable vehicles, rendering them unable to move (but the vehicle can still use and aim its onboard weapons) when they drive or fly through it and even about 5 seconds afterwards.  If a Regenerator and Power Drain are deployed in close proximity, the Regenerator will stop working.
The power drain creates a short-range magnetic induction effect which causes disastrous failure of powered field systems within a set radius, and is designed primarily to interfere with common varieties of field-based shielding, [[vehicle]] and power generation. It also has a damaging effect on biological systems and can wound or kill most bipeds in its resulting explosion. <ref>[http://www.bungie.net/content.aspx?link=h3betaEquipment Bungie.net's review of ''Halo 3 Beta'' equipment]</ref> Essentially, the Power Drain is like a reverse [[Regenerator]]; instead of energizing a player's shields, it causes any player's shields within the area of effect to drain away, making them vulnerable to harm. The self-destruct explosion after the activation of the Power Drain will not kill you (If you were at full armor health previous to deploying it), but will take your health to critical levels. The Power Drain can also disable vehicles, rendering them unable to move (but the vehicle can still use and aim its onboard weapons) when they drive or fly through it and even about 5 seconds afterwards.  If a Regenerator and Power Drain are deployed in close proximity, the Regenerator will stop working.


The Power Drain, like the [[Bubble Shield]], [[Trip Mine]], [[Radar Jammer]] and the [[Portable Gravity Lift]], are all in the category of [[equipment]] and can be deployed using the "X" Button. It activates shortly after it is thrown - just enough inactive time to travel away from the user, leaving them unaffected.
The Power Drain, like the [[Bubble Shield]], [[Trip Mine]], [[Radar Jammer]] and the [[Portable Gravity Lift]], are all in the category of [[equipment]] and can be deployed using the "X" Button. It activates shortly after it is thrown - just enough inactive time to travel away from the user, leaving them unaffected.
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'''[[Construct]]'''
'''[[Construct]]'''


The power drain can be found in two places: the first is at the bottom of the yellow gravity lift to the top of the map, the second is next to the sword spawn on the enclosed catwalk on the top level.
The power drain can be found in two places; the first is at the bottom of the yellow gravity lift to the top of the map, the second is next to the sword spawn on the enclosed catwalk on the top level.


'''[[Sandtrap]]'''
'''[[Sandtrap]]'''

Revision as of 03:47, April 14, 2008

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The Power Drain is a short-range, tactical, energy sapping device featured in Halo 3.

Function

The Power Drain emits a field of blue energy that strips away all energy shielding in it's range.

The power drain creates a short-range magnetic induction effect which causes disastrous failure of powered field systems within a set radius, and is designed primarily to interfere with common varieties of field-based shielding, vehicle and power generation. It also has a damaging effect on biological systems and can wound or kill most bipeds in its resulting explosion. [1] Essentially, the Power Drain is like a reverse Regenerator; instead of energizing a player's shields, it causes any player's shields within the area of effect to drain away, making them vulnerable to harm. The self-destruct explosion after the activation of the Power Drain will not kill you (If you were at full armor health previous to deploying it), but will take your health to critical levels. The Power Drain can also disable vehicles, rendering them unable to move (but the vehicle can still use and aim its onboard weapons) when they drive or fly through it and even about 5 seconds afterwards. If a Regenerator and Power Drain are deployed in close proximity, the Regenerator will stop working.

The Power Drain, like the Bubble Shield, Trip Mine, Radar Jammer and the Portable Gravity Lift, are all in the category of equipment and can be deployed using the "X" Button. It activates shortly after it is thrown - just enough inactive time to travel away from the user, leaving them unaffected.

The power drain can even disable non drivable vehicles like the Scarab as seen in TGS Demo Part 2. But the weapons systems will still be active, as in any vehicle. In fact, the power drainer will affect any device that runs on any type of energy within its radius in game.

Tactics

  • In both Campaign and Multiplayer, this is an effective vehicle-annihilator, provided that you don't stand too near to it when it is active.
  • This equipment may stall a vehicle's engine, but the turret on the vehicle still works, working quickly with the Power Drain and a weapon or grenade is the only smart way to kill everyone inside a turret vehicle.
  • This is a good piece of equipment that is well used in conjunction with headshot weapons such as the BR and Magnum.
  • This is the piece of equipment that is a must need when outnumbered, once drained, the whole group becomes a big one-shot target.
  • Bubble Shields cannot block the Power Drain from entering, so it's a good idea to throw one inside of a Bubble Shield while your enemies are inside of it.

Spawns

High Ground

The power drain can be found on a small metal ledge inside the main compound of the High Ground base. The ledge is within jumping distance of the flag spot.

Snowbound

The power drain spawns inside "Low Base" on Snowbound.

File:Snowbound PowerDrainer.jpg
The Power Drain's spawn on Snowbound inside "Low Base".

Valhalla

The power drain spawns near the center man cannon at either base in Valhalla.

The Pit

The power drain is located in the center of the map, on the bridge connecting the upper level to the sword spawn (between each base).

Narrows

The power drain spawns right in front of the man cannon on each side of the map.

Last Resort

The power drain is found on the small set of stairs in the back corner of the main base.

Construct

The power drain can be found in two places; the first is at the bottom of the yellow gravity lift to the top of the map, the second is next to the sword spawn on the enclosed catwalk on the top level.

Sandtrap

The power drain is found inside one of the buildings with an air vent in the centre of it.

Epitaph

The power drain is located behind the gravity lift that sends you to the rocket launcher spawn point.

Standoff

The power drain can be found at the bottom room of each base, opposite to "Gate Switch".

Foundry

The power drain can be found up the ladder of where the red team starts normally (on the default Foundry map).

Trivia

  • It shares many physical similarities with the Radar Jammer and Flare, with exception of a blue glow instead of a red/yellow glow.
  • It is also capable of draining vehicle power as well, causing the vehicle to stop in its tracks or malfunction. If a vehicle gets in the radius of the drainer for even a brief moment they would lose control of the vehicle. A Bungie employee remarked that "the guy" he just boarded used the Power Drain to once again disable the Banshee."
  • Although the Power Drainer disables the vehicle's movement, any armaments (etc. Scorpion turret, Warthog turret)on the vehicle will still work.
  • In the Multiplayer Beta, the players got the Power Drain and the Bubble Shield mixed up and ended up dying or shielding the enemy player.
  • A fun and weird thing to do is throw down a Bubble Shield and then throw a Power Drain in it and the effect will be contained, like explosions, but the glow will still reach out.
  • It may also be used as grenade by throwing it at a group of enemies then it drains their shield, after a while it will explode and sometimes killing the shieldless foes.
  • If a player throws a regenerator and a power drain at him self, the regenerator will have no effect and the player's shield will drain as fast as it usually would.
  • On the Halo 3 campaign, Brutes will occasionally use Power Drains.
  • In the Campaign, it is possible to die from staying within the Power Drain's "field" (It will drain your shields and the explosion will kill you). However, in multiplayer, it may kill you at a certain point (If you have receive some damage, the it is possible), but it will still drain your shields.
  • The Power Drain can be thrown through the shield doors on all levels and through a deployed Bubble Shield. This is a very efficient way to root out campers.
  • Even after rendering a vehicle unusable, its engine is still 'affected' by the Power Drain.
  • If you fire a Spartan Laser while near a Power Drain, and view the beam in Theater mode from within the Power Drain's field, the beam will be a blue-white color.
  • The Power Drain resembles 343 Guilty Spark.

Sources


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