Antilon anti-personnel mine: Difference between revisions
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'''Antlion Anti-Personnel Mines'''<ref>[[Letter - Re:Antilon Mine]]</ref>, are used by the [[UNSC]] and many other military services, being used as an anti-infantry role, as their explosive splashes, yield more damage to unshielded targets. The mines will kill any unarmored opponent but will most likely deplete an armored opponents' shields so the attacker can move in for an easy kill. They are capable of both proximity and manual detonation. They can be used in [[Campaign]] and [[Multiplayer]]. Also, they will explode automatically after a certain time period if no one steps on them. | '''Antlion Anti-Personnel Mines'''<ref>[[Letter - Re:Antilon Mine]]</ref>, are used by the [[UNSC]] and many other military services, being used as an anti-infantry role, as their explosive splashes, yield more damage to unshielded targets. The mines will kill any unarmored opponent but will most likely deplete an armored opponents' shields so the attacker can move in for an easy kill. They are capable of both proximity and manual detonation. They can be used in [[Campaign]] and [[Multiplayer]] called [[Trip mine] . Also, they will explode automatically after a certain time period if no one steps on them. | ||
==Sources== | ==Sources== |
Revision as of 03:07, September 4, 2008
Antlion Anti-Personnel Mines[1], are used by the UNSC and many other military services, being used as an anti-infantry role, as their explosive splashes, yield more damage to unshielded targets. The mines will kill any unarmored opponent but will most likely deplete an armored opponents' shields so the attacker can move in for an easy kill. They are capable of both proximity and manual detonation. They can be used in Campaign and Multiplayer called [[Trip mine] . Also, they will explode automatically after a certain time period if no one steps on them.