Ukala Workshop Mauler: Difference between revisions
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| range=Short | | range=Short | ||
| era=Halo 3 | | era=Halo 3 | ||
| counterpart=*Elite: [[ | | counterpart=*Elite: [[Energy Sword]] | ||
*Human: [[ | *Human: [[Shotgun]] | ||
| counterwep=[[Shotgun]], [[Energy Sword]], [[ | | counterwep=*close range: [[Shotgun]], [[Energy Sword]], [[Gravity Hammer]] | ||
*medium range: [[Battle Rifle]], [[Covenant Carbine]] | |||
*long range: [[Beam Rifle]], [[Sniper Rifle]] | |||
| affiliation=[[Covenant Loyalists]] | | affiliation=[[Covenant Loyalists]] | ||
}} | }} | ||
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The Mauler is a cross between a [[shotgun]] and a revolver pistol. It is not as powerful as the UNSC shotgun, but its compact design allows two to be held simultaneously to double its firepower. Like most Brute weapons, the Mauler has a blade mounted on the underside, allowing for slightly more brutal [[melee]] attacks. | The Mauler is a cross between a [[shotgun]] and a revolver pistol. It is not as powerful as the UNSC shotgun, but its compact design allows two to be held simultaneously to double its firepower. Like most Brute weapons, the Mauler has a blade mounted on the underside, allowing for slightly more brutal [[melee]] attacks. | ||
== Tactics == | == Tactics while wielding a Mauler == | ||
[[Image:Mauler.jpg|thumb|left|200px|A Spartan wielding a Mauler on [[High Ground]]. ]] | [[Image:Mauler.jpg|thumb|left|200px|A Spartan wielding a Mauler on [[High Ground]]. ]] | ||
While the Mauler is unable to inflict the one-hit kill damage that a shotgun normally possesses, unless duel wielded at point blank range, it is possible to replicate the lethality with fast reflexes, at close range. To do this, you must first be in melee distance of the target. When you're within range of a target, fire one shot- immediately follow up with a melee attack. This will often dispatch the opponent instantly and if you master the skill you will be able to do this before the target has time to shoot you. Take care when using this against a target armed with a shotgun- they will not need to melee you after their first shot, oftentimes. This tactic does not work when the opponent has an overshield. While dual-wielding a pair of Maulers, a single double shot at close range will kill most enemies, with no damage/shield modifiers in the case of [[Multiplayer]]. Sometimes, staggering your shots is effective as well, but this seems to work best when you're out of melee range chasing someone down, or backpedaling while being chased yourself. Duel wielding a [[Plasma Rifle]], [[SMG]], [[Spiker]], or [[Plasma Pistol]] and a Mauler is also an effective combo. Drain your opponents shield (preferably with one of the Plasma weapons), then move in closer and shoot. However, just like the other tactic, watch if your opponent has overshield or a shotgun, as they may try and shoot you with it before you shoot them. If you're reloading your Mauler when you have one of these combos, drain his/her shield with the weapon that's not the Mauler, and melee. It doesn't matter that you drop your weapon, just pick it up after the enemy is dead. | While the Mauler is unable to inflict the one-hit kill damage that a shotgun normally possesses, unless duel wielded at point blank range, it is possible to replicate the lethality with fast reflexes, at close range. To do this, you must first be in melee distance of the target. When you're within range of a target, fire one shot- immediately follow up with a melee attack. This will often dispatch the opponent instantly and if you master the skill you will be able to do this before the target has time to shoot you. Take care when using this against a target armed with a shotgun- they will not need to melee you after their first shot, oftentimes. This tactic does not work when the opponent has an overshield. While dual-wielding a pair of Maulers, a single double shot at close range will kill most enemies, with no damage/shield modifiers in the case of [[Multiplayer]]. Sometimes, staggering your shots is effective as well, but this seems to work best when you're out of melee range chasing someone down, or backpedaling while being chased yourself. Duel wielding a [[Plasma Rifle]], [[SMG]], [[Spiker]], or [[Plasma Pistol]] and a Mauler is also an effective combo. Drain your opponents shield (preferably with one of the Plasma weapons), then move in closer and shoot. However, just like the other tactic, watch if your opponent has overshield or a shotgun, as they may try and shoot you with it before you shoot them. If you're reloading your Mauler when you have one of these combos, drain his/her shield with the weapon that's not the Mauler, and melee. It doesn't matter that you drop your weapon, just pick it up after the enemy is dead. | ||
The Mauler also has one of the shortest reloads in Halo 3, so remember to take advantage of that. Even when dual wielding, it will reload quickly. | The Mauler also has one of the shortest reloads in Halo 3, so remember to take advantage of that. Even when dual wielding, it will reload quickly. | ||
== Tactics while facing a Mauler== | |||
When facing a player armed with a mauler, the best tactic is to stay back and take them out from a distance. As with the shotgun, energy sword, and gravity hammer, the weapon is useless at any real distance. The official Halo 3 strategy guide states that "firing the mauler at an enemy from anything other than extreme close range is akin to insulting their mother, it only serves to generate hot air and make them mad" So do not get close unless you have a devestating close-range weapon of your own. Recomended counter weapons are: | |||
* Long Range: Beam Rifle, Sniper Rifle | |||
* Medium Range: Battle Rifle, Covenant Carbine, Noob Combo | |||
* Short Range: Shotgun, Energy Sword, Gravity Hammer, Mauler, Flamethrower | |||
==Trivia== | ==Trivia== |
Revision as of 11:44, March 6, 2008
Template:Weapon The Type-52 Pistol, more commonly known as the Mauler, is a Covenant Jiralhanae infantry weapon featured in Halo 3.
Introduction
The Mauler is a cross between a shotgun and a revolver pistol. It is not as powerful as the UNSC shotgun, but its compact design allows two to be held simultaneously to double its firepower. Like most Brute weapons, the Mauler has a blade mounted on the underside, allowing for slightly more brutal melee attacks.
Tactics while wielding a Mauler
While the Mauler is unable to inflict the one-hit kill damage that a shotgun normally possesses, unless duel wielded at point blank range, it is possible to replicate the lethality with fast reflexes, at close range. To do this, you must first be in melee distance of the target. When you're within range of a target, fire one shot- immediately follow up with a melee attack. This will often dispatch the opponent instantly and if you master the skill you will be able to do this before the target has time to shoot you. Take care when using this against a target armed with a shotgun- they will not need to melee you after their first shot, oftentimes. This tactic does not work when the opponent has an overshield. While dual-wielding a pair of Maulers, a single double shot at close range will kill most enemies, with no damage/shield modifiers in the case of Multiplayer. Sometimes, staggering your shots is effective as well, but this seems to work best when you're out of melee range chasing someone down, or backpedaling while being chased yourself. Duel wielding a Plasma Rifle, SMG, Spiker, or Plasma Pistol and a Mauler is also an effective combo. Drain your opponents shield (preferably with one of the Plasma weapons), then move in closer and shoot. However, just like the other tactic, watch if your opponent has overshield or a shotgun, as they may try and shoot you with it before you shoot them. If you're reloading your Mauler when you have one of these combos, drain his/her shield with the weapon that's not the Mauler, and melee. It doesn't matter that you drop your weapon, just pick it up after the enemy is dead.
The Mauler also has one of the shortest reloads in Halo 3, so remember to take advantage of that. Even when dual wielding, it will reload quickly.
Tactics while facing a Mauler
When facing a player armed with a mauler, the best tactic is to stay back and take them out from a distance. As with the shotgun, energy sword, and gravity hammer, the weapon is useless at any real distance. The official Halo 3 strategy guide states that "firing the mauler at an enemy from anything other than extreme close range is akin to insulting their mother, it only serves to generate hot air and make them mad" So do not get close unless you have a devestating close-range weapon of your own. Recomended counter weapons are:
- Long Range: Beam Rifle, Sniper Rifle
- Medium Range: Battle Rifle, Covenant Carbine, Noob Combo
- Short Range: Shotgun, Energy Sword, Gravity Hammer, Mauler, Flamethrower
Trivia
- The Mauler was originally the name of a vehicle in the early stages of Halo 3's development.[1]
- The original Covenant Mauler appeared in the Pre-Xbox Halo as an actual Covenant weapon, it can be seen here [1] beginning at the 2:49 mark.
- The Mauler was the firearm for the alien race Skedar in the FPS game Perfect Dark for N64.
- As of the December 11, 2007 update, many of the Maulers that appeared in smaller maps have been removed. The affected maps are Construct, Epitaph, and Guardian.
- The Mauler is one of the 6 Brute weapons. The Mauler is also the only other Brute dual wieldable weapons, besides the Spiker.
- The Mauler's blades only provide a small increase in melee damage, equal to 2 hit points (1/3 of one battle rifle bullet) for a regular (non-Assassination) hit.[2]
Sources
- ^ Bungie's Weekly Update on the Spartan Laser
- ^ Bungie Weekly Update 2008 February 8, "The Nitty Gritty"