Jovokada Workshop spike grenade: Difference between revisions

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==Operation==
==Operation==


Once thrown, the spike grenade will implant itself upon the first object it encounters by goring its spike into the object, whether they be personnel, vehicles, walls, energy shields, or otherwise. After a short delay, it will detonate into a conical blast of spikes (admist red-blue roiling gas and spikes), perpendicular to the surface it sticks to, similar in functionality to the [[Wikipedia:Claymore mine|claymore mine]]. The spikes ricochet off of hard surfaces in confined quarters, making the spike grenade especially useful in CQB situations.  
Once thrown, the spike grenade will implant itself upon the first object it encounters by goring its spike into the object, whether they be personnel, vehicles, walls, energy shields, or otherwise. After a short delay, it will detonate into a conical blast of spikes (amidst red-blue roiling gas and spikes), perpendicular to the surface it sticks to, similar in functionality to the [[Wikipedia:Claymore mine|claymore mine]]. The spikes ricochet off of hard surfaces in confined quarters, making the spike grenade especially useful in CQB situations.  


The grenade makes a distinct "Whoop-whoop-whoop" sound when thrown, which may be useful for scaring enemies or, to a more experienced player, could be used to find the thrower's position.
The grenade makes a distinct "Whoop-whoop-whoop" sound when thrown, which may be useful for scaring enemies or, to a more experienced player, could be used to find the thrower's position.
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