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| {{Era|H2|H3}}
| | POWER THIRST!!! |
| {{Ship
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| |image=[[Image:Warthog gauss.jpg|300px]]
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| |name=M12G1 Warthog
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| |manufacturer=
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| |line=[[Warthog]]
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| |model=
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| |class=Light Anti Armor Vehicle
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| |length=6 meters (19.7 feet)
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| |width=
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| |height=
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| |mass=
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| |max accel=
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| |max speed space=
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| |max speed air=
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| |engine=
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| |slipspace drive=
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| |slipspace speed=
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| |poweroutput=
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| |power=
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| |shield gen=No
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| |hull=
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| |sensor=
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| |target=
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| |navigation=
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| |avionics=
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| |countermeasures=
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| |armament=[[Gauss Cannon]] (1)
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| |complement=
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| |crew=*Driver (1)
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| *Gunner (1)
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| |skeleton=*Driver (1)
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| |passengers=Passenger (1)
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| |capacity=
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| |consumables=
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| |othersystems=
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| |firstuse=
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| |role=*Reconnaissance
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| *Light anti-vehicular
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| |era=
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| |affiliation=[[United Nations Space Command]]
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| }}
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| The '''M12G1 Warthog Light Anti Armor Vehicle''', more commonly known as the '''Gauss Warthog''', is a [[United Nations Space Command]] ground vehicle.
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| It is a variant of the [[Warthog]] series of vehicle, but is much more uncommon than the ubiquitous [[Warthog|M12 Warthog LRV]]. It is seen only in ''[[Halo 2]]'' and ''[[Halo 3]]'', not ''[[Halo: Combat Evolved]]'' or ''[[Halo PC]]''.
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| == Description ==
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| The M12G1 Warthog is almost exact in every detail to the standard [[M12 Warthog LRV]] except that the chaingun on the back has been replaced with an [[M68 Gauss Cannon]].
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| The Gauss Cannon is an anti-vehicular weapon that is like a miniature [[Magnetic Accelerator Cannon]] - it fires fast-moving projectiles by asynchronous magnetic acceleration in the base of the cannon. It takes about a half of a second to recharge between shots and has unlimited ammunition.
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| Although the Gauss Warthog was featured in Halo 2, the only official level in which you will be offered a Gauss Warthog is Metropolis. You can find one late in the level Quarantine Zone, but since you probably are alone by then, it is of little use. In Halo 3 it is featured on the levels the Ark and the Covenant.
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| == Behind the Scenes ==
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| *Before the launch of ''Halo 2'', it was hinted by Bungie that different types of Warthogs with different color schemes would also make it in the game: a moon variant, cargo variant, jungle variant, and a snow variant. This never came through.
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| == Observations ==
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| In Halo 3, it has been occasionally that through the turrents' scope, it would show red when near a vehicle, relative the the sniper scope showing terrain outlines when not in scope mode, but only vehicles have been noted to be seen through the scope (the scope isn't usable like the sniper scope is, or the rocket scope, it is more like a viewer to the person wielding the weapon, isn't able to view the enemy, so more related to a glass window). The shooting speed has been slightly slowed but more damaging explosion range {{fact}}. The shots are also a different color, where in Halo 2 the shots were a white color with a slight orangey tint, and when they landed, they have a resemblance to the Gravity Hammer strike, while the Halo 3 shots were a orangey blue, and the shots were somewhat of a wraith shot exploding mixed with a fragmentation grenade explosion. Also, the Gauss Cannon projectiles are not as effective against [[Scarab]] leg joints than other weapons.
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| {{UNSC Vehicles}}
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