Blam!: Difference between revisions
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'''Blam!''' was the code-name for [[Halo: Combat Evolved]], before it was completed. It was used to replace the original name "Monkey Nuts", because project lead [[Jason Jones]] couldn't bring himself to tell his mother he was working on a game called Monkey Nuts.<ref name="Art">[[Art Of Halo]], page ix</ref> | '''Blam!''' was the code-name for [[Halo: Combat Evolved]], before it was completed. It was used to replace the original name "Monkey Nuts", because project lead [[Jason Jones]] couldn't bring himself to tell his mother he was working on a game called Monkey Nuts.<ref name="Art">[[Art Of Halo]], page ix</ref> | ||
"Blam!" is now used to censor curse words on the [[Bungie.net]] forum, most likely | "Blam!" is now used to censor curse words on the [[Bungie.net]] forum, and to censor inapropriate map names in Halo 3. it is most likely a tribute to the word itself. | ||
The word was thought of because [[Bungie]]'s Chicago office was located near a very busy street that had numerous near collisions between cars. [[Robert McLees]] would yell "blam!" so there was a sense of completion.<ref name="Art"/> | The word was thought of because [[Bungie]]'s Chicago office was located near a very busy street that had numerous near collisions between cars. [[Robert McLees]] would yell "blam!" so there was a sense of completion.<ref name="Art"/> |
Revision as of 12:48, January 9, 2008
Template:Realworld Blam! was the code-name for Halo: Combat Evolved, before it was completed. It was used to replace the original name "Monkey Nuts", because project lead Jason Jones couldn't bring himself to tell his mother he was working on a game called Monkey Nuts.[1]
"Blam!" is now used to censor curse words on the Bungie.net forum, and to censor inapropriate map names in Halo 3. it is most likely a tribute to the word itself.
The word was thought of because Bungie's Chicago office was located near a very busy street that had numerous near collisions between cars. Robert McLees would yell "blam!" so there was a sense of completion.[1]
Sources
- ^ a b Art Of Halo, page ix