Surface-to-air missile launcher: Difference between revisions
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==Background== | ==Background== | ||
The Surface-to-Air Missile Launcher is a large multiple-launch-system emplacement, firing the [[ASRGAM 10X]] missile. It is featured in the ''[[Halo 3]]'' [[multiplayer]] level ''[[High Ground (Level)|High Ground]]'' and the [[Campaign]] level ''[[The Storm (Level)|The Storm]]'' And in ''[[Floodgate (Level)|Floodgate]]''. It was thought by some players to be a large mortar device that can fire on upcoming attackers. This was proven false by [[Bungie]] which stated it was unusable and | The Surface-to-Air Missile Launcher is a large multiple-launch-system emplacement, firing the [[ASRGAM 10X]] missile. It is featured in the ''[[Halo 3]]'' [[multiplayer]] level ''[[High Ground (Level)|High Ground]]'' and the [[Campaign]] level ''[[The Storm (Level)|The Storm]]'' And in ''[[Floodgate (Level)|Floodgate]]''. It was thought by some players to be a large mortar device that can fire on upcoming attackers. This was proven false by [[Bungie]] which stated it was unusable and it was only scenery. Workers at Bungie had tried to have the SAM missile site AI-controlled, so that when player(s) are charging up [[High Ground]], there would be a risk of being killed by the launcher. Bungie had its AI capabilities removed, mainly because there was too much firepower coming down on the attackers.<ref>[[Halo 3 ViDoc: Is Quisnam Protero Damno!]]</ref> | ||
==Appearances== | ==Appearances== |
Revision as of 23:01, February 19, 2010
The Surface-to-Air Missile Launcher[1], abbreviated to the SAM Site and colloquially known as the scenery on the map Highground, is a UNSC weapons emplacement. It appears in Halo 3's singleplayer and multiplayer, though only as a background object with no combat capability.
Background
The Surface-to-Air Missile Launcher is a large multiple-launch-system emplacement, firing the ASRGAM 10X missile. It is featured in the Halo 3 multiplayer level High Ground and the Campaign level The Storm And in Floodgate. It was thought by some players to be a large mortar device that can fire on upcoming attackers. This was proven false by Bungie which stated it was unusable and it was only scenery. Workers at Bungie had tried to have the SAM missile site AI-controlled, so that when player(s) are charging up High Ground, there would be a risk of being killed by the launcher. Bungie had its AI capabilities removed, mainly because there was too much firepower coming down on the attackers.[2]
Appearances
- Halo 3, High Ground - far back of the defensive base, next to a UNSC Mongoose ATV and the garage.
- Halo 3, The Storm - close by the Covenant AA Gun. Why it is never used is uncertain.
- Halo 3, Floodgate - same Missile Launcher as the one in The Storm, but it has been destroyed and is burning.