Čerenkov radiation: Difference between revisions
From Halopedia, the Halo wiki
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
'''Cherenkov radiation''' is a type of [[radiation]] emitted by plutonium, such as in [[HORNET mine]]s, when transitioning from [[Slipspace]] to realspace<ref>''[[Halo: Ghosts of Onyx]]''</ref>. It is extremely long-ranged, reaching across light-minutes. | '''Cherenkov radiation''' is a type of [[radiation]] emitted by plutonium, such as in [[HORNET mine]]s, when transitioning from [[Slipspace]] to realspace<ref>''[[Halo: Ghosts of Onyx]]''</ref>. It is extremely long-ranged, reaching across light-minutes. | ||
It also seems that components of the [[MJOLNIR armor]] | It also seems that components of the [[MJOLNIR armor]] produce Cherenkov radiation, as the [[Mark VI MJOLNIR Powered Assault Armor/R variant]]'s design specifically reduced the amount of radiation emitted for stealth purposes<ref>''[[Halo 3]]''</ref>. | ||
{{Ref}} | {{Ref}} | ||
[[Category:Technology]] | [[Category:Technology]] | ||
[[Category:Physics]] |
Revision as of 20:11, March 28, 2008
Cherenkov radiation is a type of radiation emitted by plutonium, such as in HORNET mines, when transitioning from Slipspace to realspace[1]. It is extremely long-ranged, reaching across light-minutes.
It also seems that components of the MJOLNIR armor produce Cherenkov radiation, as the Mark VI MJOLNIR Powered Assault Armor/R variant's design specifically reduced the amount of radiation emitted for stealth purposes[2].
- ^ Halo: Ghosts of Onyx
- ^ Halo 3
- ^ {{{Text}}}