Automated plasma turret: Difference between revisions

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The '''Automated Plasma Turret''' is used to stop players from going out of [[Halo 3]] [[multiplayer]] levels. It is not in [[campaign]]. The only level that has them is [[Snowbound]], although [[Sandtrap]] has a minefield that works the same way. They appear to be of [[Covenant]] technology and surround the perimeter of the map. Whenever a player attempts to get outside the level, they are gunned down by the automated turrets.<ref>[http://www.bungie.net/News/TopStory.aspx?link=ilikethisgame Bungie.net]</ref> It is also still unknown why these types of turrets haven't been encountered yet. They function towards the same end as an invisible wall, to keep players within the believable confines of the map.
The '''Automated Plasma Turret''' is used to stop players from going out of [[Halo 3]] [[multiplayer]] levels. It is not in [[campaign]]. The only level that has them is [[Snowbound]], although [[Sandtrap]] has a minefield that works the same way. They appear to be of [[Covenant]] technology and surround the perimeter of the map. Whenever a player attempts to get outside the level, they are gunned down by the automated turrets.<ref>[http://www.bungie.net/News/TopStory.aspx?link=ilikethisgame Bungie.net]</ref> It is also still unknown why these types of turrets haven't been encountered yet. They function towards the same end as an invisible wall, to keep players within the believable confines of the map.


So far, it is impossible to get out of the turret's line of fire. The turret's rounds fire through Bubble Shields and Deployable Covers, and will still hurt players when Invincibility is turned on or if they have overshields, similarly to the [[Brute Landmine]]. It is possible to stop their fire by spawning Wraiths in front of them, but by the time you get any distance you hit an invisible wall.
So far, it is impossible to get out of the turret's line of fire. The turret's rounds fire through Bubble Shields and Deployable Covers, and will still hurt players when Invincibility is turned on or if they have overshields, a behaviour similar to the [[Brute Landmine]]. It is possible to stop their fire by spawning Wraiths in front of them, but by the time you get any distance you hit an invisible wall.


[[Image:Snowbound Detector.jpg|thumb|left|200px|The automated turrets make good use of these small motion detectors.]]
[[Image:Snowbound Detector.jpg|thumb|left|200px|The automated turrets make good use of these small motion detectors.]]

Revision as of 09:44, February 6, 2008

Snowbound Turret.jpg

The Automated Plasma Turret is used to stop players from going out of Halo 3 multiplayer levels. It is not in campaign. The only level that has them is Snowbound, although Sandtrap has a minefield that works the same way. They appear to be of Covenant technology and surround the perimeter of the map. Whenever a player attempts to get outside the level, they are gunned down by the automated turrets.[1] It is also still unknown why these types of turrets haven't been encountered yet. They function towards the same end as an invisible wall, to keep players within the believable confines of the map.

So far, it is impossible to get out of the turret's line of fire. The turret's rounds fire through Bubble Shields and Deployable Covers, and will still hurt players when Invincibility is turned on or if they have overshields, a behaviour similar to the Brute Landmine. It is possible to stop their fire by spawning Wraiths in front of them, but by the time you get any distance you hit an invisible wall.

The automated turrets make good use of these small motion detectors.

References