Man cannon: Difference between revisions
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[[Image:Mancannoneditin8.jpg|right|thumb|200px|Man Cannon]] | [[Image:Mancannoneditin8.jpg|right|thumb|200px|Man Cannon]] | ||
The | The "Man Cannon" tosses a player through the air to another part of the map. The user is said to be unprotected while in mid-air, but can still attack other players. It is much like the Covenant's [[Gravity Lift]] technology, possibly the Covenant learned this from the [[Forerunners]]. The Man Cannon works as a kind of replacement for the teleporter, but the teleporter may still exist in other maps not yet shown. | ||
While the name specifies a man, the cannon will launch anything that enters it. Unfortunately, its strength will be diminished on heavy objects such as [[Warthogs]], and not launch them as far.<ref>http://carnage.bungie.org/haloforum/halo.forum.pl?read=755574</ref> | While the name specifies a man, the cannon will launch anything that enters it. Unfortunately, its strength will be diminished on heavy objects such as [[Warthogs]], and not launch them as far.<ref>http://carnage.bungie.org/haloforum/halo.forum.pl?read=755574</ref> |
Revision as of 15:16, May 18, 2007
The "Man Cannon" tosses a player through the air to another part of the map. The user is said to be unprotected while in mid-air, but can still attack other players. It is much like the Covenant's Gravity Lift technology, possibly the Covenant learned this from the Forerunners. The Man Cannon works as a kind of replacement for the teleporter, but the teleporter may still exist in other maps not yet shown.
While the name specifies a man, the cannon will launch anything that enters it. Unfortunately, its strength will be diminished on heavy objects such as Warthogs, and not launch them as far.[1]
As of now, this device has only been featured in the Halo 3 Multiplayer map Valhalla, but a similar device can be found on the Halo 2 Multiplayer Map, Ascension. As shown in the new Halo 3 Vidoc, Bungie created the Man Cannon to replace the teleporters because it adds some challenge and risk to the gameplay. For example, a player may be sniped while in mid-air. It also adds some advantage, as this player still can attack the other competitors.