High Ground: Difference between revisions

From Halopedia, the Halo wiki

(replace image)
No edit summary
Line 6: Line 6:
*'''Size and shape:''' N/A
*'''Size and shape:''' N/A


'''High Ground''' is a multiplayer level in [[Halo 3]]. It is an assymetrical map consisting of a dusty fort on a hill. Due to that it looks like an attacking/defending level, is likely a remake of [[Zanzibar (Level)|Zanzibar]]. Just like Zanzibar, it consists of a beach, where the attacking team spawns, and a massive, yet captureable fort, where the defending team spawns. Although this is the predisesor to zanzibar, and is extreemly similar to it(in layout), theres are several ways of getting into the base besides the enourmous gate and paths through the flood wall. Bungie has included a series of several tunnels through the bottom of the map wich can make for stealthy entrances or intence battles.
'''High Ground''' is a multiplayer level in [[Halo 3]]. It is an asymmetrical map consisting of a dusty fort on a hill. Due to that it looks like an attacking/defending level, is likely a remake of [[Zanzibar (Level)|Zanzibar]]. Just like Zanzibar, it consists of a beach, where the attacking team spawns, and a massive, yet capture able fort, where the defending team spawns. Although this is the predisesor to Zanzibar, and is extremely similar to it(in layout), theres are several ways of getting into the base besides the enormous gate and paths through the flood wall. Bungie has included a series of several tunnels through the bottom of the map which can make for stealthy entrances or intense battles.


Between the foes a large, indestructable wall rests uncancelled of the bloody war going on. This wall has a gate, almost similar to the one in Zanzibar. It also has mounted machine-gun turrets scattered around the map, mostly reachable for the defending team.
Between the foes a large, indestructible wall rests uncanceled of the bloody war going on. This wall has a gate, almost similar to the one in Zanzibar. It also has mounted machine-gun turrets scattered around the map, mostly reachable for the defending team.








Their is an artillary weapon to the rear of the defending base, firing mortar shells towards the beach.
Their is an artillery weapon to the rear of the defending base, firing mortar shells towards the beach.


{{stub}}
{{stub}}

Revision as of 11:51, November 16, 2006

File:High Ground.jpg
An assault on the fort.
File:High Ground3.jpg
Inside fort on High Ground.
File:H3 map.jpg
A map of High Ground.

High Ground is a multiplayer level in Halo 3. It is an asymmetrical map consisting of a dusty fort on a hill. Due to that it looks like an attacking/defending level, is likely a remake of Zanzibar. Just like Zanzibar, it consists of a beach, where the attacking team spawns, and a massive, yet capture able fort, where the defending team spawns. Although this is the predisesor to Zanzibar, and is extremely similar to it(in layout), theres are several ways of getting into the base besides the enormous gate and paths through the flood wall. Bungie has included a series of several tunnels through the bottom of the map which can make for stealthy entrances or intense battles.

Between the foes a large, indestructible wall rests uncanceled of the bloody war going on. This wall has a gate, almost similar to the one in Zanzibar. It also has mounted machine-gun turrets scattered around the map, mostly reachable for the defending team.



Their is an artillery weapon to the rear of the defending base, firing mortar shells towards the beach.

Era-rw.png This article is a stub. You can help Halopedia by expanding it.



Template:Level