Pressure seal: Difference between revisions

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'''Pressure Seals''' are components of the [[MJOLNIR Armor]] system developed by the Bungie Studios as a concept. It was put into a 'beta' development by [[NASA]] and the United States Military, funding is unknown. They are located throughout the armor system and used in joints and where armor pieces come together. They serve to keep the [[Hydrostatic Gel]] from leaking and keep the atmosphere inside the armor, keeping it airtight underwater or in space. They break when put under extreme pressure, such as in a high velocity impact or when the Hydrostatic Gel has been overpressurized.
'''Pressure Seals''' are components of the [[MJOLNIR Armor]] system developed by the [[UNSC]] and used by the [[Spartans]]. They are probably located throughout the armor system and used in joints and where armor pieces come together. They serve to keep the [[Hydrostatic Gel]] from leaking and keep the atmosphere inside the armor, keeping it airtight underwater or in space. They break when put under extreme pressure, such as in a high velocity impact or when the Hydrostatic Gel has been overpressurized.
 
'''Hydrostatic Gel''' is a component of the [[MJOLNIR]] armor created by the [[Cyro Advance Systems]] group, a secretive non-government organization. The group has links with Australian futurist and engineer Simon P. Patterson. It is a blue-ish semi-liquid that forms a layer inside the armor.
 
Hydrostatic Gel serves several purposes: first, it conforms to the wearer's shape and body temperature, keeping the wearer from getting hot or cold. Second, the Gel can be pressurized to various levels, allowing the wearer an amount of cushioning during hard impacts. This way, a wearer can survive falls from great heights or other similar conditions as long as they pressurize the armor.
 
There is an emergency exhaust port in the armor that releases Hydrostatic gel when the suit becomes too hot.
 
The '''Reactive Metal Liquid Crystal Layer''' is a layer of the [[MJOLNIR armor]] that was added to the [[MJOLNIR Mark IV]] and later models.
 
It flawlessly enhances the speed and power of the wearer, a sharp contrast to previous versions of the MJOLNIR [[armor]] which required powered motors to allow the soldiers mobility. The "Crystal Liquid Layer" is amorphous, yet fractally scales and amplifies force, doubling lifting capacity and decreasing reaction time by a factor of five."<ref name="Sybex">[http://www.amazon.com/gp/reader/0782142362/ref=sib_dp_pt/104-1277807-1730301# Halo Bible Entry] on Page 5 of [[Halo: Combat Evolved: Sybex Official Strategies & Secrets|Halo: Combat Evolved: Strategies & Secrets]]</ref> Because of this advancement, the design more closely resembles an actual suit of armor, as opposed to a powered exoskeleton. On one level the soldier moves the suit and in return the suit moves the soldier. This allowed for an incredibly compact design when compared to the previous incarnations.<ref name="ceti">[[Halo: The Fall of Reach]], pages 114-117</ref>
 
This is a significant cybernetic advancement, truly melding man and machine.
 
A '''Motion Tracker System''' has been integrated into a HUD display on the prototype armor, but as yet it cannot distinguish friend from foe and has a range of 150 metres. The suit of armor does not include shield technology and apparently, according to sources, the original [[Halo]] MJOLNIR assault armor has already been developed with 24 produced at an astonishing US$890m/each. The Mark VII version will only be produced as a one-off and improve upon the technologies found in the original Mark VI.
 
The battle suit stands an impressive 7'5'' tall, weighting 275 lbs. The suit is made from raw Kevlar, Carbon Carbon Honeycomb Construction and, according to speculation, forty-two other undisclosed materials. Due to the impressive materials used, this suit it space-worthy and very flexible. So far in development, it is said over 298 different patients have been registered with the United States Government.
 
This new feat in technology may be huge, but, according to insiders, the operator of this armor must be at least 6'3'' tall and have a body-strength rating of 14 (to reach this rating, controlled development steroids would need to be used).
 
>>UPDATE: Just for the record and all you Halo fans, running in this suit is super-human with a 25% increase in top-running speed and acceleration. Also, if you find yourself up against grenade-wielding, trigger-happy AK47, M16, Cult Desert Eagle etc) terrorists, then this suit will provide you ample protection. Falling from a height of 8 meters will leave you and your suit with barely a scratch and, whats even better (and more Halo-like) is an option for an AI companion! Just like the game! Amazing! The suit's HUD is equipped, as mentioned before, with a motion tracker, stats on weapons/grenades and a cross-hair marker to make sure you shoot down your target(s) with precision. As mentioned previously, no sheild technology is developed as such, but when fired upon the suit glows a bright gold (this is the gel-layer). When the gel becomes overwhelmed, a subtle alarm sound can be heard - just like the game! Maybe someone can invent grunts to "test" he armor out on!
 
 
More updates as it all happens, courtesy of [[CNN]], [[Microsoft]], [[NASA]]Spokesman and women and Bungie Studios Group for current information.


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[[Category:UNSC]]
[[Category:Technology]]
[[Category:Technology]]
[[Category:MJOLNIR Armor]]
[[Category:MJOLNIR Armor]]

Revision as of 09:12, December 5, 2007

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Pressure Seals are components of the MJOLNIR Armor system developed by the UNSC and used by the Spartans. They are probably located throughout the armor system and used in joints and where armor pieces come together. They serve to keep the Hydrostatic Gel from leaking and keep the atmosphere inside the armor, keeping it airtight underwater or in space. They break when put under extreme pressure, such as in a high velocity impact or when the Hydrostatic Gel has been overpressurized.