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Paul Bertone: Difference between revisions

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[[File:Paul Bertone.jpg|thumb|Paul Bertone.]]
[[File:Paul Bertone.jpg|thumb|Paul Bertone.]]
'''Paul Bertone, Jr.''' is a senior employee at [[Bungie Studios]] and a video game designer. Born in Bellingham, Massachusetts, he served on the design team for [[Halo: Combat Evolved]], and was promoted to design lead for [[Halo 2]]. He currently still works at Bungie, where he was the lead mission designer for [[Halo 3]]. On that project, he also scripted and designed the [[Sierra 117 (Level)|first mission of the game]]. He has not yet filled out a profile on [[Bungie]].net.
'''Paul Bertone, Jr.''' is a senior employee at [[Bungie Studios]] and a video game designer. Born in Bellingham, Massachusetts, he was a Paratrooper in the United States Army, and also went to school at Jacksonville University for engineering. During some of this time, Paul played the games Myth:TFL and Myth: 2, where he was the captain of the most prestigeous and well reknown team, Civil Order. After placing 1st in many tournaments, bert, aka ruiner, became employed by Bungie Studios circa 2000. He served on the design team for [[Halo: Combat Evolved]], and was promoted to design lead for [[Halo 2]]. He currently still works at Bungie, where he was the lead mission designer for [[Halo 3]]. On that project, he also scripted and designed the [[Sierra 117 (Level)|first mission of the game]]. He has not yet filled out a profile on [[Bungie]].net.


==Links==
==Links==

Revision as of 15:12, August 17, 2010

Template:Ratings

File:Paul Bertone.jpg
Paul Bertone.

Paul Bertone, Jr. is a senior employee at Bungie Studios and a video game designer. Born in Bellingham, Massachusetts, he was a Paratrooper in the United States Army, and also went to school at Jacksonville University for engineering. During some of this time, Paul played the games Myth:TFL and Myth: 2, where he was the captain of the most prestigeous and well reknown team, Civil Order. After placing 1st in many tournaments, bert, aka ruiner, became employed by Bungie Studios circa 2000. He served on the design team for Halo: Combat Evolved, and was promoted to design lead for Halo 2. He currently still works at Bungie, where he was the lead mission designer for Halo 3. On that project, he also scripted and designed the first mission of the game. He has not yet filled out a profile on Bungie.net.

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