Ensemble Studios: Difference between revisions

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This company is cooperating with [[Bungie]] to create one of the three new Halo game projects; [[Halo Wars]]. [[Frank O'Connor]] announced in one of his weekly updates that Ensemble is designing the entire game, with Bungie playing a supporting role to ensure that the story fits in properly with the [[Halo universe]].
This company is cooperating with [[Bungie]] to create one of the three new Halo game projects; [[Halo Wars]]. [[Frank O'Connor]] announced in one of his weekly updates that Ensemble is designing the entire game, with Bungie playing a supporting role to ensure that the story fits in properly with the [[Halo universe]].


On September 10, 2008, Ensemble Studios announced that it will be closing a short while after [[Halo Wars]] is finished.  Dave Pottinger, Lead Designer of Halo Wars, issued a response assuring that the quality of the game should not be affected.  Pottinger's response can be found on the home page of ''www.halowars.com''.
On September 10, 2008, Ensemble Studios announced that it will be closing a short while after [[Halo Wars]] is finished.  Dave Pottinger, Lead Designer of Halo Wars, issued a response assuring that the quality of the game should not be affected.  Pottinger's response can be found on the home page of ''www.halowars.com''. Post-release support for the game is being provided by [[Robot Entertainment]], where roughly half of Ensemble's crew went after the close.


On February 27, 2009, in the U.K., and March 3, in the U.S., Ensemble released Halo Wars.
On February 27, 2009, in the U.K., and March 3, in the U.S., Ensemble released Halo Wars.

Revision as of 13:15, March 10, 2009

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A screenshot of Age Of Empires III

Ensemble Studios is a Microsoft-owned company that has developed several computer games, including the famous Age of Empires series. The company was founded in 1995 in Dallas by Tony Goodman, his brother, Rick Goodman, Bruce Shelley, and Brian Sullivan. After 2 years, it released its first game, Age of Empires. In May 2001, Microsoft acquired the company. Currently, the company employs about 100 people, including Bruce Shelley, Graeme Devine and Sandy Petersen.

Ensemble is notable for its playtesting procedures: everyone at the company is required to test the current product at least once a week. The company has a varied employee background, its workers range from high school graduates to PhDs.

This company is cooperating with Bungie to create one of the three new Halo game projects; Halo Wars. Frank O'Connor announced in one of his weekly updates that Ensemble is designing the entire game, with Bungie playing a supporting role to ensure that the story fits in properly with the Halo universe.

On September 10, 2008, Ensemble Studios announced that it will be closing a short while after Halo Wars is finished. Dave Pottinger, Lead Designer of Halo Wars, issued a response assuring that the quality of the game should not be affected. Pottinger's response can be found on the home page of www.halowars.com. Post-release support for the game is being provided by Robot Entertainment, where roughly half of Ensemble's crew went after the close.

On February 27, 2009, in the U.K., and March 3, in the U.S., Ensemble released Halo Wars.

Name Release Date Genre
Age of Empires 1997 R.T.S.(real-time strategy)
Age of Empires: The Rise of Rome 1998 Expansion pack
Age of Empires II: The Age of Kings 1999 R.T.S.(real-time strategy)
Age of Empires II: The Conquerors 2000 Expansion pack
Age of Mythology 2002 R.T.S.(real-time strategy)
Age of Mythology: The Titans 2003 Expansion pack
Age of Empires III 2005 R.T.S.(real-time strategy)
Age of Empires III: The WarChiefs 2006 Expansion pack
Age of Empires III: The Asian Dynasties[1] 2007 Expansion pack
Halo Wars 2009 R.T.S.(real-time strategy)
  1. ^ Co-developed with Big Huge Games.