Halo Wars: Difference between revisions

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====Infantry====
====Infantry====
*[[SPARTAN-II]]: SPARTAN-IIs are individually trained units who are superior to Marines. Spartans are equipped with a regenerating shield in addition to a health bar. They begin with dual-wielded [[M7/Caseless Submachine Gun|SMGs]] and can hijack enemy vehicles (although this is not the case against uber units), bringing them under player control. They can also be upgraded to have [[AIE-486H Heavy Machine Gun|chain guns]] and [[Spartan Lasers]] as well as Neural Implants which help them hijack vehicles much faster.<ref name = "IGN E3 2008: ''Halo Wars'' Hands-on">[http://au.xbox360.ign.com/articles/890/890357p1.html E3 2008: Halo Wars Hands-on]. ''Alex Simmons''. Accessed on 2008-17-07</ref> When a SPARTAN pilots a vehicle or hijacks an enemy vehicle, their rank is added to the vehicle's rank and the captured vehicle's stats are increased. Only three SPARTANs can be deployed at a time. They are outfitted with the [[MJOLNIR Mk. IV]]; the in-game units posses traits that are trademarks of the Mk. V armor, however this is for gameplay considerations and is not accepted as canon.  
*[[SPARTAN-II]]: SPARTAN-IIs are individually trained units who are superior to Marines. Spartans are equipped with a regenerating shield in addition to a health bar. They begin with dual-wielded [[M7/Caseless Submachine Gun|SMGs]] and can hijack enemy vehicles except the [[scarab]] tank, bringing them under player control. They can also be upgraded to have [[AIE-486H Heavy Machine Gun|chain guns]] and [[Spartan Lasers]] as well as Neural Implants which help them hijack vehicles much faster.<ref name = "IGN E3 2008: ''Halo Wars'' Hands-on">[http://au.xbox360.ign.com/articles/890/890357p1.html E3 2008: Halo Wars Hands-on]. ''Alex Simmons''. Accessed on 2008-17-07</ref> When a SPARTAN pilots a vehicle or hijacks an enemy vehicle, their rank is added to the vehicle's rank and the captured vehicle's stats are increased. Only three SPARTANs can be deployed at a time. They are outfitted with the [[MJOLNIR Mk. IV]]; the in-game units posses traits that are trademarks of the Mk. V armor, however this is for gameplay considerations and is not accepted as canon.  


*[[Hellbringers]]<ref name="Forum">http://www.halowars.com/forums/thread/242938.aspx</ref>: Also known as flamethrower units, these Marines are specialists equipped with heavier armor and flame-throwers that can be used to torch entire infantry units. They can be upgraded with Flash Bang Grenades, which stun enemies when hit, napalm ammunition, which allows their attacks to burn slightly afterward, and oxide tanks, which also increase damage. They can run somewhat faster than Marines.<ref name = "IGN E3 2008: ''Halo Wars'' Hands-on"/>
*[[Hellbringers]]<ref name="Forum">http://www.halowars.com/forums/thread/242938.aspx</ref>: Also known as flamethrower units, these Marines are specialists equipped with heavier armor and flame-throwers that can be used to torch entire infantry units. They can be upgraded with Flash Bang Grenades, which stun enemies when hit, napalm ammunition, which allows their attacks to burn slightly afterward, and oxide tanks, which also increase damage. They can run somewhat faster than Marines.<ref name = "IGN E3 2008: ''Halo Wars'' Hands-on"/>
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