Halo Wars: Difference between revisions
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===Early Plot=== | ===Early Plot=== | ||
[[Image: Mining.jpg|thumb|The asteroid that never was...]]Originally the storyline was going to feature a [[Covenant]] mining asteroid that was located at a [[Forerunner]] ore refining machine, this concept tries to show the scale of the [[Forerunner]] machinery in place and that it is still operating and going through asteroids (with alterations and now controlled by the Covenant). In the end the mining aspect of the story out was cut out.<ref>[http://www.halowars.com/default.aspx Halo Wars Update: On an Asteroid Far, far away...]</ref> | [[Image: Mining.jpg|thumb|The asteroid that never was...]]Originally the storyline was going to feature a [[Covenant]] mining asteroid that was located at a [[Forerunner]] ore refining machine, this concept tries to show the scale of the [[Forerunner]] machinery in place and that it is still operating and going through asteroids (with alterations and now controlled by the Covenant). In the end the mining aspect of the story out was cut out.<ref>[http://www.halowars.com/default.aspx Halo Wars Update: On an Asteroid Far, far away...]</ref> | ||
'if you like age of empires and like halo then this the game for you' | |||
[Bungie studio's] | |||
== Possible Elements == | == Possible Elements == |
Revision as of 06:07, March 19, 2008
Halo Wars is a Real-Time Strategy game based in the Halo universe before the events of Halo CE.
Background
In "Halo Wars", players can command armies of familiar and new UNSC units in its initial encounters against the Covenant, an alien coalition that threatens to obliterate mankind. "Halo Wars" will immerse gamers in an early period of the storied "Halo" universe, allowing them to experience events twenty years prior to the first "Halo" title for Xbox.
With the guidance of Serina, a spirited artificial intelligence (AI) persona, gamers will direct legions of UNSC soldiers, Warthogs and Scorpions against Covenant Grunts, Elites, Ghosts and Scarabs, each group having its own strengths and uses in battle. Strategic-minded players who react well under pressure will emerge victorious.
Created from the ground up for the Xbox 360 console and Controller, "Halo Wars" is being developed by the veteran real-time strategy developer Ensemble Studios, the team responsible for the best-selling and critically acclaimed Age of Empires franchise on the PC. "Halo Wars" can be played online via Xbox LIVE and through the single-player campaign. Published by Microsoft Game Studios, "Halo Wars" is an exclusive title for the Xbox 360 video game system. Despite speculation of a version for the PC, Ensemble and Microsoft have repeatedly stated that no such plans have been made or even considered.
Plot
The game's story is told through in-engine cutscenes and in-game moments, as with the other Halo games. The game is set in 2531.[1] The game focuses around the Marine forces of the UNSC Spirit of Fire as they engage Covenant ground forces after the discovery of an ancient artifact during a journey to the planet Harvest, the first planet to be attacked by the Covenant.[2]
The majority of the campaign will take place in the polar/mountainous regions of the world, allowing Ensemble to "do some great stuff with mountains, snow and ice."[3].
It has been confirmed that the Master Chief will not be in the game, although some characters from the Halo games will make appearances.[4]
Early Plot
Originally the storyline was going to feature a Covenant mining asteroid that was located at a Forerunner ore refining machine, this concept tries to show the scale of the Forerunner machinery in place and that it is still operating and going through asteroids (with alterations and now controlled by the Covenant). In the end the mining aspect of the story out was cut out.[5]
'if you like age of empires and like halo then this the game for you'
[Bungie studio's]
Possible Elements
The following are elements that may appear within the game. These have been shown in concept art and pre-rendered trailers for Halo Wars.
It has been confirmed in the February Monthly Update that there will be NO space battles in Halo Wars[6]
Game Play Demo
- At E3 2007, a gameplay demo of Halo Wars was shown. [7]
UNSC
- Infantry
- SPARTAN Group Omega (confirmed)
- UNSC Marines (confirmed)
- Possibly naval crewmen as seen in the concept art.
- Weapons
- Assault Rifle: wielded by SPARTAN Group Omega and UNSC ground forces.
- Shotgun: Concept Art.
- M6C Magnum Sidearm: wielded by SPARTAN Group Omega.
- Sniper Rifle System 99C-S2 AM: Concept Art.
- BR55HB SR Battle Rifle: Seen with some ground forces
- M19 SSM Rocket Launcher: Seen with some ground forces
- Vehicles
- Warthog (confirmed)
- Troop Transport Warthog (unconfirmed)
- Scorpion Tank (confirmed)
- D77H-TCI Pelican (confirmed as a useable unit)
- Shortsword-class Bomber (confirmed)
- Sparrowhawk (confirmed)
- Albatross (unconfirmed)
- Rhino (Different type of tank, possible artillery, weaker then the Scorpion according to the E3 07 demo) (confirmed)
- Cougar (Armoured Fighting Vehicle, cut from final game[8])
- Wolverine (Missile Launching Half-Track seen in Gamespot update.) (confirmed)
- Buildings
- Other
Covenant
- Infantry
- Covenant Elite (confirmed)
- -Ranger type (as seen in and tagged in a screenshot) (confirmed)
- -Zealot (seen in demo trailer) (confirmed)
- -Elite assault armor(seen in screenshot) (unconfirmed)
- Weapons
- Fuel Rod Gun as seen wielded by an Elite in the E307 demo.
- Energy Sword as seen wielded by an Elite in the trailer and Concept Art.
- Needler seen wielded by Grunts.
- Plasma Pistol as seen wielded by Grunts.
- Plasma Rifle as seen wielded by an Elite in the trailer.
- Vehicles
- Banshee (confirmed)
- Scarab (confirmed)
- Ghost (confirmed)
- Shadow (unconfirmed)
- Wraith (confirmed)
- Unknown Wraith (?) [10]
- Covenant Air Artillery (cut from final game[11])
Ambient Life
Although only in the conceptual stages at this point, ambient lifeforms may be encountered in the game. They may be found on the battlefield, reacting to the actions of the player's forces (eg. firing a weapon).[12] Examples include the Space Owl, the Harvest Whale, the Artic Beast and Ice Hound.
Trivia
- There will be Foreunner Structures and Machinery in the game.Cite error: Closing
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missing for<ref>
tag - While there will be an economy mechanic for the game, it may play less of a role in the Campaign missions[13].
- There will be a unit limit[14].
- It is possible to play as the Covenant in multiplayerTemplate:Fact.
- Halo: Combat Evolved was itself originally a real-time strategy. game.[15]
- A trailer of this game is on an Xbox 360 (middle class) under game videos.
- The Doritos snack food is holding a sweepstakes where the winner can get a voice role in the game.[16]
Gallery
- HarvestT-1-.jpg
A scene from Halo Wars
- GruntEncounterT-1-.jpg
Grunts encountered in the game
- HaloWarsCanyon.jpg
Covenant and UNSC forces in-game
- Emag halowarsqa 4 d96d0-1-.jpg
Trouble coming down the hill. Also, note the Marathon symbol on hill.
- HaloWarsTanks.jpg
Scorpions and Warthogs vs Wraiths and Ghosts
- Concept08 11 1280.jpg
Concept Art for Forerunner structures.
- Concept08 10 1280.jpg
More concept art of Forerunner structures.
Links
Internal
External
- Official website
- Halo Wars announcement
- Trailer at youtube.com
- Halo Wars Fansite
- Official E3 07 gameplay trailer on youtube.com
- Extended Halo Wars E3 montage
Sources
- ^ http://www.computerandvideogames.com/article.php?id=168577
- ^ http://uk.gamespot.com/xbox360/strategy/halowars/news.html?sid=6174221
- ^ Interview with Lance Hoke
- ^ http://games.kikizo.com/news/200709/070_p2.asp
- ^ Halo Wars Update: On an Asteroid Far, far away...
- ^ [1]
- ^ http://www.youtube.com/watch?v=dQty-RgceAc
- ^ http://www.halowars.com/news/articles/archive/2008/02/14/Halo-Wars-Monthly-Update-02.14.08.aspx
- ^ http://www.shacknews.com/featuredarticle.x?id=446
- ^ .
- ^ http://www.halowars.com/news/articles/archive/2008/02/14/Halo-Wars-Monthly-Update-02.14.08.aspx
- ^ Halo Wars Update; 2008-02-07, Ambient Life.
- ^ Interview by a Bungie Group
- ^ Interview by a Bungie Group
- ^ [2]
- ^ Official Xbox Magazine, Issue 74, page 32