Okarda'phaa-pattern plasma rifle: Difference between revisions
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===Advantages=== | ===Advantages=== | ||
The '''Plasma Rifle''' is a close to medium range weapon, has a very high rate of fire | The '''Plasma Rifle''' is a close, to medium range weapon, it has a very high rate of fire and inflicts very high shield damage. This weapon can also be used at long range if the user fires slowly and aims carefully by leading the target, but this is usually not as effective compared to using this weapon at short range. Like most other plasma weapons, the Plasma Rifle is very effective at depleting shields, but not as effectively as the [[Plasma Pistol]]'s charged shot. The Plasma Rifle is also a dual wieldable weapon. The Plasma Rifle is quite easy to aim at short range, so there is a big advantage against [[Flood Combat Forms]] because you can aim the Plasma Rifle at the center of the Flood where the Infection Form's sensory appendages are sticking out for an instant kill (like almost all other weapons), but be aware of other [[Infection Forms]], as they can quickly revive the Combat Form if you do this, unless you quickly destroy the body using a weapon such as an energy sword. The Plasma Rifle also has an extremely fast [[melee]] attack, making it a good weapon to take out someone's shields, and then quickly finish the job. An easy way to get a kill with a Plasma Rifle is to aim for the head. It will take about 2 shots to take out the shields, then another 2 shots to kill the person if you're aiming at the head, but only two shots at close range. A commonly used strategy is to dual wield Plasma Rifles then beat your opponent down. Also an effective strategy is to wield a Plasma Rifle and have an Assault Rifle or SMG as your secondary weapon, destroy an enemy's shield using the Plasma Rifle then either quickly melee them or shoot them with a solid projectile weapons such as the Assault Rifle for a quick and easy kill. This also works with the Plasma Pistol's charged shot. It is one of the only three weapons that appears in almost every level, in every game, in the Halo Trilogy. Also the Plasma Rifle, like most plasma-based weapons, does not need to be reloaded, but once it's battery is depleted you will need to find another plasme rifle. If you blast it on “full-auto” without any pauses, you can fire 18 shots. This is more than enough to then switch weapons and finish them off with any other weapon. | ||
[[Image:H2V_Compare.png|300px|left|thumb|A comparison between the standard Plasma Rifle and the Brute Plasma Rifle.]] | [[Image:H2V_Compare.png|300px|left|thumb|A comparison between the standard Plasma Rifle and the Brute Plasma Rifle.]] |