Floating assault rifles: Difference between revisions
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{{Era|H1}} | {{Era|H1}} | ||
In the level [[343 Guilty Spark (Level)|343 Guilty Spark]] on [[Halo:Combat Evolved]] and [[Halo PC]], it is possible to see an [[easter egg]] where there are two '''Floating Assault Rifles'''. | In the level [[343 Guilty Spark (Level)|343 Guilty Spark]] on [[Halo:Combat Evolved]] and [[Halo PC]], it is possible to see an [[easter egg]] where there are two '''Floating Assault Rifles'''. There is also a glitch where an assault rifle tries to follow your targeting reticule (a.k.a. the second batch of floating rifles). | ||
== Procedure == | == Procedure == | ||
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===Method Three=== | ===Method Three=== | ||
When you are sitting in the Pelican at the beginning of the level, keep throwing grenades around and you won't jump out of the Pelican. Then the Pelican will fly away the same way it does in Method One, and eventually it will stop and you will automatically jump out and you will be on top of the map where you can easily get to the entrance of the complex where the Floating Assault Rifles are. | When you are sitting in the Pelican at the beginning of the level, keep throwing grenades around and you won't jump out of the Pelican. Then the Pelican will fly away the same way it does in Method One, and eventually it will stop and you will automatically jump out and you will be on top of the map where you can easily get to the entrance of the complex where the Floating Assault Rifles are. | ||
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The second batch of assault rifles can be found in the level [[Assault on the Control Room]], but it is extremely rare. Most people won't get to see it. | |||
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== See Also == | == See Also == |