Relic: Difference between revisions
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"Covenant scripture dictates that structures of this type are memorials to Forerunners who fell in battle against the Flood." | "Covenant scripture dictates that structures of this type are memorials to Forerunners who fell in battle against the Flood." | ||
A [[Halo 2]] multiplayer level. It is set on a large islet on [[Delta Halo]]. It has a huge castle-like [[Forerunner]] structure centered on the island. It is considered to be a counterpart of Halo 1's campaign level [[The Silent Cartographer (Level)]] by some. It also resembles [[Death Island]] from [[Halo PC]], but it's smaller. Due to its design, it is best played using one [[flag]]/[[bomb CTF]]/[[Assault]] rulesets | A [[Halo 2]] multiplayer level. It is set on a large islet on [[Delta Halo]]. It has a huge castle-like [[Forerunner]] structure centered on the island. It is considered to be a counterpart of Halo 1's campaign level [[The Silent Cartographer (Level)]] by some. It also resembles [[Death Island]] from [[Halo PC]], but it's smaller. Due to its design, it is best played using one [[CTF|flag]]/[[CTF|bomb CTF]]/[[Assault]] rulesets | ||
==More Info== | ==More Info== | ||
There is a two way teleporter that can be activated from inside the basement of the building. There is also an excellent hovering [[Covenant]] sniping tower, at the base of which, a beam rifle can be found. This is an amzingly helpful weapon for such a small map. There is also a sniper rifle located near the back of the [[UNSC Albatross]] Two more fantastic weapons are the [[Energy Sword|sword]] and the [[Shotgun]]. They are both found near the middle of the map, under the Forerunner building. The [[Rocket Launcher]] is located by some broken walls on the far side of the island. The control of these weapons controls the outcome of the game. | There is a two way teleporter that can be activated from inside the basement of the building. There is also an excellent hovering [[Covenant]] sniping tower, at the base of which, a beam rifle can be found. This is an amzingly helpful weapon for such a small map. There is also a sniper rifle located near the back of the [[UNSC]] [[Albatross]] Two more fantastic weapons are the [[Energy Sword|sword]] and the [[Shotgun]]. They are both found near the middle of the map, under the Forerunner building. The [[Rocket Launcher]] is located by some broken walls on the far side of the island. The control of these weapons controls the outcome of the game. | ||
==Territories== | ==Territories== | ||
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*Rear Base | *Rear Base | ||
*Teleporter Ridge | *Teleporter Ridge | ||
==Images== | |||
[[Image:Relic.jpg|200px]] | |||
[[Image:Relic profile.jpg|200px]] | |||
==Trivia== | ==Trivia== |
Revision as of 07:39, July 25, 2006
Summary
"Covenant scripture dictates that structures of this type are memorials to Forerunners who fell in battle against the Flood."
A Halo 2 multiplayer level. It is set on a large islet on Delta Halo. It has a huge castle-like Forerunner structure centered on the island. It is considered to be a counterpart of Halo 1's campaign level The Silent Cartographer (Level) by some. It also resembles Death Island from Halo PC, but it's smaller. Due to its design, it is best played using one flag/bomb CTF/Assault rulesets
More Info
There is a two way teleporter that can be activated from inside the basement of the building. There is also an excellent hovering Covenant sniping tower, at the base of which, a beam rifle can be found. This is an amzingly helpful weapon for such a small map. There is also a sniper rifle located near the back of the UNSC Albatross Two more fantastic weapons are the sword and the Shotgun. They are both found near the middle of the map, under the Forerunner building. The Rocket Launcher is located by some broken walls on the far side of the island. The control of these weapons controls the outcome of the game.
Territories
- Pinnacle
- Watchtower
- Beach
- Rear Base
- Teleporter Ridge
Images
File:Relic.jpg File:Relic profile.jpg
Trivia
Relic's design was based somewhat on the first multiplayer map design for Halo. In this way, it is literally a 'relic'.