Phase pulse generator: Difference between revisions
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[[Image:pulse_generator.jpg|thumb|A Phase Pulse Generator on [[Installation 04]].]] [[Image:TLJ Phase Pulse Generator.PNG|thumb|A Phase Pulse Generator found on the [[Installation 04 (II)|second Alpha Halo]].]] | [[Image:pulse_generator.jpg|thumb|A Phase Pulse Generator on [[Installation 04]].]] [[Image:TLJ Phase Pulse Generator.PNG|thumb|A Phase Pulse Generator found on the [[Installation 04 (II)|second Alpha Halo]].]] | ||
The Phase Pulse Generators are devices built by the [[Forerunner]]s into their [[Halo]] installations. Halo's main weapon is powered by three phase pulse generators.<ref>[[Halo: Combat Evolved]]</ref> They amplify Halo's signal, and allow it to fire deep into space. The power levels are enormous. How they produce such prodigious amounts of energy is unknown. The generators could possibly emit a [[Wikipedia:gamma ray burst|gamma ray burst]]. They are susceptible to close range EMP discharges, and destabilize if they come in contact with an EMP pulse. | The Phase Pulse Generators are devices built by the [[Forerunner]]s into their [[Halo]] installations. Halo's main weapon is powered by three phase pulse generators.<ref>[[Halo: Combat Evolved]]</ref> They amplify Halo's signal, and allow it to fire deep into space. The power levels are enormous. How they produce such prodigious amounts of energy is unknown. The generators could possibly emit a [[Wikipedia:gamma ray burst|gamma ray burst]]. They are susceptible to close range EMP(Electro Magnetic Pulse) discharges, and destabilize if they come in contact with an EMP pulse. | ||
They are usually located within the vicinity of the [[Control Room]] of the Installation, and the Generator Chambers are usually only accessible by air or via ducts used by the [[Sentinels]]. | They are usually located within the vicinity of the [[Control Room]] of the Installation, and the Generator Chambers are usually only accessible by air or via ducts used by the [[Sentinels]]. | ||
[[Cortana]] had the [[Master Chief]] disable these while on [[Installation 04]], in order to delay the Installation's activation so they would have time to destroy it, and to prevent 343 Guilty Spark from ''"Finding another way of activating Halo."'' | [[Cortana]] had the [[Master Chief]] disable these while on [[Installation 04|first Halo]], in order to delay the Installation's activation so they would have time to destroy it, and to prevent 343 Guilty Spark from ''"Finding another way of activating Halo."'' | ||
Two of the pulse generators of the second [[Installation 04 (II)|Installation 04]] can be found on the last level of [[Halo 3]], [[Halo (Halo 3 Level)|Halo]]. These generators were likely destroyed in the resulting chaos of the second | Two of the pulse generators of the second [[Installation 04 (II)|Installation 04]] can be found on the last level of [[Halo 3]], [[Halo (Halo 3 Level)|Halo]]. These generators were likely destroyed in the resulting chaos of the second Installations firing sequence, this could explain why the [[Master Chief]] was not killed by the energy pulse seen racing past him in Halo's final cutscene. | ||
==References== | ==References== |
Revision as of 14:24, June 24, 2008
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The Phase Pulse Generators are devices built by the Forerunners into their Halo installations. Halo's main weapon is powered by three phase pulse generators.[1] They amplify Halo's signal, and allow it to fire deep into space. The power levels are enormous. How they produce such prodigious amounts of energy is unknown. The generators could possibly emit a gamma ray burst. They are susceptible to close range EMP(Electro Magnetic Pulse) discharges, and destabilize if they come in contact with an EMP pulse.
They are usually located within the vicinity of the Control Room of the Installation, and the Generator Chambers are usually only accessible by air or via ducts used by the Sentinels.
Cortana had the Master Chief disable these while on first Halo, in order to delay the Installation's activation so they would have time to destroy it, and to prevent 343 Guilty Spark from "Finding another way of activating Halo."
Two of the pulse generators of the second Installation 04 can be found on the last level of Halo 3, Halo. These generators were likely destroyed in the resulting chaos of the second Installations firing sequence, this could explain why the Master Chief was not killed by the energy pulse seen racing past him in Halo's final cutscene.