Phase pulse generator: Difference between revisions

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Halo's main weapon is powered by three phase pulse generators. These generators create the power used for Halo's weapon in an unknown fashion. They are susceptible to close range EMP discharges, and destabilize if they come in contact with an EMP pulse.
Halo's main weapon is powered by three phase pulse generators. These generators create the power used for Halo's weapon in an unknown fashion. They are susceptible to close range EMP discharges, and destabilize if they come in contact with an EMP pulse.


They are susceptible to close range EMP discharges, and destabilize if they come in contact with an EMP pulse. They are usually located within the vicinity of the [[Control Room]] of the Installation, and the Generator Chambers are usually only accessable by air or via ducts used by the [[Sentinels]].
They are usually located within the vicinity of the [[Control Room]] of the Installation, and the Generator Chambers are usually only accessable by air or via ducts used by the [[Sentinels]].


[[Cortana]] had the [[Master Chief]] disable these while on [[Installation 04]], in order to delay the Installation's activation so they would have time to destroy it.
[[Cortana]] had the [[Master Chief]] disable these while on [[Installation 04]], in order to delay the Installation's activation so they would have time to destroy it.

Revision as of 06:55, June 27, 2007

A Phase Pulse Generator on Installation 04

Phase Pulse Generators are devices built by the Forerunner into their Halo installations. Halo's main weapon is powered by three phase pulse generators. They amplify Halo's signal, and allow it to fire deep into space. The power levels are enormous. How they produce such prodigous amounts of energy is unknown.

Halo's main weapon is powered by three phase pulse generators. These generators create the power used for Halo's weapon in an unknown fashion. They are susceptible to close range EMP discharges, and destabilize if they come in contact with an EMP pulse.

They are usually located within the vicinity of the Control Room of the Installation, and the Generator Chambers are usually only accessable by air or via ducts used by the Sentinels.

Cortana had the Master Chief disable these while on Installation 04, in order to delay the Installation's activation so they would have time to destroy it.