Great Schism: Difference between revisions

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The shaky alliance between the [[Covenant Separatists|Separatists]] and their former foes, the [[Humans]], was forged entirely out of necessity. The UNSC forces were on the defensive, and they had two common enemies that wished for their extinction: the Covenant and the Flood. The alliance of circumstance was forged in the control room of [[Delta Halo]], when Johnson and the Arbiter were coerced to unite in order to prevent Tartarus activating Delta Halo and firing the Halo Array, which would have killed every sentient being in the galaxy, including himself and the rest of his race, while he, and the rest of the Covenant Loyalist's, still believed the array would only start the Great Journey.<ref>''[[Halo 2]]'', [[The Great Journey (level)]] Final Cutscene</ref>However, the Arbiter persuaded the rest of the Sangheili to join the humans. While the two factions experience some friction because their alliance is based on the ''the enemies of my enemies are my friends'' concept instead of good political relationships they learn to work with one another for their mutual survival. During the events of ''Halo 3'', the [[Elites]] fight alongside humans in battle.
The shaky alliance between the [[Covenant Separatists|Separatists]] and their former foes, the [[Humans]], was forged entirely out of necessity. The UNSC forces were on the defensive, and they had two common enemies that wished for their extinction: the Covenant and the Flood. The alliance of circumstance was forged in the control room of [[Delta Halo]], when Johnson and the Arbiter were coerced to unite in order to prevent Tartarus activating Delta Halo and firing the Halo Array, which would have killed every sentient being in the galaxy, including himself and the rest of his race, while he, and the rest of the Covenant Loyalist's, still believed the array would only start the Great Journey.<ref>''[[Halo 2]]'', [[The Great Journey (level)]] Final Cutscene</ref>However, the Arbiter persuaded the rest of the Sangheili to join the humans. While the two factions experience some friction because their alliance is based on the ''the enemies of my enemies are my friends'' concept instead of good political relationships they learn to work with one another for their mutual survival. During the events of ''Halo 3'', the [[Elites]] fight alongside humans in battle.


The devastated [[UNSC]] [[Fleet]] in [[Earth]]'s space were glad to accept the help of the superior [[Separatist]] Warships. The [[Elites]]' understanding of enemy equipment and [[Covenant]]'s combat tactics proved invaluable in the [[Battle of Installation 00]], where a fleet three times larger than that sent by the Elites was completely destroyed by the smaller force. Recurrently the heroes of battle, the Arbiter and the [[John-117|Master Chief]] fought alongside one another many times in the desperate and long conflict. Together the two made an incredible team and the [[Prophet of Truth]] was finally killed by the Arbiter with the Master Chief deactivating the Halo Array. Later, the Chief destroyed the Flood-controlled ''[[High Charity (Structure)|High Charity]]'' and the Ark was destroyed when he fired the new Halo ring created above the Ark which also destroyed the Flood. Unfortunatly, the Master Chief and his AI friend and companion [[Cortana]] ended up lost in space. The Arbiter's presence at memorial services for the [[Master Chief]] indicated that in the wake of victory, [[Separatist]]s and humans remained friendly to one another as they both had made tremendous sacrifices in order to stop Truth and the Loyalist forces, as well as the Gravemind and the Flood.
The devastated [[UNSC]] [[Fleet]] in [[Earth]]'s space were glad to accept the help of the superior [[Separatist]] Warships. The [[Elites]]' understanding of enemy equipment and [[Covenant]]'s combat tactics proved invaluable in the [[Battle of Installation 00]], where a fleet three times larger than that sent by the Elites was completely destroyed by the smaller force. Recurrently the heroes of battle, the Arbiter and the [[John-117|Master Chief]] fought alongside one another many times in the desperate and long conflict. Together the two made an incredible team and the [[Prophet of Truth]] was finally killed by the Arbiter with the Master Chief deactivating the Halo Array. Later, the Chief destroyed the Flood-controlled ''[[High Charity (Structure)|High Charity]]'' and the Ark was severely damaged when he fired the new Halo ring created above the Ark which also destroyed the Flood. Unfortunatly, the Master Chief and accompanying AI [[Cortana]] ended up drifting in space following the end of [[Halo 3]] . The Arbiter's presence at memorial services for the [[Master Chief]] indicated that in the wake of victory, [[Separatist]]s and humans remained friendly to one another as they both had made tremendous sacrifices in order to stop Truth and the Loyalist forces, as well as the Gravemind and the Flood.


With [[Truth]] dead, ''[[High Charity (Structure)|High Charity]]'' destroyed, and the [[Ark]] essentially lost to the reborn [[Installation 04 (II)|Installation 04]]'s firing, the remaining [[Loyalist]] forces remained active in at least some form, rebuilding their tattered strength to continue their war of conquest.<ref>''[[Halo 3]]'', [[Assembly (Level)]]</ref>Even though the Brutes eventually collapsed into various civil wars, they still posed enough of a threat that Elite commanders kept up the offensive against them for at least another six years, even as they continued to lose irreplaceable warships and the war continued with no end in sight.<ref name="Evolutions" />
With [[Truth]] dead, ''[[High Charity (Structure)|High Charity]]'' destroyed, and the [[Ark]] essentially lost after [[Installation 04B]]'s firing, the remaining [[Loyalist]] forces remained active in at least some form, rebuilding their tattered strength to continue their war of conquest.<ref>''[[Halo 3]]'', [[Assembly (Level)]]</ref>Even though the Brutes eventually collapsed into various civil wars, they still posed enough of a threat that Elite commanders kept up the offensive against them for at least another six years, even as they continued to lose irreplaceable warships and the war continued with no end in sight.<ref name="Evolutions" />


According to the [[Bestiarum]] in [[Halo 3]]'s Limited Edition, the [[Grunts]] were too indecisive to continue the rebellion and the true political motivation of the [[Hunters]], if any, remained a mystery. [[Ship Master]] [[Rtas 'Vadum]] stated that [[Truth]]'s Fleet was destroyed. Had any of the [[Covenant]] survived on the [[Ark]] or in the ruins of their Fleet, they were either taken by the [[Flood]] or killed when the unfinished Installation 04 (II) fired and destroyed itself and heavily damaged the Ark.
According to the [[Bestiarum]] in [[Halo 3]]'s Limited Edition, the [[Grunts]] were too indecisive to continue the rebellion and the true political motivation of the [[Hunters]], if any, remained a mystery. [[Ship Master]] [[Rtas 'Vadum]] stated that [[Truth]]'s Fleet was destroyed. Had any of the [[Covenant]] survived on the [[Ark]] or in the ruins of their Fleet, they were either taken by the [[Flood]] or killed when the unfinished [[Installation 04B]] fired and destroyed itself and heavily damaged the Ark.


==Timeline==
==Timeline==